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1/*
2 * Copyright 2010-2011 Calxeda, Inc.
3 *
1a459660 4 * SPDX-License-Identifier: GPL-2.0+
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5 */
6
7#include <common.h>
18d66533 8#include <cli.h>
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9#include <malloc.h>
10#include <errno.h>
11#include <linux/list.h>
12
13#include "menu.h"
14
15/*
16 * Internally, each item in a menu is represented by a struct menu_item.
17 *
18 * These items will be alloc'd and initialized by menu_item_add and destroyed
19 * by menu_item_destroy, and the consumer of the interface never sees that
20 * this struct is used at all.
21 */
22struct menu_item {
23 char *key;
24 void *data;
25 struct list_head list;
26};
27
28/*
29 * The menu is composed of a list of items along with settings and callbacks
30 * provided by the user. An incomplete definition of this struct is available
31 * in menu.h, but the full definition is here to prevent consumers from
32 * relying on its contents.
33 */
34struct menu {
35 struct menu_item *default_item;
b41bc5a8 36 int timeout;
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37 char *title;
38 int prompt;
39 void (*item_data_print)(void *);
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40 char *(*item_choice)(void *);
41 void *item_choice_data;
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42 struct list_head items;
43};
44
45/*
46 * An iterator function for menu items. callback will be called for each item
47 * in m, with m, a pointer to the item, and extra being passed to callback. If
48 * callback returns a value other than NULL, iteration stops and the value
49 * return by callback is returned from menu_items_iter. This allows it to be
50 * used for search type operations. It is also safe for callback to remove the
51 * item from the list of items.
52 */
53static inline void *menu_items_iter(struct menu *m,
54 void *(*callback)(struct menu *, struct menu_item *, void *),
55 void *extra)
56{
57 struct list_head *pos, *n;
58 struct menu_item *item;
59 void *ret;
60
61 list_for_each_safe(pos, n, &m->items) {
62 item = list_entry(pos, struct menu_item, list);
63
64 ret = callback(m, item, extra);
65
66 if (ret)
67 return ret;
68 }
69
70 return NULL;
71}
72
73/*
74 * Print a menu_item. If the consumer provided an item_data_print function
75 * when creating the menu, call it with a pointer to the item's private data.
76 * Otherwise, print the key of the item.
77 */
78static inline void *menu_item_print(struct menu *m,
79 struct menu_item *item,
80 void *extra)
81{
d887ad54 82 if (!m->item_data_print) {
21574976 83 puts(item->key);
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84 putc('\n');
85 } else {
b69bf52d 86 m->item_data_print(item->data);
d887ad54 87 }
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88
89 return NULL;
90}
91
92/*
93 * Free the memory used by a menu item. This includes the memory used by its
94 * key.
95 */
96static inline void *menu_item_destroy(struct menu *m,
97 struct menu_item *item,
98 void *extra)
99{
100 if (item->key)
101 free(item->key);
102
103 free(item);
104
105 return NULL;
106}
107
002ad7b8 108__weak void menu_display_statusline(struct menu *m)
e0611dd9 109{
e0611dd9 110}
e0611dd9 111
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112/*
113 * Display a menu so the user can make a choice of an item. First display its
114 * title, if any, and then each item in the menu.
115 */
116static inline void menu_display(struct menu *m)
117{
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118 if (m->title) {
119 puts(m->title);
120 putc('\n');
121 }
e0611dd9 122 menu_display_statusline(m);
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123
124 menu_items_iter(m, menu_item_print, NULL);
125}
126
127/*
128 * Check if an item's key matches a provided string, pointed to by extra. If
129 * extra is NULL, an item with a NULL key will match. Otherwise, the item's
130 * key has to match according to strcmp.
131 *
132 * This is called via menu_items_iter, so it returns a pointer to the item if
133 * the key matches, and returns NULL otherwise.
134 */
135static inline void *menu_item_key_match(struct menu *m,
136 struct menu_item *item, void *extra)
137{
138 char *item_key = extra;
139
140 if (!item_key || !item->key) {
141 if (item_key == item->key)
142 return item;
143
144 return NULL;
145 }
146
147 if (strcmp(item->key, item_key) == 0)
148 return item;
149
150 return NULL;
151}
152
153/*
154 * Find the first item with a key matching item_key, if any exists.
155 */
156static inline struct menu_item *menu_item_by_key(struct menu *m,
157 char *item_key)
158{
159 return menu_items_iter(m, menu_item_key_match, item_key);
160}
161
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162/*
163 * Set *choice to point to the default item's data, if any default item was
164 * set, and returns 1. If no default item was set, returns -ENOENT.
165 */
6a3439fd 166int menu_default_choice(struct menu *m, void **choice)
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167{
168 if (m->default_item) {
169 *choice = m->default_item->data;
170 return 1;
171 }
172
173 return -ENOENT;
174}
175
176/*
177 * Displays the menu and asks the user to choose an item. *choice will point
178 * to the private data of the item the user chooses. The user makes a choice
179 * by inputting a string matching the key of an item. Invalid choices will
180 * cause the user to be prompted again, repeatedly, until the user makes a
181 * valid choice. The user can exit the menu without making a choice via ^c.
182 *
183 * Returns 1 if the user made a choice, or -EINTR if they bail via ^c.
184 */
185static inline int menu_interactive_choice(struct menu *m, void **choice)
186{
187 char cbuf[CONFIG_SYS_CBSIZE];
188 struct menu_item *choice_item = NULL;
189 int readret;
190
191 while (!choice_item) {
192 cbuf[0] = '\0';
193
194 menu_display(m);
195
fc9d64ff 196 if (!m->item_choice) {
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197 readret = cli_readline_into_buffer("Enter choice: ",
198 cbuf,
199 m->timeout / 10);
b69bf52d 200
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201 if (readret >= 0) {
202 choice_item = menu_item_by_key(m, cbuf);
203 if (!choice_item)
204 printf("%s not found\n", cbuf);
205 } else {
206 return menu_default_choice(m, choice);
fc4fa6a1 207 }
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208 } else {
209 char *key = m->item_choice(m->item_choice_data);
210
211 if (key)
212 choice_item = menu_item_by_key(m, key);
213 }
214
215 if (!choice_item)
216 m->timeout = 0;
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217 }
218
219 *choice = choice_item->data;
220
221 return 1;
222}
223
224/*
225 * menu_default_set() - Sets the default choice for the menu. This is safe to
226 * call more than once on a menu.
227 *
228 * m - Points to a menu created by menu_create().
229 *
230 * item_key - Points to a string that, when compared using strcmp, matches the
231 * key for an existing item in the menu.
232 *
233 * Returns 1 if successful, -EINVAL if m is NULL, or -ENOENT if no item with a
234 * key matching item_key is found.
235 */
236int menu_default_set(struct menu *m, char *item_key)
237{
238 struct menu_item *item;
239
240 if (!m)
241 return -EINVAL;
242
243 item = menu_item_by_key(m, item_key);
244
245 if (!item)
246 return -ENOENT;
247
248 m->default_item = item;
249
250 return 1;
251}
252
253/*
254 * menu_get_choice() - Returns the user's selected menu entry, or the default
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255 * if the menu is set to not prompt or the timeout expires. This is safe to
256 * call more than once.
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257 *
258 * m - Points to a menu created by menu_create().
259 *
260 * choice - Points to a location that will store a pointer to the selected
261 * menu item. If no item is selected or there is an error, no value will be
262 * written at the location it points to.
263 *
264 * Returns 1 if successful, -EINVAL if m or choice is NULL, -ENOENT if no
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265 * default has been set and the menu is set to not prompt or the timeout
266 * expires, or -EINTR if the user exits the menu via ^c.
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267 */
268int menu_get_choice(struct menu *m, void **choice)
269{
270 if (!m || !choice)
271 return -EINVAL;
272
8594753b 273 if (!m->prompt)
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274 return menu_default_choice(m, choice);
275
276 return menu_interactive_choice(m, choice);
277}
278
279/*
280 * menu_item_add() - Adds or replaces a menu item. Note that this replaces the
281 * data of an item if it already exists, but doesn't change the order of the
282 * item.
283 *
284 * m - Points to a menu created by menu_create().
285 *
286 * item_key - Points to a string that will uniquely identify the item. The
287 * string will be copied to internal storage, and is safe to discard after
288 * passing to menu_item_add.
289 *
290 * item_data - An opaque pointer associated with an item. It is never
291 * dereferenced internally, but will be passed to the item_data_print, and
292 * will be returned from menu_get_choice if the menu item is selected.
293 *
294 * Returns 1 if successful, -EINVAL if m is NULL, or -ENOMEM if there is
295 * insufficient memory to add the menu item.
296 */
297int menu_item_add(struct menu *m, char *item_key, void *item_data)
298{
299 struct menu_item *item;
300
301 if (!m)
302 return -EINVAL;
303
304 item = menu_item_by_key(m, item_key);
305
306 if (item) {
307 item->data = item_data;
308 return 1;
309 }
310
311 item = malloc(sizeof *item);
312 if (!item)
313 return -ENOMEM;
314
315 item->key = strdup(item_key);
316
317 if (!item->key) {
318 free(item);
319 return -ENOMEM;
320 }
321
322 item->data = item_data;
323
324 list_add_tail(&item->list, &m->items);
325
326 return 1;
327}
328
329/*
330 * menu_create() - Creates a menu handle with default settings
331 *
332 * title - If not NULL, points to a string that will be displayed before the
333 * list of menu items. It will be copied to internal storage, and is safe to
334 * discard after passing to menu_create().
335 *
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336 * timeout - A delay in seconds to wait for user input. If 0, timeout is
337 * disabled, and the default choice will be returned unless prompt is 1.
338 *
339 * prompt - If 0, don't ask for user input unless there is an interrupted
340 * timeout. If 1, the user will be prompted for input regardless of the value
341 * of timeout.
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342 *
343 * item_data_print - If not NULL, will be called for each item when the menu
344 * is displayed, with the pointer to the item's data passed as the argument.
345 * If NULL, each item's key will be printed instead. Since an item's key is
346 * what must be entered to select an item, the item_data_print function should
347 * make it obvious what the key for each entry is.
348 *
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349 * item_choice - If not NULL, will be called when asking the user to choose an
350 * item. Returns a key string corresponding to the choosen item or NULL if
351 * no item has been selected.
352 *
353 * item_choice_data - Will be passed as the argument to the item_choice function
354 *
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355 * Returns a pointer to the menu if successful, or NULL if there is
356 * insufficient memory available to create the menu.
357 */
b41bc5a8 358struct menu *menu_create(char *title, int timeout, int prompt,
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359 void (*item_data_print)(void *),
360 char *(*item_choice)(void *),
361 void *item_choice_data)
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362{
363 struct menu *m;
364
365 m = malloc(sizeof *m);
366
367 if (!m)
368 return NULL;
369
370 m->default_item = NULL;
371 m->prompt = prompt;
b41bc5a8 372 m->timeout = timeout;
b69bf52d 373 m->item_data_print = item_data_print;
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374 m->item_choice = item_choice;
375 m->item_choice_data = item_choice_data;
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376
377 if (title) {
378 m->title = strdup(title);
379 if (!m->title) {
380 free(m);
381 return NULL;
382 }
383 } else
384 m->title = NULL;
385
386
387 INIT_LIST_HEAD(&m->items);
388
389 return m;
390}
391
392/*
393 * menu_destroy() - frees the memory used by a menu and its items.
394 *
395 * m - Points to a menu created by menu_create().
396 *
397 * Returns 1 if successful, or -EINVAL if m is NULL.
398 */
399int menu_destroy(struct menu *m)
400{
401 if (!m)
402 return -EINVAL;
403
404 menu_items_iter(m, menu_item_destroy, NULL);
405
406 if (m->title)
407 free(m->title);
408
409 free(m);
410
411 return 1;
412}