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1/*
2 * (C) Copyright 2010
3 * NVIDIA Corporation <www.nvidia.com>
4 *
1a459660 5 * SPDX-License-Identifier: GPL-2.0+
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6 */
7
8#ifndef __ASM_ARCH_TEGRA_DISPLAY_H
9#define __ASM_ARCH_TEGRA_DISPLAY_H
10
11#include <asm/arch/dc.h>
12#include <fdtdec.h>
13
14/* This holds information about a window which can be displayed */
15struct disp_ctl_win {
16 enum win_color_depth_id fmt; /* Color depth/format */
17 unsigned bpp; /* Bits per pixel */
18 phys_addr_t phys_addr; /* Physical address in memory */
19 unsigned x; /* Horizontal address offset (bytes) */
20 unsigned y; /* Veritical address offset (bytes) */
21 unsigned w; /* Width of source window */
22 unsigned h; /* Height of source window */
23 unsigned stride; /* Number of bytes per line */
24 unsigned out_x; /* Left edge of output window (col) */
25 unsigned out_y; /* Top edge of output window (row) */
26 unsigned out_w; /* Width of output window in pixels */
27 unsigned out_h; /* Height of output window in pixels */
28};
29
30#define FDT_LCD_TIMINGS 4
31
32enum {
33 FDT_LCD_TIMING_REF_TO_SYNC,
34 FDT_LCD_TIMING_SYNC_WIDTH,
35 FDT_LCD_TIMING_BACK_PORCH,
36 FDT_LCD_TIMING_FRONT_PORCH,
37
38 FDT_LCD_TIMING_COUNT,
39};
40
41enum lcd_cache_t {
42 FDT_LCD_CACHE_OFF = 0,
43 FDT_LCD_CACHE_WRITE_THROUGH = 1 << 0,
44 FDT_LCD_CACHE_WRITE_BACK = 1 << 1,
45 FDT_LCD_CACHE_FLUSH = 1 << 2,
46 FDT_LCD_CACHE_WRITE_BACK_FLUSH = FDT_LCD_CACHE_WRITE_BACK |
47 FDT_LCD_CACHE_FLUSH,
48};
49
50/* Information about the display controller */
51struct fdt_disp_config {
52 int valid; /* config is valid */
53 int width; /* width in pixels */
54 int height; /* height in pixels */
55 int bpp; /* number of bits per pixel */
56
57 /*
58 * log2 of number of bpp, in general, unless it bpp is 24 in which
59 * case this field holds 24 also! This is a U-Boot thing.
60 */
61 int log2_bpp;
62 struct disp_ctlr *disp; /* Display controller to use */
63 fdt_addr_t frame_buffer; /* Address of frame buffer */
64 unsigned pixel_clock; /* Pixel clock in Hz */
65 uint horiz_timing[FDT_LCD_TIMING_COUNT]; /* Horizontal timing */
66 uint vert_timing[FDT_LCD_TIMING_COUNT]; /* Vertical timing */
67 int panel_node; /* node offset of panel information */
68};
69
70/* Information about the LCD panel */
71struct fdt_panel_config {
72 int pwm_channel; /* PWM channel to use for backlight */
73 enum lcd_cache_t cache_type;
74
75 struct fdt_gpio_state backlight_en; /* GPIO for backlight enable */
76 struct fdt_gpio_state lvds_shutdown; /* GPIO for lvds shutdown */
77 struct fdt_gpio_state backlight_vdd; /* GPIO for backlight vdd */
78 struct fdt_gpio_state panel_vdd; /* GPIO for panel vdd */
79 /*
80 * Panel required timings
81 * Timing 1: delay between panel_vdd-rise and data-rise
82 * Timing 2: delay between data-rise and backlight_vdd-rise
83 * Timing 3: delay between backlight_vdd and pwm-rise
84 * Timing 4: delay between pwm-rise and backlight_en-rise
85 */
86 uint panel_timings[FDT_LCD_TIMINGS];
87};
88
89/**
90 * Register a new display based on device tree configuration.
91 *
92 * The frame buffer can be positioned by U-Boot or overriden by the fdt.
93 * You should pass in the U-Boot address here, and check the contents of
94 * struct fdt_disp_config to see what was actually chosen.
95 *
96 * @param blob Device tree blob
97 * @param default_lcd_base Default address of LCD frame buffer
98 * @return 0 if ok, -1 on error (unsupported bits per pixel)
99 */
100int tegra_display_probe(const void *blob, void *default_lcd_base);
101
102/**
103 * Return the current display configuration
104 *
105 * @return pointer to display configuration, or NULL if there is no valid
106 * config
107 */
108struct fdt_disp_config *tegra_display_get_config(void);
109
110/**
111 * Perform the next stage of the LCD init if it is time to do so.
112 *
113 * LCD init can be time-consuming because of the number of delays we need
114 * while waiting for the backlight power supply, etc. This function can
115 * be called at various times during U-Boot operation to advance the
116 * initialization of the LCD to the next stage if sufficient time has
117 * passed since the last stage. It keeps track of what stage it is up to
118 * and the time that it is permitted to move to the next stage.
119 *
120 * The final call should have wait=1 to complete the init.
121 *
122 * @param blob fdt blob containing LCD information
123 * @param wait 1 to wait until all init is complete, and then return
124 * 0 to return immediately, potentially doing nothing if it is
125 * not yet time for the next init.
126 */
127int tegra_lcd_check_next_stage(const void *blob, int wait);
128
129/**
130 * Set up the maximum LCD size so we can size the frame buffer.
131 *
132 * @param blob fdt blob containing LCD information
133 */
134void tegra_lcd_early_init(const void *blob);
135
136#endif /*__ASM_ARCH_TEGRA_DISPLAY_H*/