From: Douglas Anderson Date: Mon, 14 Oct 2024 16:36:10 +0000 (-0700) Subject: drm/msm: Simplify NULL checking in msm_disp_state_dump_regs() X-Git-Tag: v6.13-rc1~122^2~11^2~7 X-Git-Url: http://git.ipfire.org/?a=commitdiff_plain;h=74c374648ed08efb2ef339656f2764c28c046956;p=thirdparty%2Fkernel%2Flinux.git drm/msm: Simplify NULL checking in msm_disp_state_dump_regs() The msm_disp_state_dump_regs(): - Doesn't allocate if the caller already allocated. ...but there's one caller and it doesn't allocate so we don't need this check. - Checks for allocation failure over and over even though it could just do it once right after the allocation. Clean this up. Signed-off-by: Douglas Anderson Reviewed-by: Abhinav Kumar Patchwork: https://patchwork.freedesktop.org/patch/619660/ Link: https://lore.kernel.org/r/20241014093605.3.I66049c2c17bd82767661f0ecd741b20453da02b2@changeid Signed-off-by: Dmitry Baryshkov --- diff --git a/drivers/gpu/drm/msm/disp/msm_disp_snapshot_util.c b/drivers/gpu/drm/msm/disp/msm_disp_snapshot_util.c index 4d55e3cf570f0..07a2c1e872193 100644 --- a/drivers/gpu/drm/msm/disp/msm_disp_snapshot_util.c +++ b/drivers/gpu/drm/msm/disp/msm_disp_snapshot_util.c @@ -25,24 +25,21 @@ static void msm_disp_state_dump_regs(u32 **reg, u32 aligned_len, void __iomem *b addr = base_addr; end_addr = base_addr + aligned_len; - if (!(*reg)) - *reg = kvzalloc(len_padded, GFP_KERNEL); - - if (*reg) - dump_addr = *reg; + *reg = kvzalloc(len_padded, GFP_KERNEL); + if (!*reg) + return; + dump_addr = *reg; for (i = 0; i < num_rows; i++) { x0 = (addr < end_addr) ? readl_relaxed(addr + 0x0) : 0; x4 = (addr + 0x4 < end_addr) ? readl_relaxed(addr + 0x4) : 0; x8 = (addr + 0x8 < end_addr) ? readl_relaxed(addr + 0x8) : 0; xc = (addr + 0xc < end_addr) ? readl_relaxed(addr + 0xc) : 0; - if (dump_addr) { - dump_addr[i * 4] = x0; - dump_addr[i * 4 + 1] = x4; - dump_addr[i * 4 + 2] = x8; - dump_addr[i * 4 + 3] = xc; - } + dump_addr[i * 4] = x0; + dump_addr[i * 4 + 1] = x4; + dump_addr[i * 4 + 2] = x8; + dump_addr[i * 4 + 3] = xc; addr += REG_DUMP_ALIGN; }