From: Emilio G. Cota Date: Fri, 7 Jul 2017 23:00:30 +0000 (-0400) Subject: tcg: define TCG_HIGHWATER X-Git-Tag: v2.11.0-rc0~59^2~1 X-Git-Url: http://git.ipfire.org/?a=commitdiff_plain;h=a505785cd221994dd3713bde860861869a059940;p=thirdparty%2Fqemu.git tcg: define TCG_HIGHWATER Will come in handy very soon. Reviewed-by: Richard Henderson Reviewed-by: Alex Bennée Signed-off-by: Emilio G. Cota Signed-off-by: Richard Henderson --- diff --git a/tcg/tcg.c b/tcg/tcg.c index ee607984384..4492e1eb3fa 100644 --- a/tcg/tcg.c +++ b/tcg/tcg.c @@ -116,6 +116,8 @@ static int tcg_target_const_match(tcg_target_long val, TCGType type, static bool tcg_out_ldst_finalize(TCGContext *s); #endif +#define TCG_HIGHWATER 1024 + static TCGRegSet tcg_target_available_regs[2]; static TCGRegSet tcg_target_call_clobber_regs; @@ -430,7 +432,7 @@ void tcg_prologue_init(TCGContext *s) /* Compute a high-water mark, at which we voluntarily flush the buffer and start over. The size here is arbitrary, significantly larger than we expect the code generation for any one opcode to require. */ - s->code_gen_highwater = s->code_gen_buffer + (total_size - 1024); + s->code_gen_highwater = s->code_gen_buffer + (total_size - TCG_HIGHWATER); tcg_register_jit(s->code_gen_buffer, total_size);