From: Andrew Pinski Date: Thu, 20 Mar 2025 00:29:59 +0000 (-0700) Subject: rust: Use FLOAT_TYPE_P instead of manual checking X-Git-Tag: basepoints/gcc-16~118 X-Git-Url: http://git.ipfire.org/?a=commitdiff_plain;h=3eb76b8c62a2b3a9c6c7292e6692b48b3483fde0;p=thirdparty%2Fgcc.git rust: Use FLOAT_TYPE_P instead of manual checking This moves is_floating_point over to using FLOAT_TYPE_P instead of manually checking. Note before it would return true for all COMPLEX_TYPE but complex types' inner type could be integral. Also fixes up the comment to be in more of the GNU style. Bootstrapped and tested on x86_64-linux-gnu. gcc/rust/ChangeLog: * rust-gcc.cc (is_floating_point): Use FLOAT_TYPE_P instead of manually checking the type. Signed-off-by: Andrew Pinski --- diff --git a/gcc/rust/rust-gcc.cc b/gcc/rust/rust-gcc.cc index 72aef08e35a..7c5af211bbc 100644 --- a/gcc/rust/rust-gcc.cc +++ b/gcc/rust/rust-gcc.cc @@ -1021,12 +1021,12 @@ operator_to_tree_code (LazyBooleanOperator op) } } -/* Helper function for deciding if a tree is a floating point node. */ +/* Returns true if the type of EXP is a floating point type. + False otherwise. */ bool -is_floating_point (tree t) +is_floating_point (tree exp) { - auto tree_type = TREE_CODE (TREE_TYPE (t)); - return tree_type == REAL_TYPE || tree_type == COMPLEX_TYPE; + return FLOAT_TYPE_P (TREE_TYPE (exp)); } // Return an expression for the negation operation OP EXPR.