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1/*
2 * Copyright 2010-2011 Calxeda, Inc.
3 *
1a459660 4 * SPDX-License-Identifier: GPL-2.0+
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5 */
6
7#include <common.h>
8#include <malloc.h>
9#include <errno.h>
10#include <linux/list.h>
11
12#include "menu.h"
13
14/*
15 * Internally, each item in a menu is represented by a struct menu_item.
16 *
17 * These items will be alloc'd and initialized by menu_item_add and destroyed
18 * by menu_item_destroy, and the consumer of the interface never sees that
19 * this struct is used at all.
20 */
21struct menu_item {
22 char *key;
23 void *data;
24 struct list_head list;
25};
26
27/*
28 * The menu is composed of a list of items along with settings and callbacks
29 * provided by the user. An incomplete definition of this struct is available
30 * in menu.h, but the full definition is here to prevent consumers from
31 * relying on its contents.
32 */
33struct menu {
34 struct menu_item *default_item;
b41bc5a8 35 int timeout;
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36 char *title;
37 int prompt;
38 void (*item_data_print)(void *);
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39 char *(*item_choice)(void *);
40 void *item_choice_data;
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41 struct list_head items;
42};
43
44/*
45 * An iterator function for menu items. callback will be called for each item
46 * in m, with m, a pointer to the item, and extra being passed to callback. If
47 * callback returns a value other than NULL, iteration stops and the value
48 * return by callback is returned from menu_items_iter. This allows it to be
49 * used for search type operations. It is also safe for callback to remove the
50 * item from the list of items.
51 */
52static inline void *menu_items_iter(struct menu *m,
53 void *(*callback)(struct menu *, struct menu_item *, void *),
54 void *extra)
55{
56 struct list_head *pos, *n;
57 struct menu_item *item;
58 void *ret;
59
60 list_for_each_safe(pos, n, &m->items) {
61 item = list_entry(pos, struct menu_item, list);
62
63 ret = callback(m, item, extra);
64
65 if (ret)
66 return ret;
67 }
68
69 return NULL;
70}
71
72/*
73 * Print a menu_item. If the consumer provided an item_data_print function
74 * when creating the menu, call it with a pointer to the item's private data.
75 * Otherwise, print the key of the item.
76 */
77static inline void *menu_item_print(struct menu *m,
78 struct menu_item *item,
79 void *extra)
80{
d887ad54 81 if (!m->item_data_print) {
21574976 82 puts(item->key);
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83 putc('\n');
84 } else {
b69bf52d 85 m->item_data_print(item->data);
d887ad54 86 }
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87
88 return NULL;
89}
90
91/*
92 * Free the memory used by a menu item. This includes the memory used by its
93 * key.
94 */
95static inline void *menu_item_destroy(struct menu *m,
96 struct menu_item *item,
97 void *extra)
98{
99 if (item->key)
100 free(item->key);
101
102 free(item);
103
104 return NULL;
105}
106
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107void __menu_display_statusline(struct menu *m)
108{
109 return;
110}
111void menu_display_statusline(struct menu *m)
112 __attribute__ ((weak, alias("__menu_display_statusline")));
113
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114/*
115 * Display a menu so the user can make a choice of an item. First display its
116 * title, if any, and then each item in the menu.
117 */
118static inline void menu_display(struct menu *m)
119{
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120 if (m->title) {
121 puts(m->title);
122 putc('\n');
123 }
e0611dd9 124 menu_display_statusline(m);
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125
126 menu_items_iter(m, menu_item_print, NULL);
127}
128
129/*
130 * Check if an item's key matches a provided string, pointed to by extra. If
131 * extra is NULL, an item with a NULL key will match. Otherwise, the item's
132 * key has to match according to strcmp.
133 *
134 * This is called via menu_items_iter, so it returns a pointer to the item if
135 * the key matches, and returns NULL otherwise.
136 */
137static inline void *menu_item_key_match(struct menu *m,
138 struct menu_item *item, void *extra)
139{
140 char *item_key = extra;
141
142 if (!item_key || !item->key) {
143 if (item_key == item->key)
144 return item;
145
146 return NULL;
147 }
148
149 if (strcmp(item->key, item_key) == 0)
150 return item;
151
152 return NULL;
153}
154
155/*
156 * Find the first item with a key matching item_key, if any exists.
157 */
158static inline struct menu_item *menu_item_by_key(struct menu *m,
159 char *item_key)
160{
161 return menu_items_iter(m, menu_item_key_match, item_key);
162}
163
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164/*
165 * Set *choice to point to the default item's data, if any default item was
166 * set, and returns 1. If no default item was set, returns -ENOENT.
167 */
6a3439fd 168int menu_default_choice(struct menu *m, void **choice)
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169{
170 if (m->default_item) {
171 *choice = m->default_item->data;
172 return 1;
173 }
174
175 return -ENOENT;
176}
177
178/*
179 * Displays the menu and asks the user to choose an item. *choice will point
180 * to the private data of the item the user chooses. The user makes a choice
181 * by inputting a string matching the key of an item. Invalid choices will
182 * cause the user to be prompted again, repeatedly, until the user makes a
183 * valid choice. The user can exit the menu without making a choice via ^c.
184 *
185 * Returns 1 if the user made a choice, or -EINTR if they bail via ^c.
186 */
187static inline int menu_interactive_choice(struct menu *m, void **choice)
188{
189 char cbuf[CONFIG_SYS_CBSIZE];
190 struct menu_item *choice_item = NULL;
191 int readret;
192
193 while (!choice_item) {
194 cbuf[0] = '\0';
195
196 menu_display(m);
197
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198 if (!m->item_choice) {
199 readret = readline_into_buffer("Enter choice: ", cbuf,
200 m->timeout / 10);
b69bf52d 201
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202 if (readret >= 0) {
203 choice_item = menu_item_by_key(m, cbuf);
204 if (!choice_item)
205 printf("%s not found\n", cbuf);
206 } else {
207 return menu_default_choice(m, choice);
fc4fa6a1 208 }
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209 } else {
210 char *key = m->item_choice(m->item_choice_data);
211
212 if (key)
213 choice_item = menu_item_by_key(m, key);
214 }
215
216 if (!choice_item)
217 m->timeout = 0;
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218 }
219
220 *choice = choice_item->data;
221
222 return 1;
223}
224
225/*
226 * menu_default_set() - Sets the default choice for the menu. This is safe to
227 * call more than once on a menu.
228 *
229 * m - Points to a menu created by menu_create().
230 *
231 * item_key - Points to a string that, when compared using strcmp, matches the
232 * key for an existing item in the menu.
233 *
234 * Returns 1 if successful, -EINVAL if m is NULL, or -ENOENT if no item with a
235 * key matching item_key is found.
236 */
237int menu_default_set(struct menu *m, char *item_key)
238{
239 struct menu_item *item;
240
241 if (!m)
242 return -EINVAL;
243
244 item = menu_item_by_key(m, item_key);
245
246 if (!item)
247 return -ENOENT;
248
249 m->default_item = item;
250
251 return 1;
252}
253
254/*
255 * menu_get_choice() - Returns the user's selected menu entry, or the default
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256 * if the menu is set to not prompt or the timeout expires. This is safe to
257 * call more than once.
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258 *
259 * m - Points to a menu created by menu_create().
260 *
261 * choice - Points to a location that will store a pointer to the selected
262 * menu item. If no item is selected or there is an error, no value will be
263 * written at the location it points to.
264 *
265 * Returns 1 if successful, -EINVAL if m or choice is NULL, -ENOENT if no
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266 * default has been set and the menu is set to not prompt or the timeout
267 * expires, or -EINTR if the user exits the menu via ^c.
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268 */
269int menu_get_choice(struct menu *m, void **choice)
270{
271 if (!m || !choice)
272 return -EINVAL;
273
8594753b 274 if (!m->prompt)
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275 return menu_default_choice(m, choice);
276
277 return menu_interactive_choice(m, choice);
278}
279
280/*
281 * menu_item_add() - Adds or replaces a menu item. Note that this replaces the
282 * data of an item if it already exists, but doesn't change the order of the
283 * item.
284 *
285 * m - Points to a menu created by menu_create().
286 *
287 * item_key - Points to a string that will uniquely identify the item. The
288 * string will be copied to internal storage, and is safe to discard after
289 * passing to menu_item_add.
290 *
291 * item_data - An opaque pointer associated with an item. It is never
292 * dereferenced internally, but will be passed to the item_data_print, and
293 * will be returned from menu_get_choice if the menu item is selected.
294 *
295 * Returns 1 if successful, -EINVAL if m is NULL, or -ENOMEM if there is
296 * insufficient memory to add the menu item.
297 */
298int menu_item_add(struct menu *m, char *item_key, void *item_data)
299{
300 struct menu_item *item;
301
302 if (!m)
303 return -EINVAL;
304
305 item = menu_item_by_key(m, item_key);
306
307 if (item) {
308 item->data = item_data;
309 return 1;
310 }
311
312 item = malloc(sizeof *item);
313 if (!item)
314 return -ENOMEM;
315
316 item->key = strdup(item_key);
317
318 if (!item->key) {
319 free(item);
320 return -ENOMEM;
321 }
322
323 item->data = item_data;
324
325 list_add_tail(&item->list, &m->items);
326
327 return 1;
328}
329
330/*
331 * menu_create() - Creates a menu handle with default settings
332 *
333 * title - If not NULL, points to a string that will be displayed before the
334 * list of menu items. It will be copied to internal storage, and is safe to
335 * discard after passing to menu_create().
336 *
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337 * timeout - A delay in seconds to wait for user input. If 0, timeout is
338 * disabled, and the default choice will be returned unless prompt is 1.
339 *
340 * prompt - If 0, don't ask for user input unless there is an interrupted
341 * timeout. If 1, the user will be prompted for input regardless of the value
342 * of timeout.
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343 *
344 * item_data_print - If not NULL, will be called for each item when the menu
345 * is displayed, with the pointer to the item's data passed as the argument.
346 * If NULL, each item's key will be printed instead. Since an item's key is
347 * what must be entered to select an item, the item_data_print function should
348 * make it obvious what the key for each entry is.
349 *
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350 * item_choice - If not NULL, will be called when asking the user to choose an
351 * item. Returns a key string corresponding to the choosen item or NULL if
352 * no item has been selected.
353 *
354 * item_choice_data - Will be passed as the argument to the item_choice function
355 *
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356 * Returns a pointer to the menu if successful, or NULL if there is
357 * insufficient memory available to create the menu.
358 */
b41bc5a8 359struct menu *menu_create(char *title, int timeout, int prompt,
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360 void (*item_data_print)(void *),
361 char *(*item_choice)(void *),
362 void *item_choice_data)
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363{
364 struct menu *m;
365
366 m = malloc(sizeof *m);
367
368 if (!m)
369 return NULL;
370
371 m->default_item = NULL;
372 m->prompt = prompt;
b41bc5a8 373 m->timeout = timeout;
b69bf52d 374 m->item_data_print = item_data_print;
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375 m->item_choice = item_choice;
376 m->item_choice_data = item_choice_data;
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377
378 if (title) {
379 m->title = strdup(title);
380 if (!m->title) {
381 free(m);
382 return NULL;
383 }
384 } else
385 m->title = NULL;
386
387
388 INIT_LIST_HEAD(&m->items);
389
390 return m;
391}
392
393/*
394 * menu_destroy() - frees the memory used by a menu and its items.
395 *
396 * m - Points to a menu created by menu_create().
397 *
398 * Returns 1 if successful, or -EINVAL if m is NULL.
399 */
400int menu_destroy(struct menu *m)
401{
402 if (!m)
403 return -EINVAL;
404
405 menu_items_iter(m, menu_item_destroy, NULL);
406
407 if (m->title)
408 free(m->title);
409
410 free(m);
411
412 return 1;
413}