From: TeLeMan Date: Mon, 8 Feb 2010 08:20:00 +0000 (+0800) Subject: qemu-img: use the heap instead of the huge stack array for win32 X-Git-Tag: v0.12.5~45 X-Git-Url: http://git.ipfire.org/?a=commitdiff_plain;h=8cef921d18025b4ce4e749eed391308033fee232;p=thirdparty%2Fqemu.git qemu-img: use the heap instead of the huge stack array for win32 The default stack size of PE is 1MB on win32 and IO_BUF_SIZE in img_convert() & img_rebase() is 2MB, so qemu-img will crash when doing "convert" & "rebase" on win32. Although we can improve the stack size of PE to resolve it, I think we should avoid using the huge stack variables. Signed-off-by: TeLeMan Signed-off-by: Anthony Liguori (cherry picked from commit 72ff25e4e98d6dba9286d032b9ff5432553bbad5) --- diff --git a/qemu-img.c b/qemu-img.c index 1d97f2ebfb0..2824178ae77 100644 --- a/qemu-img.c +++ b/qemu-img.c @@ -537,7 +537,7 @@ static int img_convert(int argc, char **argv) BlockDriverState **bs, *out_bs; int64_t total_sectors, nb_sectors, sector_num, bs_offset; uint64_t bs_sectors; - uint8_t buf[IO_BUF_SIZE]; + uint8_t * buf; const uint8_t *buf1; BlockDriverInfo bdi; QEMUOptionParameter *param = NULL; @@ -656,6 +656,7 @@ static int img_convert(int argc, char **argv) bs_i = 0; bs_offset = 0; bdrv_get_geometry(bs[0], &bs_sectors); + buf = qemu_malloc(IO_BUF_SIZE); if (flags & BLOCK_FLAG_COMPRESS) { if (bdrv_get_info(out_bs, &bdi) < 0) @@ -788,6 +789,7 @@ static int img_convert(int argc, char **argv) } } } + qemu_free(buf); bdrv_delete(out_bs); for (bs_i = 0; bs_i < bs_n; bs_i++) bdrv_delete(bs[bs_i]);