CLEANUP: ring: rearrange the wait loop in ring_write()
The loop is constructed in a complicated way with a single break
statement in the middle and many continue statements everywhere,
making it hard to better factor between variants. Let's first
reorganize it so as to make it easier to escape when the ring
tail lock is obtained. The sequence of instrucitons remains the
same, it's only better organized.
OPTIM: sink: don't waste time calling sink_announce_dropped() if busy
If we see that another thread is already busy trying to announce the
dropped counter, there's no point going there, so let's just skip all
that operation from sink_write() and avoid disturbing the other thread.
This results in a boost from 244 to 262k req/s.
OPTIM: sink: reduce contention on sink_announce_dropped()
perf top shows that sink_announce_dropped() consumes most of the CPU
on a 128-thread x86 system. Digging further reveals that the atomic
fetch_or() on the dropped field used to detect the presence of another
thread is entirely responsible for this. Indeed, the compiler implements
it using a CAS that loops without relaxing and makes all threads wait
until they can synchronize on this one, only to discover later that
another thread is there and they need to give up.
Let's just replace this with a hand-crafted CAS loop that will detect
*before* attempting the CAS if another thread is there. Doing so
achieves the same goal without forcing threads to agree. With this
simple change, the sustained request rate on h1 with all traces on
bumped from 110k/s to 244k/s!
This should be backported to stable releases where it's often needed
to help debugging.
MINOR: trace: don't call strlen() on the function's name
Currently there's a small mistake in the way the trace function and
macros. The calling function name is known as a constant until the
macro and passed as-is to the __trace() function. That one needs to
know its length and will call ist() on it, resulting in a real call
to strlen() while that length was known before the call. Let's use
an ist instead of a const char* for __trace() and __trace_enabled()
so that we can now completely avoid calling strlen() during this
operation. This has significantly reduced the importance of
__trace_enabled() in perf top.
MINOR: trace: don't call strlen() on the thread-id numeric encoding
In __trace(), we're making an integer for the thread id but this one
is passed through strlen() in the call to ist() because it's not a
constant. We do know that it's exactly 3 chars long so we can manage
this using ist2() and pass it the length instead in order to reduce
the number of calls to strlen().
Also let's note that the thread number will no longer be numeric for
thread numbers above 100.
BUG/MEDIUM: ring: invert the length check to avoid an int overflow
Vincent Gramer reported in GH issue #3125 a case of crash on a BUG_ON()
condition in the rings. What happens is that a message that is one byte
less than the maximum ring size is emitted, and it passes all the checks,
but once inflated by the extra +1 for the refcount, it can no longer. But
the check was made based on message size compared to space left, except
that this space left can now be negative, which is a high positive for
size_t, so the check remained valid and triggered a BUG_ON() later.
Let's compute the size the other way around instead (i.e. current +
needed) since we can't have rings as large as half of the memory space
anyway, thus we have no risk of overflow on this one.
This needs to be backported to all versions supporting multi-threaded
rings (3.0 and above).
Thanks to Vincent for the easy and working reproducer.
MINOR: server: add the "cc" keyword to set the TCP congestion controller
It is possible on at least Linux and FreeBSD to set the congestion control
algorithm to be used with outgoing connections, among the list of supported
and permitted ones. Let's expose this setting with "cc". Unknown or
forbidden algorithms will be ignored and the default one will continue to
be used.
MINOR: listener: add the "cc" bind keyword to set the TCP congestion controller
It is possible on at least Linux and FreeBSD to set the congestion control
algorithm to be used with incoming connections, among the list of supported
and permitted ones. Let's expose this setting with "cc". Permission issues
might be reported (as warnings).
Ben Kallus [Sat, 13 Sep 2025 12:26:39 +0000 (14:26 +0200)]
IMPORT: ebtree: replace hand-rolled offsetof to avoid UB
The C standard specifies that it's undefined behavior to dereference
NULL (even if you use & right after). The hand-rolled offsetof idiom
&(((s*)NULL)->f) is thus technically undefined. This clutters the
output of UBSan and is simple to fix: just use the real offsetof when
it's available.
Note that there's no clear statement about this point in the spec,
only several points which together converge to this:
- From N3220, 6.5.3.4:
A postfix expression followed by the -> operator and an identifier
designates a member of a structure or union object. The value is
that of the named member of the object to which the first expression
points, and is an lvalue.
- From N3220, 6.3.2.1:
An lvalue is an expression (with an object type other than void) that
potentially designates an object; if an lvalue does not designate an
object when it is evaluated, the behavior is undefined.
- From N3220, 6.5.4.4 p3:
The unary & operator yields the address of its operand. If the
operand has type "type", the result has type "pointer to type". If
the operand is the result of a unary * operator, neither that operator
nor the & operator is evaluated and the result is as if both were
omitted, except that the constraints on the operators still apply and
the result is not an lvalue. Similarly, if the operand is the result
of a [] operator, neither the & operator nor the unary * that is
implied by the [] is evaluated and the result is as if the & operator
were removed and the [] operator were changed to a + operator.
=> In short, this is saying that C guarantees these identities:
1. &(*p) is equivalent to p
2. &(p[n]) is equivalent to p + n
As a consequence, &(*p) doesn't result in the evaluation of *p, only
the evaluation of p (and similar for []). There is no corresponding
special carve-out for ->.
See also: https://pvs-studio.com/en/blog/posts/cpp/0306/
After this patch, HAProxy can run without crashing after building w/
clang-19 -fsanitize=undefined -fno-sanitize=function,alignment
We'll use this to improve the definition of container_of(). Let's define
it if it does not exist. We can rely on __builtin_offsetof() on recent
enough compilers.
IMPORT: ebst: use prefetching in lookup() and insert()
While the previous optimizations couldn't be preserved due to the
possibility of out-of-bounds accesses, at least the prefetch is useful.
A test on treebench shows that for 64k short strings, the lookup time
falls from 276 to 199ns per lookup (28% savings), and the insert falls
from 311 to 296ns (4.9% savings), which are pretty respectable, so
let's do this.
IMPORT: ebtree: only use __builtin_prefetch() when supported
It looks like __builtin_prefetch() appeared in gcc-3.1 as there's no
mention of it in 3.0's doc. Let's replace it with eb_prefetch() which
maps to __builtin_prefetch() on supported compilers and falls back to
the usual do{}while(0) on other ones. It was tested to properly build
with tcc as well as gcc-2.95.
Willy Tarreau [Thu, 12 Jun 2025 22:13:06 +0000 (00:13 +0200)]
IMPORT: eb32/64: optimize insert for modern CPUs
Similar to previous patches, let's improve the insert() descent loop to
avoid discovering mandatory data too late. The change here is even
simpler than previous ones, a prefetch was installed and troot is
calculated before last instruction in a speculative way. This was enough
to gain +50% insertion rate on random data.
Willy Tarreau [Sun, 8 Jun 2025 09:50:59 +0000 (11:50 +0200)]
IMPORT: ebmb: optimize the lookup for modern CPUs
This is the same principles as for the latest improvements made on
integer trees. Applying the same recipes made the ebmb_lookup()
function jump from 10.07 to 12.25 million lookups per second on a
10k random values tree (+21.6%).
It's likely that the ebmb_lookup_longest() code could also benefit
from this, though this was neither explored nor tested.
Willy Tarreau [Sun, 8 Jun 2025 17:51:49 +0000 (19:51 +0200)]
IMPORT: eb32/eb64: place an unlikely() on the leaf test
In the loop we can help the compiler build slightly more efficient code
by placing an unlikely() around the leaf test. This shows a consistent
0.5% performance gain both on eb32 and eb64.
Willy Tarreau [Sun, 8 Jun 2025 17:47:02 +0000 (19:47 +0200)]
IMPORT: eb32: drop the now useless node_bit variable
This one was previously used to preload from the node and keep a copy
in a register on i386 machines with few registers. With the new more
optimal code it's totally useless, so let's get rid of it. By the way
the 64 bit code didn't use that at all already.
Willy Tarreau [Sat, 7 Jun 2025 11:12:40 +0000 (13:12 +0200)]
IMPORT: eb32/eb64: use a more parallelizable check for lack of common bits
Instead of shifting the XOR value right and comparing it to 1, which
roughly requires 2 sequential instructions, better test if the XOR has
any bit above the current bit, which means any bit set among those
strictly higher, or in other words that XOR & (-bit << 1) is non-zero.
This is one less instruction in the fast path and gives another nice
performance gain on random keys (in million lookups/s):
Willy Tarreau [Sat, 7 Jun 2025 12:36:16 +0000 (14:36 +0200)]
IMPORT: eb32/eb64: reorder the lookup loop for modern CPUs
The current code calculates the next troot based on a calculation.
This was efficient when the algorithm was developed many years ago
on K6 and K7 CPUs running at low frequencies with few registers and
limited branch prediction units but nowadays with ultra-deep pipelines
and high latency memory that's no longer efficient, because the CPU
needs to have completed multiple operations before knowing which
address to start fetching from. It's sad because we only have two
branches each time but the CPU cannot know it. In addition, the
calculation is performed late in the loop, which does not help the
address generation unit to start prefetching next data.
Instead we should help the CPU by preloading data early from the node
and calculing troot as soon as possible. The CPU will be able to
postpone that processing until the dependencies are available and it
really needs to dereference it. In addition we must absolutely avoid
serializing instructions such as "(a >> b) & 1" because there's no
way for the compiler to parallelize that code nor for the CPU to pre-
process some early data.
What this patch does is relatively simple:
- we try to prefetch the next two branches as soon as the
node is known, which will help dereference the selected node in
the next iteration; it was shown that it only works with the next
changes though, otherwise it can reduce the performance instead.
In practice the prefetching will start a bit later once the node
is really in the cache, but since there's no dependency between
these instructions and any other one, we let the CPU optimize as
it wants.
- we preload all important data from the node (next two branches,
key and node.bit) very early even if not immediately needed.
This is cheap, it doesn't cause any pipeline stall and speeds
up later operations.
- we pre-calculate 1<<bit that we assign into a register, so as
to avoid serializing instructions when deciding which branch to
take.
- we assign the troot based on a ternary operation (or if/else) so
that the CPU knows upfront the two possible next addresses without
waiting for the end of a calculation and can prefetch their contents
every time the branch prediction unit guesses right.
Just doing this provides significant gains at various tree sizes on
random keys (in million lookups per second):
The performance is now much closer to the sequential keys. This was
done for all variants ({32,64}{,i,le,ge}).
Another point, the equality test in the loop improves the performance
when looking up random keys (since we don't need to reach the leaf),
but is counter-productive for sequential keys, which can gain ~17%
without that test. However sequential keys are normally not used with
exact lookups, but rather with lookup_ge() that spans a time frame,
and which does not have that test for this precise reason, so in the
end both use cases are served optimally.
It's interesting to note that everything here is solely based on data
dependencies, and that trying to perform *less* operations upfront
always ends up with lower performance (typically the original one).
Willy Tarreau [Wed, 11 Jun 2025 20:00:18 +0000 (22:00 +0200)]
IMPORT: ebtree: delete unusable ebpttree.c
Since commit 21fd162 ("[MEDIUM] make ebpttree rely solely on eb32/eb64
trees") it was no longer used and no longer builds. The commit message
mentions that the file is no longer needed, probably that a rebase failed
and left the file there.
MINOR: counters: document that tg shared counters are tied to shm-stats-file mapping
Let's explicitly mention that fe_counters_shared_tg and
be_counters_shared_tg structs are embedded in shm_stats_file_object
struct so any change in those structs will result in shm stats file
incompatibility between processes, thus extra precaution must be
taken when making changes to them.
Note that the provisionning made in shm_stats_file_object struct could
be used to add members to {fe,be}_counters_shared_tg without changing
shm_stats_file_object struct size if needed in order to preserve
shm stats file version.
CLEANUP: log: remove deadcode in px_parse_log_steps()
When logsteps proxy storage was migrated from eb nodes to bitmasks in 6a92b14 ("MEDIUM: log/proxy: store log-steps selection using a bitmask,
not an eb tree"), some unused eb node related code was left over in
px_parse_log_steps()
Not only this code is unused, it also resulted in wasted memory since
an eb node was allocated for nothing.
BUG/MEDIUM: pattern: fix possible infinite loops on deletion (try 2)
Commit e36b3b60b3 ("MEDIUM: migrate the patterns reference to cebs_tree")
changed the construction of the loops used to look up matching nodes, and
since we don't need two elements anymore, the "continue" statement now
loops on the same element when deleting. Let's fix this to make sure it
passes through the next one.
While this bug is 3.3 only, it turns out that 3.2 is also affected by
the incorrect loop construct in pat_ref_set_from_node(), where it's
possible to run an infinite loop since commit 010c34b8c7 ("MEDIUM:
pattern: consider gen_id in pat_ref_set_from_node()") due to the
"continue" statement being placed before the ebmb_next_dup() call.
As such the relevant part of this fix (pat_ref_set_from_elt) will
need to be backported to 3.2.
Revert "BUG/MEDIUM: pattern: fix possible infinite loops on deletion"
This reverts commit 359a829ccb8693e0b29808acc0fa7975735c0353.
The fix is neither sufficient nor correct (it triggers ASAN). Better
redo it cleanly rather than accumulate invalid fixes.
CI: scripts: add support for git in openssl builds
Add support for git releases downloaded from github in openssl builds:
- GIT_TYPE variable allow you to chose between "branch" or "commit"
- OPENSSL_VERSION variable supports a "git-" prefix
- "git-${commit_id}" is stored in .openssl_version instead of the branch
name for version comparison.
BUG/MEDIUM: pattern: fix possible infinite loops on deletion
Commit e36b3b60b3 ("MEDIUM: migrate the patterns reference to cebs_tree")
changed the construction of the loops used to look up matching nodes, and
since we don't need two elements anymore, the "continue" statement now
loops on the same element when deleting. Let's fix this to make sure it
passes through the next one.
CLEANUP: vars: use the item API for the variables trees
The variables trees use the immediate cebtree API, better use the
item one which is more expressive and safer. The "node" field was
renamed to "name_node" to avoid any ambiguity.
MEDIUM: connection: reintegrate conn_hash_node into connection
Previously the conn_hash_node was placed outside the connection due
to the big size of the eb64_node that could have negatively impacted
frontend connections. But having it outside also means that one
extra allocation is needed for each backend connection, and that one
memory indirection is needed for each lookup.
With the compact trees, the tree node is smaller (16 bytes vs 40) so
the overhead is much lower. By integrating it into the connection,
We're also eliminating one pointer from the connection to the hash
node and one pointer from the hash node to the connection (in addition
to the extra object bookkeeping). This results in saving at least 24
bytes per total backend connection, and only inflates connections by
16 bytes (from 240 to 256), which is a reasonable compromise.
Tests on a 64-core EPYC show a 2.4% increase in the request rate
(from 2.08 to 2.13 Mrps).
MEDIUM: connection: move idle connection trees to ceb64
Idle connection trees currently require a 56-byte conn_hash_node per
connection, which can be reduced to 32 bytes by moving to ceb64. While
ceb64 is theoretically slower, in practice here we're essentially
dealing with trees that almost always contain a single key and many
duplicates. In this case, ceb64 insert and lookup functions become
faster than eb64 ones because all duplicates are a list accessed in
O(1) while it's a subtree for eb64. In tests it is impossible to tell
the difference between the two, so it's worth reducing the memory
usage.
This commit brings the following memory savings to conn_hash_node
(one per backend connection), and to srv_per_thread (one per thread
and per server):
struct before after delta
conn_hash_nodea 56 32 -24
srv_per_thread 96 72 -24
The delicate part is conn_delete_from_tree(), because we need to
know the tree root the connection is attached to. But thanks to
recent cleanups, it's now clear enough (i.e. idle/safe/avail vs
session are easy to distinguish).
MINOR: connection: pass the thread number to conn_delete_from_tree()
We'll soon need to choose the server's root based on the connection's
flags, and for this we'll need the thread it's attached to, which is
not always the current one. This patch simply passes the thread number
from all callers. They know it because they just set the idle_conns
lock on it prior to calling the function.
CLEANUP: backend: use a single variable for removed in srv_cleanup_idle_conns()
Probably due to older code, there's a boolean variable used to set
another one which is then checked. Also the first check is made under
the lock, which is unnecessary. Let's simplify this and use a single
variable. This only makes the code clearer, it doesn't change the output
code.
MINOR: server: pass the server and thread to srv_migrate_conns_to_remove()
We'll need to have access to the srv_per_thread element soon from this
function, and there's no particular reason for passing it list pointers
so let's pass the server and the thread so that it is autonomous. It
also makes the calling code simpler.
CLEANUP: server: use eb64_entry() not ebmb_entry() to convert an eb64
There were a few leftovers from an earlier version of the conn_hash_node
that was using ebmb nodes. A few calls to ebmb_first() and ebmb_entry()
were still present while acting on an eb64 tree. These are harmless as
one is just eb_first() and the other container_of(), but it's confusing
so let's clean them up.
CLEANUP: backend: factor the connection lookup loop
The connection lookup loop is made of two identical blocks, one looking
in the idle or safe lists and the other one looking into the safe list
only. The second one is skipped if a connection was found or if the request
looks for a safe one (since already done). Also the two are slightly
different due to leftovers from earlier versions in that the second one
checks for safe connections and not the first one, and the second one
sets is_safe which is not used later.
Let's just rationalize all this by placing them in a loop which checks
first from the idle conns and second from the safe ones, or skips the
first step if the request wants a safe connection. This reduces the
code and shortens the time spent under the lock.
Willy Tarreau [Sun, 24 Aug 2025 10:38:18 +0000 (12:38 +0200)]
CLEANUP: proxy: slightly reorganize fields to plug some holes
The proxy struct has several small holes that deserved being plugged by
moving a few fields around. Now we're down to 3056 from 3072 previously,
and the remaining holes are small.
At the moment, compared to before this series, we're seeing these
sizes:
Willy Tarreau [Sun, 24 Aug 2025 10:25:51 +0000 (12:25 +0200)]
CLEANUP: server: slightly reorder fields in the struct to plug holes
The struct server still has a lot of holes and padding that make it
quite big. By moving a few fields aronud between areas which do not
interact (e.g. boot vs aligned areas), it's quite easy to plug some
of them and/or to arrange larger ones which could be reused later with
a bit more effort. Here we've reduced holes by 40 bytes, allowing the
struct to shrink by one more cache line (64 bytes). The new size is
3840 bytes.
Willy Tarreau [Sun, 24 Aug 2025 09:21:02 +0000 (11:21 +0200)]
MEDIUM: server: index server ID using compact trees
The server ID is currently stored as a 32-bit int using an eb32 tree.
It's used essentially to find holes in order to automatically assign IDs,
and to detect duplicates. Let's change this to use compact trees instead
in order to save 24 bytes in struct server for this node, plus 8 bytes in
struct proxy. The server struct is still 3904 bytes large (due to
alignment) and the proxy struct is 3072.
Willy Tarreau [Sun, 24 Aug 2025 09:12:49 +0000 (11:12 +0200)]
MEDIUM: listener: index listener ID using compact trees
The listener ID is currently stored as a 32-bit int using an eb32 tree.
It's used essentially to find holes in order to automatically assign IDs,
and to detect duplicates. Let's change this to use compact trees instead
in order to save 24 bytes in struct listener for this node, plus 8 bytes
in struct proxy. The struct listener is now 704 bytes large, and the
struct proxy 3080.
Willy Tarreau [Sat, 23 Aug 2025 17:57:29 +0000 (19:57 +0200)]
MEDIUM: proxy: index proxy ID using compact trees
The proxy ID is currently stored as a 32-bit int using an eb32 tree.
It's used essentially to find holes in order to automatically assign IDs,
and to detect duplicates. Let's change this to use compact trees instead
in order to save 24 bytes in struct proxy for this node, plus 8 bytes in
the root (which is static so not much relevant here). Now the proxy is
3088 bytes large.
Willy Tarreau [Sat, 23 Aug 2025 17:26:54 +0000 (19:26 +0200)]
CLEANUP: server: use server_find_by_id() when looking for already used IDs
In srv_parse_id(), there's no point doing all the low-level work with
the tree functions to check for the existence of an ID, we already have
server_find_by_id() which does exactly this, so let's use it.
Willy Tarreau [Sat, 23 Aug 2025 17:26:08 +0000 (19:26 +0200)]
MINOR: server: add server_get_next_id() to find next free server ID
This was previously achieved via the generic get_next_id() but we'll soon
get rid of generic ID trees so let's have a dedicated server_get_next_id().
As a bonus it reduces the exposure of the tree's root outside of the functions.
Willy Tarreau [Sat, 23 Aug 2025 17:25:03 +0000 (19:25 +0200)]
MINOR: listener: add listener_get_next_id() to find next free listener ID
This was previously achieved via the generic get_next_id() but we'll soon
get rid of generic ID trees so let's have a dedicated listener_get_next_id().
As a bonus it reduces the exposure of the tree's root outside of the functions.
This is used to index the proxy's name and it contains a copy of the
pointer to the proxy's name in <id>. Changing that for a ceb_node placed
just before <id> saves 32 bytes to the struct proxy, which is now 3112
bytes large.
Here we need to continue to support duplicates since they're still
allowed between type-incompatible proxies.
Interestingly, the use of cebis_next_dup() instead of cebis_next() in
proxy_find_by_name() allows us to get rid of an strcmp() that was
performed for each use_backend rule. A test with a large config
(100k backends) shows that we can get 3% extra performance on a
config involving a static use_backend rule (3.09M to 3.18M rps),
and even 4.5% on a dynamic rule selecting a random backend (2.47M
to 2.59M).
MEDIUM: server: switch the host_dn member to cebis_tree
This member is used to index the hostname_dn contents for DNS resolution.
Let's replace it with a cebis_tree to save another 32 bytes (24 for the
node + 8 by avoiding the duplication of the pointer). The struct server is
now at 3904 bytes.
This is used to index the server name and it contains a copy of the
pointer to the server's name in <id>. Changing that for a ceb_node placed
just before <id> saves 32 bytes to the struct server, which remains 3968
bytes large due to alignment. The proxy struct shrinks by 8 bytes to 3144.
It's worth noting that the current way duplicate names are handled remains
based on the previous mechanism where dups were permitted. Ideally we
should now reject them during insertion and use unique key trees instead.
This contains the text representation of the server's address, for use
with stick-tables with "srvkey addr". Switching them to a compact node
saves 24 more bytes from this structure. The key was moved to an external
pointer "addr_key" right after the node.
The server struct is now 3968 bytes (down from 4032) due to alignment, and
the proxy struct shrinks by 8 bytes to 3152.
Willy Tarreau [Mon, 17 Feb 2025 08:39:04 +0000 (09:39 +0100)]
MEDIUM: guid: switch guid to more compact cebuis_tree
The current guid struct size is 56 bytes. Once reduced using compact
trees, it goes down to 32 (almost half). We're not on a critical path
and size matters here, so better switch to this.
It's worth noting that the name part could also be stored in the
guid_node at the end to save 8 extra byte (no pointer needed anymore),
however the purpose of this struct is to be embedded into other ones,
which is not compatible with having a dynamic size.
Affected struct sizes in bytes:
Before After Diff
server 4032 4032 0*
proxy 3184 3160 -24
listener 752 728 -24
*: struct server is full of holes and padding (176 bytes) and is
64-byte aligned. Moving the guid_node elsewhere such as after sess_conn
reduces it to 3968, or one less cache line. There's no point in moving
anything now because forthcoming patches will arrange other parts.
Willy Tarreau [Sun, 12 Jan 2025 18:38:28 +0000 (19:38 +0100)]
MEDIUM: migrate the patterns reference to cebs_tree
cebs_tree are 24 bytes smaller than ebst_tree (16B vs 40B), and pattern
references are only used during map/acl updates, so their storage is
pure loss between updates (which most of the time never happen). By
switching their indexing to compact trees, we can save 16 to 24 bytes
per entry depending on alightment (here it's 24 per struct but 16
practical as malloc's alignment keeps 8 unused).
Tested on core i7-8650U running at 3.0 GHz, with a file containing
17.7M IP addresses (16.7M different):
$ time ./haproxy -c -f acl-ip.cfg
Save 280 MB RAM for 17.7M IP addresses, and slightly speeds up the
startup (5.8%, from 19.2s to 18.2s), a part of which possible being
attributed to having to write less memory. Note that this is on small
strings. On larger ones such as user-agents, ebtree doesn't reread
the whole key and might be more efficient.
If the addresses are totally disordered (via "shuf" on the input file),
we see both implementations reach exactly 68.0s (slower due to much
higher cache miss ratio).
On large strings such as user agents (1 million here), it's now slightly
slower (+9%):
Before:
real 0m2.475s
user 0m2.316s
sys 0m0.155s
After:
real 0m2.696s
user 0m2.544s
sys 0m0.147s
But such patterns are much less common than short ones, and the memory
savings do still count.
Note that while it could be tempting to get rid of the list that chains
all these pat_ref_elt together and only enumerate them by walking along
the tree to save 16 extra bytes per entry, that's not possible due to
the problem that insertion ordering is critical (think overlapping regex
such as /index.* and /index.html). Currently it's not possible to proceed
differently because patterns are first pre-loaded into the pat_ref via
pat_ref_read_from_file_smp() and later indexed by pattern_read_from_file(),
which has to only redo the second part anyway for maps/acls declared
multiple times.
IMPORT: cebtree: import version 0.5.0 to support duplicates
The support for duplicates is necessary for various use cases related
to config names, so let's upgrade to the latest version which brings
this support. This updates the cebtree code to commit 808ed67 (tag
0.5.0). A few tiny adaptations were needed:
- replace a few ceb_node** with ceb_root** since pointers are now
tagged ;
- replace cebu*.h with ceb*.h since both are now merged in the same
include file. This way we can drop the unused cebu*.h files from
cebtree that are provided only for compatibility.
- rename immediate storage functions to cebXX_imm_XXX() as per the API
change in 0.5 that makes immediate explicit rather than implicit.
This only affects vars and tools.c:copy_file_name().
BUILD: makefile: implement support for running a command in range
When running "make range", it would be convenient to support running
reg tests or anything else such as "size", "pahole" or even benchmarks.
Such commands are usually specific to the developer's environment, so
let's just pass a generic variable TEST_CMD that is executed as-is if
not empty.
This way it becomes possible to run "make range RANGE=... TEST_CMD=...".
BUG/MINOR: resolvers: always normalize FQDN from response
RFC1034 states the following:
By convention, domain names can be stored with arbitrary case, but
domain name comparisons for all present domain functions are done in a
case-insensitive manner, assuming an ASCII character set, and a high
order zero bit. This means that you are free to create a node with
label "A" or a node with label "a", but not both as brothers; you could
refer to either using "a" or "A".
In practice, most DNS resolvers normalize domain labels (i.e., convert
them to lowercase) before performing searches or comparisons to ensure
this requirement is met.
While HAProxy normalizes the domain name in the request, it currently
does not do so for the response. Commit 75cc653 ("MEDIUM: resolvers:
replace bogus resolv_hostname_cmp() with memcmp()") intentionally
removed the `tolower()` conversion from `resolv_hostname_cmp()` for
safety and performance reasons.
This commit re-introduces the necessary normalization for FQDNs received
in the response. The change is made in `resolv_read_name()`, where labels
are processed as an unsigned char string, allowing `tolower()` to be
applied safely. Since a typical FQDN has only 3-4 labels, replacing
`memcpy()` with an explicit copy that also applies `tolower()` should
not introduce a significant performance degradation.
This patch addresses the rare edge case, as most resolvers perform this
normalization themselves.
This fixes the GitHub issue #3102. This fix may be backported in all stable
versions since 2.5 included 2.5.
BUG/MINOR: ocsp: Crash when updating CA during ocsp updates
If an ocsp response is set to be updated automatically and some
certificate or CA updates are performed on the CLI, if the CLI update
happens while the OCSP response is being updated and is then detached
from the udapte tree, it might be wrongly inserted into the update tree
in 'ssl_sock_load_ocsp', and then reinserted when the update finishes.
The update tree then gets corrupted and we could end up crashing when
accessing other nodes in the ocsp response update tree.
This patch must be backported up to 2.8.
This patch fixes GitHub #3100.
MEDIUM: log/proxy: store log-steps selection using a bitmask, not an eb tree
An eb tree was used to anticipate for infinite amount of custom log steps
configured at a proxy level. In turns out this makes no sense to configure
that much logging steps for a proxy, and the cost of the eb tree is non
negligible in terms of memory footprint, especially when used in a default
section.
Instead, let's use a simple bitmask, which allows up to 64 logging steps
configured at proxy level. If we lack space some day (and need more than
64 logging steps to be configured), we could simply modify
"struct log_steps" to spread the bitmask over multiple 64bits integers,
minor some adjustments where the mask is set and checked.
BUG/MEDIUM: http_ana: fix potential NULL deref in http_process_req_common()
As reported by @kenballus in GH #3118, a potential NULL-deref was
introduced in 3da1d63 ("BUG/MEDIUM: http_ana: handle yield for "stats
http-request" evaluation")
Indeed, px->uri_auth may be NULL when stats directive is not involved in
the current proxy section.
The bug went unnoticed because it didn't seem to cause any side-effect
so far and valgrind didn't catch it. However ASAN did, so let's fix it
before it causes harm.
BUG/MINOR: ocsp: Crash when updating CA during ocsp updates
If an ocsp response is set to be updated automatically and some
certificate or CA updates are performed on the CLI, if the CLI update
happens while the OCSP response is being updated and is then detached
from the udapte tree, it might be wrongly inserted into the update tree
in 'ssl_sock_load_ocsp', and then reinserted when the update finishes.
The update tree then gets corrupted and we could end up crashing when
accessing other nodes in the ocsp response update tree.
This patch must be backported up to 2.8.
This patch fixes GitHub #3100.
BUG/MEDIUM: resolvers: Wake resolver task up whne unlinking a stream requester
Another regression introduced with the commit 3023e9819 ("BUG/MINOR:
resolvers: Restore round-robin selection on records in DNS answers"). Stream
requesters are unlinked from any theards. So we must not try to queue the
resolver's task here because it is not allowed to do so from another thread
than the task thread. Instead, we can simply wake the resolver's task up. It
is only performed when the last stream requester is unlink from the
resolution.
This patch should fix the issue #3119. It must be backported with the commit
above.
BUG/MEDIUM: resolvers: Accept to create resolution without hostname
A regression was introduced by commit 6cf2401ed ("BUG/MEDIUM: resolvers:
Make resolution owns its hostname_dn value"). In fact, it is possible (an
allowed ?!) to create a resolution without hostname (hostname_dn ==
NULL). It only happens on startup for a server relying on a resolver but
defined with an IP address and not a hostname
Because of the patch above, an error is triggered during the configuration
parsing when this happens, while it should be accepted.
This patch must be backported with the commit above.
BUG/MEDIUM: resolvers: Make resolution owns its hostname_dn value
The commit 37abe56b1 ("BUG/MEDIUM: resolvers: Properly cache do-resolv
resolution") introduced a regression. A resolution does not own its
hostname_dn value, it is a pointer on the first request value. But since the
commit above, it is possible to have orphan resolution, with no
requester. So it is important to modify the resolutions to make it owns its
hostname_dn value by duplicating it when it is created.
This patch must be backported with the commit above.
BUG/MEDIUM: resolvers: Test for empty tree when getting a record from DNS answer
In the previous fix 5d1d93fad ("BUG/MEDIUM: resolvers: Properly handle empty
tree when getting a record from the DNS answer"), I missed the fact the
answer tree can be empty.
So, to avoid crashes, when the answer tree is empty, we immediately exit
from resolv_get_ip_from_response() function with RSLV_UPD_NO_IP_FOUND. In
addition, when a record is removed from the tree, we take care to reset the
next node saved if necessary.
This patch must be backported with the commit above.
Collison, Steven [Thu, 11 Sep 2025 19:28:30 +0000 (19:28 +0000)]
DOC: proxy-protocol: Add TLS group and sig scheme TLVs
This change adds the PP2_SUBTYPE_SSL_GROUP and PP2_SUBTYPE_SSL_SIG_SCHEME
code point reservations in proxy_protocol.txt. The motivation for adding
these two TLVs is for backend visibility into the negotiated TLS key
exchange group and handshake signature scheme.
Demand for visibility is expected to increase as endpoints migrate to use
new Post-Quantum resistant algorithms for key exchange and signatures.
MINOR: activity/memory: count allocations performed under a lock
By checking the current thread's locking status, it becomes possible
to know during a memory allocation whether it's performed under a lock
or not. Both pools and memprofile functions were instrumented to check
for this and to increment the memprofile bin's locked_calls counter.
This one, when not zero, is reported on "show profiling memory" with a
percentage of all allocations that such locked allocations represent.
This way it becomes possible to try to target certain code paths that
are particularly expensive. Example:
MINOR: activity: collect CPU time spent on memory allocations for each task
When task profiling is enabled, the pool alloc/free code will measure the
time it takes to perform memory allocation after a cache miss or memory
freeing to the shared cache or OS. The time taken with the thread-local
cache is never measured as measuring that time is very expensive compared
to the pool access time. Here doing so costs around 2% performance at 2M
req/s, only when task profiling is enabled, so this remains reasonable.
The scheduler takes care of collecting that time and updating the
sched_activity entry corresponding to the current task when task profiling
is enabled.
The goal clearly is to track places that are wasting CPU time allocating
and releasing too often, or causing large evictions. This appears like
this in "show profiling tasks aggr":
MINOR: activity: add a new mem_avg column to show profiling stats
This new column will be used for reporting the average time spent
allocating or freeing memory in a task when task profiling is enabled.
For now it is not updated.
MINOR: activity: collect time spent with a lock held for each task
When DEBUG_THREAD > 0 and task profiling enabled, we'll now measure the
time spent with at least one lock held for each task. The time is
collected by locking operations when locks are taken raising the level
to one, or released resetting the level. An accumulator is updated in
the thread_ctx struct that is collected by the scheduler when the task
returns, and updated in the sched_activity entry of the related task.
Here we see that almost the entirety of stktable_add_pend_updates() is
spent under a lock, that 1/3 of the execution time of process_stream()
was performed under a lock and that 2/3 of it was spent waiting for a
lock (this is related to the 10 track-sc present in this config), and
that the locking time in process_peer_sync() has now significantly
reduced. This is more visible with "show profiling tasks aggr":
MINOR: activity: add a new lkd_avg column to show profiling stats
This new column will be used for reporting the average time spent
in a task with at least one lock held. It will only have a non-zero
value when DEBUG_THREAD > 0. For now it is not updated.
MINOR: thread: add a lock level information in the thread_ctx
The new lock_level field indicates the number of cumulated locks that
are held by the current thread. It's fed as soon as DEBUG_THREAD is at
least 1. In addition, thread_isolate() adds 128, so that it's even
possible to check for combinations of both. The value is also reported
in thread dumps (warnings and panics).
MINOR: activity: collect time spent waiting on a lock for each task
When DEBUG_THREAD > 0, and if task profiling is enabled, then each
locking attempt will measure the time it takes to obtain the lock, then
add that time to a thread_ctx accumulator that the scheduler will then
retrieve to update the current task's sched_activity entry. The value
will then appear avearaged over the number of calls in the lkw_avg column
of "show profiling tasks", such as below:
MINOR: activity: add a new lkw_avg column to show profiling stats
This new column will be used for reporting the average time spent waiting
for a lock. It will only have a non-zero value when DEBUG_THREAD > 0. For
now it is not updated.
MINOR: activity: don't report the lat_tot column for show profiling tasks
This column is pretty useless, as the total latency experienced by tasks
is meaningless, what matters is the average per call. Since we'll add more
columns and we need to keep all of this readable, let's get rid of this
column.
BUG/MINOR: resolvers: Restore round-robin selection on records in DNS answers
Since the commit dcb696cd3 ("MEDIUM: resolvers: hash the records before
inserting them into the tree"), When several records are found in a DNS
answer, the round robin selection over these records is no longer performed.
Indeed, before a list of records was used. To ensure each records was
selected one after the other, at each selection, the first record of the
list was moved at the end. When this list was replaced bu a tree, the same
mechanism was preserved. However, the record is indexed using its key, a
hash of the record. So its position never changes. When it is removed and
reinserted in the tree, its position remains the same. When we walk though
the tree, starting from the root, the records are always evaluated in the
same order. So, even if there are several records in a DNS answer, the same
IP address is always selected.
It is quite easy to trigger the issue with a do-resolv action.
To fix the issue, the node to perform the next selection is now saved. So
instead of restarting from the root each time, we can restart from the next
node of the previous call.
Thanks to Damien Claisse for the issue analysis and for the reproducer.
This patch should fix the issue #3116. It must be backported as far as 2.6.
As stated by the documentation, when a do-resolv resolution is performed,
the result should be cached for <hold.valid> milliseconds. However, the only
way to cache the result is to always have a requester. When the last
requester is unlink from the resolution, the resolution is released. So, for
a do-resolv resolution, it means it could only work by chance if the same
FQDN is requested enough to always have at least two streams waiting for the
resolution. And because in that case, the cached result is used, it means
the traffic must be quite high.
In fact, a good approach to fix the issue is to keep orphan resolutions to
be able cache the result and only release them after hold.valid milliseconds
after the last real resolution. The resolver's task already releases orphan
resolutions. So we only need to check the expiration date and take care to
not release the resolution when the last stream is unlink from it.
This patch should be backported to all stable versions. We can start to
backport it as far as 3.1 and then wait a bit.
JWS functions are supposed to return 0 upon error or when nothing was
produced. This was done in order to put easily the return value in
trash->data without having to check the return value.
However functions like a2base64url() or snprintf() could return a
negative value, which would be casted in a unsigned int if this happen.
This patch add checks on the JWS functions to ensure that no negative
value can be returned, and change the prototype from int to size_t.
This patch extends the documentation for "limited-quic" global keyword.
It mentions first that it relies on USE_QUIC_OPENSSL_COMPAT=1 build
option.
Compatibility with TLS libraries is now clearly exposed. In particular,
it highlights the fact that it is mostly targetted at OpenSSL version
prior to 3.5.2, and that it should be disabled if a recent OpenSSL
release is available. It also states that limited-quic does nothing if
USE_QUIC_OPENSSL_COMPAT is not set during compilation.
MINOR: quic: display build warning for compat layer on recent OpenSSL
Build option USE_QUIC_OPENSSL_COMPAT=1 must be set to activate QUIC
support for OpenSSL prior to version 3.5.2. This compiles an internal
compatibility layer, which must be then activated at runtime with global
option limited-quic.
Starting from OpenSSL version 3.5.2, a proper QUIC TLS API is now
exposed. Thus, the compatibility layer is unneeded. However it can still
be compiled against newer OpenSSL releases and activated at runtime,
mostly for test purpose.
As this compatibility layer has some limitations, (no support for QUIC
0-RTT), it's important that users notice this situation and disable it
if possible. Thus, this patch adds a notice warning when
USE_QUIC_OPENSSL_COMPAT=1 is set when building against OpenSSL 3.5.2 and
above. This should be sufficient for users and packagers to understand
that this option is not necessary anymore.
Note that USE_QUIC_OPENSSL_COMPAT=1 is incompatible with others TLS
library which exposed a QUIC API based on original BoringSSL patches
set. A build error will prevent the compatibility layer to be built.
limited-quic option is thus silently ignored.
MINOR: quic-be: make SSL/QUIC objects use their own indexes (ssl_qc_app_data_index)
This index is used to retrieve the quic_conn object from its SSL object, the same
way the connection is retrieved from its SSL object for SSL/TCP connections.
This patch implements two helper functions to avoid the ugly code with such blocks:
#ifdef USE_QUIC
else if (qc) { .. }
#endif
Implement ssl_sock_get_listener() to return the listener from an SSL object.
Implement ssl_sock_get_conn() to return the connection from an SSL object
and optionally a pointer to the ssl_sock_ctx struct attached to the connections
or the quic_conns.
Use this functions where applicable:
- ssl_tlsext_ticket_key_cb() calls ssl_sock_get_listener()
- ssl_sock_infocbk() calls ssl_sock_get_conn()
- ssl_sock_msgcbk() calls ssl_sock_get_ssl_conn()
- ssl_sess_new_srv_cb() calls ssl_sock_get_conn()
- ssl_sock_srv_verifycbk() calls ssl_sock_get_conn()
Also modify qc_ssl_sess_init() to initialize the ssl_qc_app_data_index index for
the QUIC backends.
MINOR: quic: get rid of ->target quic_conn struct member
The ->li (struct listener *) member of quic_conn struct was replaced by a
->target (struct obj_type *) member by this commit:
MINOR: quic-be: get rid of ->li quic_conn member
to abstract the connection type (front or back) when implementing QUIC for the
backends. In these cases, ->target was a pointer to the ojb_type of a server
struct. This could not work with the dynamic servers contrary to the listeners
which are not dynamic.
This patch almost reverts the one mentioned above. ->target pointer to obj_type member
is replaced by ->li pointer to listener struct member. As the listener are not
dynamic, this is easy to do this. All one has to do is to replace the
objt_listener(qc->target) statement by qc->li where applicable.
For the backend connection, when needed, this is always qc->conn->target which is
used only when qc->conn is initialized. The only "problematic" case is for
quic_dgram_parse() which takes a pointer to an obj_type as third argument.
But this obj_type is only used to call quic_rx_pkt_parse(). Inside this function
it is used to access the proxy counters of the connection thanks to qc_counters().
So, this obj_type argument may be null for now on with this patch. This is the
reason why qc_counters() is modified to take this into consideration.
BUG/MAJOR: stream: Force channel analysis on successful synchronous send
This patchs reverts commit a498e527b ("BUG/MAJOR: stream: Remove READ/WRITE
events on channels after analysers eval") because of a regression. It was an
attempt to properly detect synchronous sends, even when the stream was woken
up on a write event. However, the fix was wrong because it could mask
shutdowns performed during process_stream() and block the stream.
Indeed, when a shutdown is performed, because an error occurred for
instance, a write event is reported. The commit above could mask this event
while the shutdown prevent any synchronous sends. In such case, the stream
could remain blocked infinitly because an I/O event was missed.
So to properly fix the original issue (#3070), the write event must not be
masked before a synchronous send. Instead, we now force the channel analysis
by setting explicitly CF_WAKE_ONCE flags on the corresponding channel if a
write event is reported after the synchronous send. CF_WRITE_EVENT flag is
remove explicitly just before, so it is quite easy to detect.
This patch must be backport to all stable version in same time of the commit
above.
MEDIUM: peers: move process_peer_sync() to a single thread
The remaining half of the task_queue() and task_wakeup() contention
is caused by this function when peers are in use, because just like
process_table_expire(), it's created using task_new_anywhere() and
is woken up for local updates. Let's turn it to single thread by
rotating the assigned threads during initialization so that a table
only runs on one thread at a time.
Here we go backwards to assign the threads, so that on small setups
they don't end up on the same CPUs as the ones used by the stick-tables.
This way this will make an even better use of large machines. The
performance remains the same as with previous patch, even slightly
better (1-3% on avg).
At this point there's almost no multi-threaded task activity anymore
(only srv_cleanup_idle_server once in a while). This should improve
the situation described by Felipe in issues #3084 and #3101.
This should be backported to 3.2 after some extended checks.
MEDIUM: stick-table: move process_table_expire() to a single thread
A big deal of the task_queue() contention is caused by this function
because it's created using task_new_anywhere() and is subject to
heavy updates. Let's turn it to single thread by rotating the assigned
threads during initialization so that a table only runs on one thread
at a time.
However there's a trick: the function used to call task_queue() to
requeue the task if it had advanced its timer (may only happen when
learning an entry from a peer). We can't do that anymore since we can't
queue another thread's task. Thus instead of the task needs to be
scheduled earlier than previously planned, we simply perform a wakeup.
It will likely do nothing and will self-adjust its next wakeup timer.
Doing so halves the number of multi-thread task wakeups. In addition
the request rate at saturation increased by 12% with 16 peers and 40
tables on a 16 8-thread processes. This should improve the situation
described by Felipe in issues #3084 and #3101.
This should be backported to 3.2 after some extended checks.
BUG/MINOR: stick-table: make sure never to miss a process_table_expire update
In stktable_requeue_exp(), there's a tiny race at the beginning during
which we check the task's expiration date to decide whether or not to
wake process_table_expire() up. During this race, the task might just
have finished running on its owner thread and we can miss a task_queue()
opportunity, which probably explains why during testing it seldom happens
that a few entries are left at the end.
Let's perform a CAS to confirm the value is still the same before
leaving. This way we're certain that our value has been seen at least
once.
MEDIUM: resolvers: make the process_resolvers() task single-threaded
This task is sometimes caught triggering the watchdog while waiting for
the infamous resolvers lock, or the scheduler's wait queue lock in
task_queue(). Both are caused by its multi-threaded capability. The
task may indeed start on a thread that's different from the one that
is currently receiving a response and that holds the resolvers lock,
and when being queued back, it requires to lock the wait queue. Both
problems disappear when sticking it to a single thread. But for configs
running multiple resolvers sections, it would be suboptimal to run them
all on the same thread. In order to avoid this, we implement a counter
in the resolvers_finalize_config() section that rotates the thread for
each resolvers section.
This was sufficient to further improve the performance here, making the
CPU usage drop to about 7% (from 11 previously or 38 initially) and not
showing any resolvers lock contention anymore in perf top output.
The change was kept fairly minimal to permit a backport once enough
testing is conducted on it. It could address a significant part of
the trouble reported by Felipe in GH issue #3101.
MEDIUM: dns: bind the nameserver sockets to the initiating thread
There's still a big architectural limitation in the dns/resolvers code
regarding threads: resolvers run as a task that is scheduled to run
anywhere, and each NS dgram socket is bound to any thread of the same
thread group as the initiating thread. This becomes a big problem when
dealing with multiple nameservers because responses arrive on any thread,
start by locking the resolvers section, and other threads dealing with
responses are just stuck waiting for the lock to disappear. This means
that most of the time is exclusively spent causing contention. The
process_resolvers() function also also suffers from this contention
but apparently less often.
It turns out that the nameserver sockets are created during emission
of the first packet, triggered from the resolvers task. The present
patch exploits this to stick all sockets to the calling thread instead
of any thread. This way there is no longer any contention between
multiple nameservers of a same resolvers section. Tests with a section
having 10 name servers showed that the CPU usage dropped from 38 to
about 10%, or almost by a factor of 4.
Note that TCP resolvers do not offer this possibility because the
tasks that manage the applets are created earlier to run anywhere
during config parsing. This might possibly be refined later, e.g.
by changing the task's affinity when it first runs.
The change was kept fairly minimal to permit a backport once enough
testing is conducted on it. It could address a significant part of
the trouble reported by Felipe in GH issue #3101.
BUG/MEDIUM: ssl: Fix a crash if we failed to create the mux
In ssl_sock_io_cb(), if we failed to create the mux, we may have
destroyed the connection, so only attempt to access it to get the ALPN
if conn_create_mux() was successful.
This fixes crashes that may happen when using ssl.