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1 | ############################################################################### |
2 | # IPFire.org - An Open Source Firewall Solution # | |
3 | # Copyright (C) - IPFire Development Team <info@ipfire.org> # | |
4 | ############################################################################### | |
5 | ||
6 | name = libepoxy | |
7 | version = 1.3.1 | |
8 | release = 1 | |
9 | ||
10 | groups = System/Libraries | |
11 | url = https://github.com/anholt/libepoxy | |
12 | license = MIT | |
13 | summary = Epoxy is a library for handling OpenGL function pointer management | |
14 | ||
15 | description | |
16 | Epoxy is a library for handling OpenGL function pointer management for you. | |
17 | ||
18 | It hides the complexity of dlopen(), dlsym(), glXGetProcAddress(), | |
19 | eglGetProcAddress(), etc. from the app developer, with very little | |
20 | knowledge needed on their part. They get to read GL specs and write | |
21 | code using undecorated function names like glCompileShader(). | |
22 | end | |
23 | ||
24 | source_dl = https://github.com/anholt/libepoxy/releases/download/v%{version}/ | |
25 | sources = %{thisapp}.tar.bz2 | |
26 | ||
27 | build | |
28 | requires | |
29 | libEGL-devel | |
30 | xorg-x11-util-macros | |
31 | end | |
32 | end | |
33 | ||
34 | packages | |
35 | package %{name} | |
36 | ||
37 | package %{name}-devel | |
38 | template DEVEL | |
39 | end | |
40 | ||
41 | package %{name}-debuginfo | |
42 | template DEBUGINFO | |
43 | end | |
44 | end |