From: Dmitry Osipenko Date: Thu, 24 Oct 2024 21:03:02 +0000 (+0300) Subject: virtio-gpu: Handle virtio_gpu_virgl_init() failure X-Git-Tag: v9.2.0-rc0~30^2~9 X-Git-Url: http://git.ipfire.org/?a=commitdiff_plain;h=7e688d1bf515316e1e334eb5dcb3dd1577810fe3;p=thirdparty%2Fqemu.git virtio-gpu: Handle virtio_gpu_virgl_init() failure virtio_gpu_virgl_init() may fail, leading to a further Qemu crash because Qemu assumes it never fails. Check virtio_gpu_virgl_init() return code and don't execute virtio commands on error. Failed virtio_gpu_virgl_init() will result in a timed out virtio commands for a guest OS. Signed-off-by: Dmitry Osipenko Message-Id: <20241024210311.118220-5-dmitry.osipenko@collabora.com> Signed-off-by: Alex Bennée --- diff --git a/hw/display/virtio-gpu-gl.c b/hw/display/virtio-gpu-gl.c index 29d20b01321..ea3413aa566 100644 --- a/hw/display/virtio-gpu-gl.c +++ b/hw/display/virtio-gpu-gl.c @@ -29,9 +29,14 @@ static void virtio_gpu_gl_update_cursor_data(VirtIOGPU *g, struct virtio_gpu_scanout *s, uint32_t resource_id) { + VirtIOGPUGL *gl = VIRTIO_GPU_GL(g); uint32_t width, height; uint32_t pixels, *data; + if (gl->renderer_state != RS_INITED) { + return; + } + data = virgl_renderer_get_cursor_data(resource_id, &width, &height); if (!data) { return; @@ -65,13 +70,22 @@ static void virtio_gpu_gl_handle_ctrl(VirtIODevice *vdev, VirtQueue *vq) return; } - if (!gl->renderer_inited) { - virtio_gpu_virgl_init(g); - gl->renderer_inited = true; - } - if (gl->renderer_reset) { - gl->renderer_reset = false; + switch (gl->renderer_state) { + case RS_RESET: virtio_gpu_virgl_reset(g); + /* fallthrough */ + case RS_START: + if (virtio_gpu_virgl_init(g)) { + gl->renderer_state = RS_INIT_FAILED; + return; + } + + gl->renderer_state = RS_INITED; + break; + case RS_INIT_FAILED: + return; + case RS_INITED: + break; } cmd = virtqueue_pop(vq, sizeof(struct virtio_gpu_ctrl_command)); @@ -98,9 +112,9 @@ static void virtio_gpu_gl_reset(VirtIODevice *vdev) * GL functions must be called with the associated GL context in main * thread, and when the renderer is unblocked. */ - if (gl->renderer_inited && !gl->renderer_reset) { + if (gl->renderer_state == RS_INITED) { virtio_gpu_virgl_reset_scanout(g); - gl->renderer_reset = true; + gl->renderer_state = RS_RESET; } } diff --git a/include/hw/virtio/virtio-gpu.h b/include/hw/virtio/virtio-gpu.h index 18b6c3b3a22..71775243e99 100644 --- a/include/hw/virtio/virtio-gpu.h +++ b/include/hw/virtio/virtio-gpu.h @@ -222,11 +222,18 @@ struct VirtIOGPUClass { Error **errp); }; +/* VirtIOGPUGL renderer states */ +typedef enum { + RS_START, /* starting state */ + RS_INIT_FAILED, /* failed initialisation */ + RS_INITED, /* initialised and working */ + RS_RESET, /* inited and reset pending, moves to start after reset */ +} RenderState; + struct VirtIOGPUGL { struct VirtIOGPU parent_obj; - bool renderer_inited; - bool renderer_reset; + RenderState renderer_state; QEMUTimer *fence_poll; QEMUTimer *print_stats;