From: Gerd Hoffmann Date: Thu, 14 Mar 2019 11:53:58 +0000 (+0100) Subject: virtio-gpu: clear command and fence queues on reset X-Git-Tag: v4.0.0-rc0~7^2 X-Git-Url: http://git.ipfire.org/?a=commitdiff_plain;h=dc84ed5b57cc6d06955e2f49ade9dca277e92cd4;p=thirdparty%2Fqemu.git virtio-gpu: clear command and fence queues on reset It was never correct to not clear them. Due to commit "3912e66a3feb virtio-vga: fix reset." this became more obvious though. The virtio rings get properly reset now, and trying to process the stale commands will trigger an assert in the virtio core. Signed-off-by: Gerd Hoffmann Reviewed-by: Marc-André Lureau Message-id: 20190314115358.26678-3-kraxel@redhat.com --- diff --git a/hw/display/virtio-gpu.c b/hw/display/virtio-gpu.c index fbd8d908ad3..9e37e0ac96b 100644 --- a/hw/display/virtio-gpu.c +++ b/hw/display/virtio-gpu.c @@ -1356,6 +1356,7 @@ static void virtio_gpu_reset(VirtIODevice *vdev) { VirtIOGPU *g = VIRTIO_GPU(vdev); struct virtio_gpu_simple_resource *res, *tmp; + struct virtio_gpu_ctrl_command *cmd; int i; g->enable = 0; @@ -1372,6 +1373,19 @@ static void virtio_gpu_reset(VirtIODevice *vdev) g->scanout[i].ds = NULL; } + while (!QTAILQ_EMPTY(&g->cmdq)) { + cmd = QTAILQ_FIRST(&g->cmdq); + QTAILQ_REMOVE(&g->cmdq, cmd, next); + g_free(cmd); + } + + while (!QTAILQ_EMPTY(&g->fenceq)) { + cmd = QTAILQ_FIRST(&g->fenceq); + QTAILQ_REMOVE(&g->fenceq, cmd, next); + g->inflight--; + g_free(cmd); + } + #ifdef CONFIG_VIRGL if (g->use_virgl_renderer) { if (g->renderer_blocked) {