strcpy(card->mixername, "DICE");
}
+/*
+ * This module releases the FireWire unit data after all ALSA character devices
+ * are released by applications. This is for releasing stream data or finishing
+ * transactions safely. Thus at returning from .remove(), this module still keep
+ * references for the unit.
+ */
static void dice_card_free(struct snd_card *card)
{
struct snd_dice *dice = card->private_data;
snd_dice_transaction_destroy(dice);
+ fw_unit_put(dice->unit);
+
mutex_destroy(&dice->mutex);
}
dice = card->private_data;
dice->card = card;
- dice->unit = unit;
+ dice->unit = fw_unit_get(unit);
card->private_free = dice_card_free;
spin_lock_init(&dice->lock);
snd_dice_stream_destroy_duplex(dice);
+ /* No need to wait for releasing card object in this context. */
snd_card_free_when_closed(dice->card);
}