MINOR: ssl: add the ssl_bc_sni sample fetch function to retrieve backend SNI
Sometimes in order to debug certain difficult situations it can be useful
to know what SNI was configured on a connection going to a server, for
example to match it against what the server saw or to detect cases where
a server would route on SNI instead of Host. This sample fetch function
simply retrieves the SNI configured on the backend connection, if any.
The fact that the watchdog timer measures the execution time from the
last return from the poller tends to amplify the impact of multiple
bad tasks, and may explain some of the panics reported by Felipe and
Ricardo in GH issues #3084, #3092 and #3101. The problem is that we
check the time if we see that the scheduler appears not to be moving
anymore, but one situation may still arise and catch a bad task:
- one slow task takes so long a time that it triggers the watchdog
twice, emitting a warning the second time (~200ms). The scheduler
is rightfully marked as stuck.
- then it completes and the scheduler is no longer stuck. Many other
tasks run in turn, they all take quite some time but not enough to
trigger a warning. But collectively their cost adds up.
- then a task takes more than the warning time (100ms), and causes
the total execution time to cross the second. The watchdog is
called, sees that we've spend more than 1 second since we left the
poller, and marks the thread as stuck.
- the task is not finished, the watchdog is called again, sees more
than one second with a stuck thread and panics 100ms later.
The total time away from the poller is indeed more than one second,
which is very bad, but no single task caused this individually, and
while the warnings are OK, the watchdog should not panic in this case.
This patch revisits the approach to store the moment the scheduler was
marked as stuck in the wdt context. The idea is that this date will be
used to detect warnings and panics. And by doing so and exploiting the
new is_sched_alive(thr), we can greatly simplify the mechanism so that
the signal handling thread does the strict minimum (mark the scheduler
as possibly stuck and update the stuck_start date), and only bounces to
the reporting thread if the scheduler made no progress since last call.
This means that without even doing computations in the handing thread,
we can continue to avoid all bounces unless a warning is required. Then
when the reporting thread is signaled, it will check the dates from the
last moment the scheduler was marked, and will decide to warn or panic.
The panic decision continues to pass via a TH_FL_STUCK flag to probe the
code so that exceptionally slow code (e.g. live cert generation etc) can
still find a way to avoid the panic if absolutely certain that things
are still moving.
This means that now we have the guarantee that panics will only happen
if a given task spends more than one full second not moving, and that
warnings will be issued for other calls crossing the warn delay boundary.
This was tested using artificially slow operations, and all combinations
which individually took less than a second only resulted in floods of
warnings even if the total reported time in the warning was much higher,
while those above one second provoked the panic.
One improvement could consist in reporting the time since last stuck
in the thread dumps to differentiate the individual task from the whole
set.
This needs to be backported to 3.2 along with the two previous patches:
MINOR: sched: let's permit to share the local ctx between threads
MINOR: sched: pass the thread number to is_sched_alive()
Willy Tarreau [Wed, 1 Oct 2025 05:58:01 +0000 (07:58 +0200)]
MINOR: sched: pass the thread number to is_sched_alive()
Now it will be possible to query any thread's scheduler state, not
only the current one. This aims at simplifying the watchdog checks
for reported threads. The operation is now a simple atomic xchg.
MINOR: sched: let's permit to share the local ctx between threads
The watchdog timer has to go through complex operations due to not being
able to check if another thread's scheduler is still ticking. This is
simply because the scheduler status is marked as thread-local while it
could in fact also be an array. Let's do that (and align the array to
avoid false sharing) so that it's now possible to check any scheduler's
status.
BUG/MEDIUM: stick-tables: Make sure not to free a pending entry
There is a race condition, an entry can be free'd by stksess_kill()
between the time stktable_add_pend_updates() gets the entry from the
mt_list, and the time it adds it to the ebtree.
To prevent this, use the newly implemented MT_LIST_POP_LOCKED() to keep
the stksess locked until it is added to the tree. That way,
__stksess_kill() will wait until we're done with it.
BUG/MEDIUM: acme: free() of i2d_X509_REQ() with AWS-LC
When using AWS-LC, the free() of the data ptr resulting from
i2d_X509_REQ() might crash, because it uses the free() of the libc
instead of OPENSSL_free().
It does not seems to be a problem on openssl builds.
ADMIN: dump-certs: use same error format as haproxy
Replace error/notice by [ALERT]/[WARNING]/[NOTICE] like it's done in
haproxy.
ALERT means a failure and the program will exit 1 just after it
WARNING will continue the execution of the program
NOTICE will continue the execution as well
ADMIN: haproxy-dump-certs: implement a certificate dumper
haproxy-dump0-certs is a bash script that connects to your master socket
or your stat socket in order to dump certificates from haproxy memory to
the corresponding files.
The cfg_postsection_acme() redefines its own cur_acme variable, pointing
to the first acme section created. Meaning that the first section would
be init multiple times, and the next sections won't never be
initialized.
It could result in crashes at the first use of all sections that are not
the first one.
BUG/MINOR: acme: don't unlink from acme_ctx_destroy()
Unlinking the acme_ctx element from acme_ctx_destroy() requires to have
the element unlocked, because MT_LIST_DELETE() locks the element.
acme_ctx_destroy() frees the data from acme_ctx with the ctx still
linked and unlocked, then lock to unlink. So there's a small risk of
accessing acme_ctx from somewhere else. The only way to do that would be
to use the `acme challenge_ready` CLI command at the same time.
Fix the issue by doing a mt_list_unlock_link() and a
mt_list_unlock_self() to unlink the element under the lock, then destroy
the element.
admin/halog/halog.c: In function 'filter_count_url':
admin/halog/halog.c:1685:9: error: this 'if' clause does not guard... [-Werror=misleading-indentation]
1685 | if (unlikely(!ustat))
| ^~
admin/halog/halog.c:1687:17: note: ...this statement, but the latter is misleadingly indented as if it were guarded by the 'if'
1687 | if (unlikely(!ustat)) {
| ^~
This patch fixes the indentation.
Must be backported where fbd0fb20a22 ("BUG/MINOR: halog: Add OOM checks
for calloc() in filter_count_srv_status() and filter_count_url()") was
backported.
Chris Staite [Wed, 24 Sep 2025 21:21:43 +0000 (22:21 +0100)]
MINOR: backend: srv_is_up converter
There is currently an srv_queue converter which is capable of taking the
output of a dynamic name and determining the queue length for a given
server. In addition there is a sample fetcher for whether a server is
currently up. This simply combines the two such that srv_is_up can be
used as a converter too.
Future work might extend this to other sample fetchers for servers, but
this is probably the most useful for acl routing.
src/acme.c: In function ‘cfg_parse_acme_vars_provider’:
src/acme.c:471:9: error: potential null pointer dereference [-Werror=null-dereference]
471 | free(*dst);
| ^~~~~~~~~~
gcc13 on ubuntu 24.04 detects a false positive when building 3e72a9f ("MINOR: acme: provider-name for dpapi sink").
Indeed dst can't be NULL. Clarify the code so gcc don't complain
anymore.
BUG/MEDIUM: ssl: ca-file directory mode must read every certificates of a file
The httpclient is configured with @system-ca by default, which uses the
directory returned by X509_get_default_cert_dir().
On debian/ubuntu systems, this directory contains multiple certificate
files that are loaded successfully. However it seems that on other
systems the files in this directory is the direct result of
ca-certificates instead of its source. Meaning that you would only have
a bundle file with every certificates in it.
The loading was not done correctly in case of directory loading, and was
only loading the first certificate of each file.
This patch fixes the issue by using X509_STORE_load_locations() on each
file from the scandir instead of trying to load it manually with BIO.
Not that we can't use X509_STORE_load_locations with the `dir` argument,
which would be simpler, because it uses X509_LOOKUP_hash_dir() which
requires a directory in hash form. That wouldn't be suited for this use
case.
Add a script to build curl with ECH support, to specify the path of the
openssl+ECH library, you should set the SSL_LIB variable with the prefix
of the library.
BUG/MINOR: pattern: Fix pattern lookup for map with opt@ prefix
When we look for a map file reference, the file@ prefix is removed because
if may be omitted. The same is true with opt@ prefix. However this case was
not properly performed in pat_ref_lookup(). Let's do so.
Date computation between acme_will_expire() and acme_schedule_date() are
the same. Call acme_schedule_date() from acme_will_expire() and put the
functions as static. The patch also move the functions in the right
order.
BUG/MINOR: acme: possible overflow in acme_will_expire()
acme_will_expire() computes the schedule date using notAfter and
notBefore from the certificate. However notBefore could be greater than
notAfter and could result in an overflow.
This is unlikely to happen and would mean an incorrect certificate.
This patch fixes the issue by checking that notAfter > notBefore.
It also replace the int type by a time_t to avoid overflow on 64bits
architecture which is also unlikely to happen with certificates.
`(date.tv_sec + diff > notAfter)` was also replaced by `if (notAfter -
diff <= date.tv_sec)` to avoid an overflow.
BUG/MINOR: acme: possible overflow on scheduling computation
acme_schedule_date() computes the schedule date using notAfter and
notBefore from the certificate. However notBefore could be greater than
notAfter and could result in an overflow.
This is unlikely to happen and would mean an incorrect certificate.
This patch fixes the issue by checking that notAfter > notBefore.
It also replace the int type by a time_t to avoid overflow on 64bits
architecture which is also unlikely to happen with certificates.
BUG/MINOR: pattern: Properly flag virtual maps as using samples
When a map file is load, internally, the pattern reference is flagged as
based on a sample. However it is not performed for virtual maps. This flag
is only used during startup to check the map compatibility when it used at
different places. At runtime this does not change anything. But errors can
be triggered during configuration parsing. For instance, the following valid
config will trigger an error:
http-request set-map(virt@test) foo bar if !{ str(foo),map(virt@test) -m found }
http-request set-var(txn.foo) str(foo),map(virt@test)
The fix is quite obvious. PAT_REF_SMP flag must be set for virtual map as
any other map.
A workaround is to use optional map (opt@...) by checking the map id cannot
reference an existing file.
BUG/MINOR: compression: Test payload size only if content-length is specified
When a minimum size is defined to performe the comression, the message
payload size is tested. To do so, information from the HTX message a used to
determine the message length. However it is performed regardless the payload
length is fully known or not. Concretely, the test must on be performed when
a content-length value was speficied or when the message was fully received
(EOM flag set). Otherwise, we are unable to really determine the real
payload length.
Because of this bug, compression may be skipped for a large chunked message
because the first chunks received are too small. But this does not mean the
whole message is small.
BUG/MEDIUM: stick-tables: Don't let table_process_entry() handle refcnt
Instead of having table_process_entry() decrement the session's ref
counter, do it outside, from the caller. Some were missed, such as when
an action was invalid, which would lead to the ref counter not being
decremented, and the session not being destroyable.
It makes more sense to do that from the caller, who just obtained the
ref counter, anyway.
This should be backporter up to 2.8.
MINOR: acme: check acme-vars allocation during escaping
Handle allocation properly during acme-vars parsing.
Check if we have a allocation failure in both the malloc and the
realloc and emits an error if that's the case.
MINOR: acme: acme-vars allow to pass data to the dpapi sink
In the case of the dns-01 challenge, the agent that handles the
challenge might need some extra information which depends on the DNS
provider.
This patch introduces the "acme-vars" option in the acme section, which
allows to pass these data to the dpapi sink. The double quotes will be
escaped when printed in the sink.
Example:
global
setenv VAR1 'foobar"toto"'
acme LE
directory https://acme-staging-v02.api.letsencrypt.org/directory
challenge DNS-01
acme-vars "var1=${VAR1},var2=var2"
BUG/MEDIUM: http-client: Fix the test on the response start-line
The commit 88aa7a780 ("MINOR: http-client: Trigger an error if first
response block isn't a start-line") introduced a bug. From an endpoint, an
applet or a mux, the <first> index must never be used. It is reserved to the
HTTP analyzers. From endpoint, this value may be undefined or just point on
any other block that the first one. Instead we must always get the head
block.
In taht case, to be sure the first HTX block in a response is a start-line,
we must use htx_get_head_type() function instead of htx_get_first_type().
Otherwise, we can trigger an error while the response is in fact properly
formatted.
MEDIUM: stats: consider that shared stats pointers may be NULL
This patch looks huge, but it has a very simple goal: protect all
accessed to shared stats pointers (either read or writes), because
we know consider that these pointers may be NULL.
The reason behind this is despite all precautions taken to ensure the
pointers shouldn't be NULL when not expected, there are still corner
cases (ie: frontends stats used on a backend which no FE cap and vice
versa) where we could try to access a memory area which is not
allocated. Willy stumbled on such cases while playing with the rings
servers upon connection error, which eventually led to process crashes
(since 3.3 when shared stats were implemented)
Also, we may decide later that shared stats are optional and should
be disabled on the proxy to save memory and CPU, and this patch is
a step further towards that goal.
So in essence, this patch ensures shared stats pointers are always
initialized (including NULL), and adds necessary guards before shared
stats pointers are de-referenced. Since we already had some checks
for backends and listeners stats, and the pointer address retrieval
should stay in cpu cache, let's hope that this patch doesn't impact
stats performance much.
BUG/MEDIUM: sink: fix unexpected double postinit of sink backend
Willy experienced an unexpected behavior with the config below:
global
stats socket :1514
ring buf1
server srv1 127.0.0.1:1514
Indeed, haproxy would connect to the ring server twice since commit 23e5f18b
("MEDIUM: sink: change the sink mode type to PR_MODE_SYSLOG"), and one of the
connection would report errors.
The reason behind is is, despite the above commit saying no change of behavior
is expected, with the sink forward_px proxy now being set with PR_MODE_SYSLOG,
postcheck_log_backend() was being automatically executed in addition to the
manual cfg_post_parse_ring() function for each "ring" section. The consequence
is that sink_finalize() was called twice for a given "ring" section, which
means the connection init would be triggered twice.. which in turn resulted in
the behavior described above, plus possible unexpected side-effects.
To fix the issue, when we create the forward_px proxy, we now set the
PR_CAP_INT capability on it to tell haproxy not to automatically manage the
proxy (ie: to skip the automatic log backend postinit), because we are about
to manually manage the proxy from the sink API.
OPTIM: ring: avoid reloading the tail_ofs value before the CAS in ring_write()
The load followed by the CAS seem to cause two bus cycles, one to
retrieve the cache line in shared state and a second one to get
exclusive ownership of it. Tests show that on x86 it's much better
to just rely on the previous value and preset it to zero before
entering the loop. We just mask the ring lock in case of failure
so as to challenge it on next iteration and that's done.
This little change brings 2.3% extra performance (11.34M msg/s) on
a 64-core AMD.
OPTIM: ring: check the queue's owner using a CAS on x86
In the loop where the queue's leader tries to get the tail lock,
we also need to check if another thread took ownership of the queue
the current thread is currently working for. This is currently done
using an atomic load.
Tests show that on x86, using a CAS for this is much more efficient
because it allows to keep the cache line in exclusive state for a
few more cycles that permit the queue release call after the loop
to be done without having to wait again. The measured gain is +5%
for 128 threads on a 64-core AMD system (11.08M msg/s vs 10.56M).
However, ARM loses about 1% on this, and we cannot afford that on
machines without a fast CAS anyway, so the load is performed using
a CAS only on x86_64. It might not be as efficient on low-end models
but we don't care since they are not the ones dealing with high
contention.
OPTIM: ring: always relax in the ring lock and leader wait loop
Tests have shown that AMD systems really need to use a cpu_relax()
in these two loops. The performance improves from 10.03 to 10.56M
messages per second (+5%) on a 128-thread system, without affecting
intel nor ARM, so let's do this.
CLEANUP: ring: rearrange the wait loop in ring_write()
The loop is constructed in a complicated way with a single break
statement in the middle and many continue statements everywhere,
making it hard to better factor between variants. Let's first
reorganize it so as to make it easier to escape when the ring
tail lock is obtained. The sequence of instrucitons remains the
same, it's only better organized.
OPTIM: sink: don't waste time calling sink_announce_dropped() if busy
If we see that another thread is already busy trying to announce the
dropped counter, there's no point going there, so let's just skip all
that operation from sink_write() and avoid disturbing the other thread.
This results in a boost from 244 to 262k req/s.
OPTIM: sink: reduce contention on sink_announce_dropped()
perf top shows that sink_announce_dropped() consumes most of the CPU
on a 128-thread x86 system. Digging further reveals that the atomic
fetch_or() on the dropped field used to detect the presence of another
thread is entirely responsible for this. Indeed, the compiler implements
it using a CAS that loops without relaxing and makes all threads wait
until they can synchronize on this one, only to discover later that
another thread is there and they need to give up.
Let's just replace this with a hand-crafted CAS loop that will detect
*before* attempting the CAS if another thread is there. Doing so
achieves the same goal without forcing threads to agree. With this
simple change, the sustained request rate on h1 with all traces on
bumped from 110k/s to 244k/s!
This should be backported to stable releases where it's often needed
to help debugging.
MINOR: trace: don't call strlen() on the function's name
Currently there's a small mistake in the way the trace function and
macros. The calling function name is known as a constant until the
macro and passed as-is to the __trace() function. That one needs to
know its length and will call ist() on it, resulting in a real call
to strlen() while that length was known before the call. Let's use
an ist instead of a const char* for __trace() and __trace_enabled()
so that we can now completely avoid calling strlen() during this
operation. This has significantly reduced the importance of
__trace_enabled() in perf top.
MINOR: trace: don't call strlen() on the thread-id numeric encoding
In __trace(), we're making an integer for the thread id but this one
is passed through strlen() in the call to ist() because it's not a
constant. We do know that it's exactly 3 chars long so we can manage
this using ist2() and pass it the length instead in order to reduce
the number of calls to strlen().
Also let's note that the thread number will no longer be numeric for
thread numbers above 100.
BUG/MEDIUM: ring: invert the length check to avoid an int overflow
Vincent Gramer reported in GH issue #3125 a case of crash on a BUG_ON()
condition in the rings. What happens is that a message that is one byte
less than the maximum ring size is emitted, and it passes all the checks,
but once inflated by the extra +1 for the refcount, it can no longer. But
the check was made based on message size compared to space left, except
that this space left can now be negative, which is a high positive for
size_t, so the check remained valid and triggered a BUG_ON() later.
Let's compute the size the other way around instead (i.e. current +
needed) since we can't have rings as large as half of the memory space
anyway, thus we have no risk of overflow on this one.
This needs to be backported to all versions supporting multi-threaded
rings (3.0 and above).
Thanks to Vincent for the easy and working reproducer.
MINOR: server: add the "cc" keyword to set the TCP congestion controller
It is possible on at least Linux and FreeBSD to set the congestion control
algorithm to be used with outgoing connections, among the list of supported
and permitted ones. Let's expose this setting with "cc". Unknown or
forbidden algorithms will be ignored and the default one will continue to
be used.
MINOR: listener: add the "cc" bind keyword to set the TCP congestion controller
It is possible on at least Linux and FreeBSD to set the congestion control
algorithm to be used with incoming connections, among the list of supported
and permitted ones. Let's expose this setting with "cc". Permission issues
might be reported (as warnings).
Ben Kallus [Sat, 13 Sep 2025 12:26:39 +0000 (14:26 +0200)]
IMPORT: ebtree: replace hand-rolled offsetof to avoid UB
The C standard specifies that it's undefined behavior to dereference
NULL (even if you use & right after). The hand-rolled offsetof idiom
&(((s*)NULL)->f) is thus technically undefined. This clutters the
output of UBSan and is simple to fix: just use the real offsetof when
it's available.
Note that there's no clear statement about this point in the spec,
only several points which together converge to this:
- From N3220, 6.5.3.4:
A postfix expression followed by the -> operator and an identifier
designates a member of a structure or union object. The value is
that of the named member of the object to which the first expression
points, and is an lvalue.
- From N3220, 6.3.2.1:
An lvalue is an expression (with an object type other than void) that
potentially designates an object; if an lvalue does not designate an
object when it is evaluated, the behavior is undefined.
- From N3220, 6.5.4.4 p3:
The unary & operator yields the address of its operand. If the
operand has type "type", the result has type "pointer to type". If
the operand is the result of a unary * operator, neither that operator
nor the & operator is evaluated and the result is as if both were
omitted, except that the constraints on the operators still apply and
the result is not an lvalue. Similarly, if the operand is the result
of a [] operator, neither the & operator nor the unary * that is
implied by the [] is evaluated and the result is as if the & operator
were removed and the [] operator were changed to a + operator.
=> In short, this is saying that C guarantees these identities:
1. &(*p) is equivalent to p
2. &(p[n]) is equivalent to p + n
As a consequence, &(*p) doesn't result in the evaluation of *p, only
the evaluation of p (and similar for []). There is no corresponding
special carve-out for ->.
See also: https://pvs-studio.com/en/blog/posts/cpp/0306/
After this patch, HAProxy can run without crashing after building w/
clang-19 -fsanitize=undefined -fno-sanitize=function,alignment
We'll use this to improve the definition of container_of(). Let's define
it if it does not exist. We can rely on __builtin_offsetof() on recent
enough compilers.
IMPORT: ebst: use prefetching in lookup() and insert()
While the previous optimizations couldn't be preserved due to the
possibility of out-of-bounds accesses, at least the prefetch is useful.
A test on treebench shows that for 64k short strings, the lookup time
falls from 276 to 199ns per lookup (28% savings), and the insert falls
from 311 to 296ns (4.9% savings), which are pretty respectable, so
let's do this.
IMPORT: ebtree: only use __builtin_prefetch() when supported
It looks like __builtin_prefetch() appeared in gcc-3.1 as there's no
mention of it in 3.0's doc. Let's replace it with eb_prefetch() which
maps to __builtin_prefetch() on supported compilers and falls back to
the usual do{}while(0) on other ones. It was tested to properly build
with tcc as well as gcc-2.95.
Willy Tarreau [Thu, 12 Jun 2025 22:13:06 +0000 (00:13 +0200)]
IMPORT: eb32/64: optimize insert for modern CPUs
Similar to previous patches, let's improve the insert() descent loop to
avoid discovering mandatory data too late. The change here is even
simpler than previous ones, a prefetch was installed and troot is
calculated before last instruction in a speculative way. This was enough
to gain +50% insertion rate on random data.
Willy Tarreau [Sun, 8 Jun 2025 09:50:59 +0000 (11:50 +0200)]
IMPORT: ebmb: optimize the lookup for modern CPUs
This is the same principles as for the latest improvements made on
integer trees. Applying the same recipes made the ebmb_lookup()
function jump from 10.07 to 12.25 million lookups per second on a
10k random values tree (+21.6%).
It's likely that the ebmb_lookup_longest() code could also benefit
from this, though this was neither explored nor tested.
Willy Tarreau [Sun, 8 Jun 2025 17:51:49 +0000 (19:51 +0200)]
IMPORT: eb32/eb64: place an unlikely() on the leaf test
In the loop we can help the compiler build slightly more efficient code
by placing an unlikely() around the leaf test. This shows a consistent
0.5% performance gain both on eb32 and eb64.
Willy Tarreau [Sun, 8 Jun 2025 17:47:02 +0000 (19:47 +0200)]
IMPORT: eb32: drop the now useless node_bit variable
This one was previously used to preload from the node and keep a copy
in a register on i386 machines with few registers. With the new more
optimal code it's totally useless, so let's get rid of it. By the way
the 64 bit code didn't use that at all already.
Willy Tarreau [Sat, 7 Jun 2025 11:12:40 +0000 (13:12 +0200)]
IMPORT: eb32/eb64: use a more parallelizable check for lack of common bits
Instead of shifting the XOR value right and comparing it to 1, which
roughly requires 2 sequential instructions, better test if the XOR has
any bit above the current bit, which means any bit set among those
strictly higher, or in other words that XOR & (-bit << 1) is non-zero.
This is one less instruction in the fast path and gives another nice
performance gain on random keys (in million lookups/s):
Willy Tarreau [Sat, 7 Jun 2025 12:36:16 +0000 (14:36 +0200)]
IMPORT: eb32/eb64: reorder the lookup loop for modern CPUs
The current code calculates the next troot based on a calculation.
This was efficient when the algorithm was developed many years ago
on K6 and K7 CPUs running at low frequencies with few registers and
limited branch prediction units but nowadays with ultra-deep pipelines
and high latency memory that's no longer efficient, because the CPU
needs to have completed multiple operations before knowing which
address to start fetching from. It's sad because we only have two
branches each time but the CPU cannot know it. In addition, the
calculation is performed late in the loop, which does not help the
address generation unit to start prefetching next data.
Instead we should help the CPU by preloading data early from the node
and calculing troot as soon as possible. The CPU will be able to
postpone that processing until the dependencies are available and it
really needs to dereference it. In addition we must absolutely avoid
serializing instructions such as "(a >> b) & 1" because there's no
way for the compiler to parallelize that code nor for the CPU to pre-
process some early data.
What this patch does is relatively simple:
- we try to prefetch the next two branches as soon as the
node is known, which will help dereference the selected node in
the next iteration; it was shown that it only works with the next
changes though, otherwise it can reduce the performance instead.
In practice the prefetching will start a bit later once the node
is really in the cache, but since there's no dependency between
these instructions and any other one, we let the CPU optimize as
it wants.
- we preload all important data from the node (next two branches,
key and node.bit) very early even if not immediately needed.
This is cheap, it doesn't cause any pipeline stall and speeds
up later operations.
- we pre-calculate 1<<bit that we assign into a register, so as
to avoid serializing instructions when deciding which branch to
take.
- we assign the troot based on a ternary operation (or if/else) so
that the CPU knows upfront the two possible next addresses without
waiting for the end of a calculation and can prefetch their contents
every time the branch prediction unit guesses right.
Just doing this provides significant gains at various tree sizes on
random keys (in million lookups per second):
The performance is now much closer to the sequential keys. This was
done for all variants ({32,64}{,i,le,ge}).
Another point, the equality test in the loop improves the performance
when looking up random keys (since we don't need to reach the leaf),
but is counter-productive for sequential keys, which can gain ~17%
without that test. However sequential keys are normally not used with
exact lookups, but rather with lookup_ge() that spans a time frame,
and which does not have that test for this precise reason, so in the
end both use cases are served optimally.
It's interesting to note that everything here is solely based on data
dependencies, and that trying to perform *less* operations upfront
always ends up with lower performance (typically the original one).
Willy Tarreau [Wed, 11 Jun 2025 20:00:18 +0000 (22:00 +0200)]
IMPORT: ebtree: delete unusable ebpttree.c
Since commit 21fd162 ("[MEDIUM] make ebpttree rely solely on eb32/eb64
trees") it was no longer used and no longer builds. The commit message
mentions that the file is no longer needed, probably that a rebase failed
and left the file there.
MINOR: counters: document that tg shared counters are tied to shm-stats-file mapping
Let's explicitly mention that fe_counters_shared_tg and
be_counters_shared_tg structs are embedded in shm_stats_file_object
struct so any change in those structs will result in shm stats file
incompatibility between processes, thus extra precaution must be
taken when making changes to them.
Note that the provisionning made in shm_stats_file_object struct could
be used to add members to {fe,be}_counters_shared_tg without changing
shm_stats_file_object struct size if needed in order to preserve
shm stats file version.
CLEANUP: log: remove deadcode in px_parse_log_steps()
When logsteps proxy storage was migrated from eb nodes to bitmasks in 6a92b14 ("MEDIUM: log/proxy: store log-steps selection using a bitmask,
not an eb tree"), some unused eb node related code was left over in
px_parse_log_steps()
Not only this code is unused, it also resulted in wasted memory since
an eb node was allocated for nothing.
BUG/MEDIUM: pattern: fix possible infinite loops on deletion (try 2)
Commit e36b3b60b3 ("MEDIUM: migrate the patterns reference to cebs_tree")
changed the construction of the loops used to look up matching nodes, and
since we don't need two elements anymore, the "continue" statement now
loops on the same element when deleting. Let's fix this to make sure it
passes through the next one.
While this bug is 3.3 only, it turns out that 3.2 is also affected by
the incorrect loop construct in pat_ref_set_from_node(), where it's
possible to run an infinite loop since commit 010c34b8c7 ("MEDIUM:
pattern: consider gen_id in pat_ref_set_from_node()") due to the
"continue" statement being placed before the ebmb_next_dup() call.
As such the relevant part of this fix (pat_ref_set_from_elt) will
need to be backported to 3.2.
Revert "BUG/MEDIUM: pattern: fix possible infinite loops on deletion"
This reverts commit 359a829ccb8693e0b29808acc0fa7975735c0353.
The fix is neither sufficient nor correct (it triggers ASAN). Better
redo it cleanly rather than accumulate invalid fixes.
CI: scripts: add support for git in openssl builds
Add support for git releases downloaded from github in openssl builds:
- GIT_TYPE variable allow you to chose between "branch" or "commit"
- OPENSSL_VERSION variable supports a "git-" prefix
- "git-${commit_id}" is stored in .openssl_version instead of the branch
name for version comparison.
BUG/MEDIUM: pattern: fix possible infinite loops on deletion
Commit e36b3b60b3 ("MEDIUM: migrate the patterns reference to cebs_tree")
changed the construction of the loops used to look up matching nodes, and
since we don't need two elements anymore, the "continue" statement now
loops on the same element when deleting. Let's fix this to make sure it
passes through the next one.
CLEANUP: vars: use the item API for the variables trees
The variables trees use the immediate cebtree API, better use the
item one which is more expressive and safer. The "node" field was
renamed to "name_node" to avoid any ambiguity.
MEDIUM: connection: reintegrate conn_hash_node into connection
Previously the conn_hash_node was placed outside the connection due
to the big size of the eb64_node that could have negatively impacted
frontend connections. But having it outside also means that one
extra allocation is needed for each backend connection, and that one
memory indirection is needed for each lookup.
With the compact trees, the tree node is smaller (16 bytes vs 40) so
the overhead is much lower. By integrating it into the connection,
We're also eliminating one pointer from the connection to the hash
node and one pointer from the hash node to the connection (in addition
to the extra object bookkeeping). This results in saving at least 24
bytes per total backend connection, and only inflates connections by
16 bytes (from 240 to 256), which is a reasonable compromise.
Tests on a 64-core EPYC show a 2.4% increase in the request rate
(from 2.08 to 2.13 Mrps).
MEDIUM: connection: move idle connection trees to ceb64
Idle connection trees currently require a 56-byte conn_hash_node per
connection, which can be reduced to 32 bytes by moving to ceb64. While
ceb64 is theoretically slower, in practice here we're essentially
dealing with trees that almost always contain a single key and many
duplicates. In this case, ceb64 insert and lookup functions become
faster than eb64 ones because all duplicates are a list accessed in
O(1) while it's a subtree for eb64. In tests it is impossible to tell
the difference between the two, so it's worth reducing the memory
usage.
This commit brings the following memory savings to conn_hash_node
(one per backend connection), and to srv_per_thread (one per thread
and per server):
struct before after delta
conn_hash_nodea 56 32 -24
srv_per_thread 96 72 -24
The delicate part is conn_delete_from_tree(), because we need to
know the tree root the connection is attached to. But thanks to
recent cleanups, it's now clear enough (i.e. idle/safe/avail vs
session are easy to distinguish).
MINOR: connection: pass the thread number to conn_delete_from_tree()
We'll soon need to choose the server's root based on the connection's
flags, and for this we'll need the thread it's attached to, which is
not always the current one. This patch simply passes the thread number
from all callers. They know it because they just set the idle_conns
lock on it prior to calling the function.
CLEANUP: backend: use a single variable for removed in srv_cleanup_idle_conns()
Probably due to older code, there's a boolean variable used to set
another one which is then checked. Also the first check is made under
the lock, which is unnecessary. Let's simplify this and use a single
variable. This only makes the code clearer, it doesn't change the output
code.
MINOR: server: pass the server and thread to srv_migrate_conns_to_remove()
We'll need to have access to the srv_per_thread element soon from this
function, and there's no particular reason for passing it list pointers
so let's pass the server and the thread so that it is autonomous. It
also makes the calling code simpler.
CLEANUP: server: use eb64_entry() not ebmb_entry() to convert an eb64
There were a few leftovers from an earlier version of the conn_hash_node
that was using ebmb nodes. A few calls to ebmb_first() and ebmb_entry()
were still present while acting on an eb64 tree. These are harmless as
one is just eb_first() and the other container_of(), but it's confusing
so let's clean them up.
CLEANUP: backend: factor the connection lookup loop
The connection lookup loop is made of two identical blocks, one looking
in the idle or safe lists and the other one looking into the safe list
only. The second one is skipped if a connection was found or if the request
looks for a safe one (since already done). Also the two are slightly
different due to leftovers from earlier versions in that the second one
checks for safe connections and not the first one, and the second one
sets is_safe which is not used later.
Let's just rationalize all this by placing them in a loop which checks
first from the idle conns and second from the safe ones, or skips the
first step if the request wants a safe connection. This reduces the
code and shortens the time spent under the lock.
Willy Tarreau [Sun, 24 Aug 2025 10:38:18 +0000 (12:38 +0200)]
CLEANUP: proxy: slightly reorganize fields to plug some holes
The proxy struct has several small holes that deserved being plugged by
moving a few fields around. Now we're down to 3056 from 3072 previously,
and the remaining holes are small.
At the moment, compared to before this series, we're seeing these
sizes:
Willy Tarreau [Sun, 24 Aug 2025 10:25:51 +0000 (12:25 +0200)]
CLEANUP: server: slightly reorder fields in the struct to plug holes
The struct server still has a lot of holes and padding that make it
quite big. By moving a few fields aronud between areas which do not
interact (e.g. boot vs aligned areas), it's quite easy to plug some
of them and/or to arrange larger ones which could be reused later with
a bit more effort. Here we've reduced holes by 40 bytes, allowing the
struct to shrink by one more cache line (64 bytes). The new size is
3840 bytes.
Willy Tarreau [Sun, 24 Aug 2025 09:21:02 +0000 (11:21 +0200)]
MEDIUM: server: index server ID using compact trees
The server ID is currently stored as a 32-bit int using an eb32 tree.
It's used essentially to find holes in order to automatically assign IDs,
and to detect duplicates. Let's change this to use compact trees instead
in order to save 24 bytes in struct server for this node, plus 8 bytes in
struct proxy. The server struct is still 3904 bytes large (due to
alignment) and the proxy struct is 3072.
Willy Tarreau [Sun, 24 Aug 2025 09:12:49 +0000 (11:12 +0200)]
MEDIUM: listener: index listener ID using compact trees
The listener ID is currently stored as a 32-bit int using an eb32 tree.
It's used essentially to find holes in order to automatically assign IDs,
and to detect duplicates. Let's change this to use compact trees instead
in order to save 24 bytes in struct listener for this node, plus 8 bytes
in struct proxy. The struct listener is now 704 bytes large, and the
struct proxy 3080.
Willy Tarreau [Sat, 23 Aug 2025 17:57:29 +0000 (19:57 +0200)]
MEDIUM: proxy: index proxy ID using compact trees
The proxy ID is currently stored as a 32-bit int using an eb32 tree.
It's used essentially to find holes in order to automatically assign IDs,
and to detect duplicates. Let's change this to use compact trees instead
in order to save 24 bytes in struct proxy for this node, plus 8 bytes in
the root (which is static so not much relevant here). Now the proxy is
3088 bytes large.
Willy Tarreau [Sat, 23 Aug 2025 17:26:54 +0000 (19:26 +0200)]
CLEANUP: server: use server_find_by_id() when looking for already used IDs
In srv_parse_id(), there's no point doing all the low-level work with
the tree functions to check for the existence of an ID, we already have
server_find_by_id() which does exactly this, so let's use it.
Willy Tarreau [Sat, 23 Aug 2025 17:26:08 +0000 (19:26 +0200)]
MINOR: server: add server_get_next_id() to find next free server ID
This was previously achieved via the generic get_next_id() but we'll soon
get rid of generic ID trees so let's have a dedicated server_get_next_id().
As a bonus it reduces the exposure of the tree's root outside of the functions.
Willy Tarreau [Sat, 23 Aug 2025 17:25:03 +0000 (19:25 +0200)]
MINOR: listener: add listener_get_next_id() to find next free listener ID
This was previously achieved via the generic get_next_id() but we'll soon
get rid of generic ID trees so let's have a dedicated listener_get_next_id().
As a bonus it reduces the exposure of the tree's root outside of the functions.
This is used to index the proxy's name and it contains a copy of the
pointer to the proxy's name in <id>. Changing that for a ceb_node placed
just before <id> saves 32 bytes to the struct proxy, which is now 3112
bytes large.
Here we need to continue to support duplicates since they're still
allowed between type-incompatible proxies.
Interestingly, the use of cebis_next_dup() instead of cebis_next() in
proxy_find_by_name() allows us to get rid of an strcmp() that was
performed for each use_backend rule. A test with a large config
(100k backends) shows that we can get 3% extra performance on a
config involving a static use_backend rule (3.09M to 3.18M rps),
and even 4.5% on a dynamic rule selecting a random backend (2.47M
to 2.59M).
MEDIUM: server: switch the host_dn member to cebis_tree
This member is used to index the hostname_dn contents for DNS resolution.
Let's replace it with a cebis_tree to save another 32 bytes (24 for the
node + 8 by avoiding the duplication of the pointer). The struct server is
now at 3904 bytes.
This is used to index the server name and it contains a copy of the
pointer to the server's name in <id>. Changing that for a ceb_node placed
just before <id> saves 32 bytes to the struct server, which remains 3968
bytes large due to alignment. The proxy struct shrinks by 8 bytes to 3144.
It's worth noting that the current way duplicate names are handled remains
based on the previous mechanism where dups were permitted. Ideally we
should now reject them during insertion and use unique key trees instead.
This contains the text representation of the server's address, for use
with stick-tables with "srvkey addr". Switching them to a compact node
saves 24 more bytes from this structure. The key was moved to an external
pointer "addr_key" right after the node.
The server struct is now 3968 bytes (down from 4032) due to alignment, and
the proxy struct shrinks by 8 bytes to 3152.
Willy Tarreau [Mon, 17 Feb 2025 08:39:04 +0000 (09:39 +0100)]
MEDIUM: guid: switch guid to more compact cebuis_tree
The current guid struct size is 56 bytes. Once reduced using compact
trees, it goes down to 32 (almost half). We're not on a critical path
and size matters here, so better switch to this.
It's worth noting that the name part could also be stored in the
guid_node at the end to save 8 extra byte (no pointer needed anymore),
however the purpose of this struct is to be embedded into other ones,
which is not compatible with having a dynamic size.
Affected struct sizes in bytes:
Before After Diff
server 4032 4032 0*
proxy 3184 3160 -24
listener 752 728 -24
*: struct server is full of holes and padding (176 bytes) and is
64-byte aligned. Moving the guid_node elsewhere such as after sess_conn
reduces it to 3968, or one less cache line. There's no point in moving
anything now because forthcoming patches will arrange other parts.