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1/************************************************************************
2 * RSTP library - Rapid Spanning Tree (802.1t, 802.1w)
3 * Copyright (C) 2001-2003 Optical Access
4 * Author: Alex Rozin
5 *
6 * This file is part of RSTP library.
7 *
8 * RSTP library is free software; you can redistribute it and/or modify it
9 * under the terms of the GNU Lesser General Public License as published by the
10 * Free Software Foundation; version 2.1
11 *
12 * RSTP library is distributed in the hope that it will be useful, but
13 * WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser
15 * General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public License
18 * along with RSTP library; see the file COPYING. If not, write to the Free
19 * Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
20 * 02111-1307, USA.
21 **********************************************************************/
22
23/* Generic (abstract) state machine : 17.13, 17.14 */
24
25#include "base.h"
26#include "statmch.h"
27
28#if STP_DBG
29# include "stpm.h"
30#endif
31
32STATE_MACH_T *
33STP_state_mach_create (void (*concreteEnterState) (STATE_MACH_T*),
34 Bool (*concreteCheckCondition) (STATE_MACH_T*),
35 char *(*concreteGetStatName) (int),
36 void *owner, char *name)
37{
38 STATE_MACH_T *this;
39
40 STP_MALLOC(this, STATE_MACH_T, "state machine");
41
42 this->State = BEGIN;
43 this->name = (char*) strdup (name);
44 this->changeState = False;
45#if STP_DBG
46 this->debug = False;
47 this->ignoreHop2State = BEGIN;
48#endif
49 this->concreteEnterState = concreteEnterState;
50 this->concreteCheckCondition = concreteCheckCondition;
51 this->concreteGetStatName = concreteGetStatName;
52 this->owner.owner = owner;
53
54 return this;
55}
56
57void
58STP_state_mach_delete (STATE_MACH_T *this)
59{
60 free (this->name);
61 STP_FREE(this, "state machine");
62}
63
64Bool
65STP_check_condition (STATE_MACH_T* this)
66{
67 Bool bret;
68
69 bret = (*(this->concreteCheckCondition)) (this);
70 if (bret) {
71 this->changeState = True;
72 }
73
74 return bret;
75}
76
77Bool
78STP_change_state (STATE_MACH_T* this)
79{
80 register int number_of_loops;
81
82 for (number_of_loops = 0; ; number_of_loops++) {
83 if (! this->changeState) return number_of_loops;
84 (*(this->concreteEnterState)) (this);
85 this->changeState = False;
86 STP_check_condition (this);
87 }
88
89 return number_of_loops;
90}
91
92Bool
93STP_hop_2_state (STATE_MACH_T* this, unsigned int new_state)
94{
95#ifdef STP_DBG
96 switch (this->debug) {
97 case 0: break;
98 case 1:
99 if (new_state == this->State || new_state == this->ignoreHop2State) break;
100 stp_trace ("%-8s(%s-%s): %s=>%s",
101 this->name,
102 *this->owner.port->owner->name ? this->owner.port->owner->name : "Glbl",
103 this->owner.port->port_name,
104 (*(this->concreteGetStatName)) (this->State),
105 (*(this->concreteGetStatName)) (new_state));
106 break;
107 case 2:
108 if (new_state == this->State) break;
109 stp_trace ("%s(%s): %s=>%s",
110 this->name,
111 *this->owner.stpm->name ? this->owner.stpm->name : "Glbl",
112 (*(this->concreteGetStatName)) (this->State),
113 (*(this->concreteGetStatName)) (new_state));
114 break;
115 }
116#endif
117
118 this->State = new_state;
119 this->changeState = True;
120 return True;
121}
122