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1/*
2 Red Black Trees
3 (C) 1999 Andrea Arcangeli <andrea@suse.de>
4 (C) 2002 David Woodhouse <dwmw2@infradead.org>
9dd228b5 5 (C) 2012 Michel Lespinasse <walken@google.com>
7ba890bf 6
1a459660 7 * SPDX-License-Identifier: GPL-2.0+
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8
9 linux/lib/rbtree.c
10*/
11
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12#include <linux/rbtree_augmented.h>
13#ifndef __UBOOT__
14#include <linux/export.h>
15#else
7ba890bf 16#include <ubi_uboot.h>
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17#endif
18/*
19 * red-black trees properties: http://en.wikipedia.org/wiki/Rbtree
20 *
21 * 1) A node is either red or black
22 * 2) The root is black
23 * 3) All leaves (NULL) are black
24 * 4) Both children of every red node are black
25 * 5) Every simple path from root to leaves contains the same number
26 * of black nodes.
27 *
28 * 4 and 5 give the O(log n) guarantee, since 4 implies you cannot have two
29 * consecutive red nodes in a path and every red node is therefore followed by
30 * a black. So if B is the number of black nodes on every simple path (as per
31 * 5), then the longest possible path due to 4 is 2B.
32 *
33 * We shall indicate color with case, where black nodes are uppercase and red
34 * nodes will be lowercase. Unknown color nodes shall be drawn as red within
35 * parentheses and have some accompanying text comment.
36 */
7ba890bf 37
9dd228b5 38static inline void rb_set_black(struct rb_node *rb)
7ba890bf 39{
9dd228b5 40 rb->__rb_parent_color |= RB_BLACK;
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41}
42
9dd228b5 43static inline struct rb_node *rb_red_parent(struct rb_node *red)
7ba890bf 44{
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45 return (struct rb_node *)red->__rb_parent_color;
46}
7ba890bf 47
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48/*
49 * Helper function for rotations:
50 * - old's parent and color get assigned to new
51 * - old gets assigned new as a parent and 'color' as a color.
52 */
53static inline void
54__rb_rotate_set_parents(struct rb_node *old, struct rb_node *new,
55 struct rb_root *root, int color)
56{
57 struct rb_node *parent = rb_parent(old);
58 new->__rb_parent_color = old->__rb_parent_color;
59 rb_set_parent_color(old, new, color);
60 __rb_change_child(old, new, parent, root);
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61}
62
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63static __always_inline void
64__rb_insert(struct rb_node *node, struct rb_root *root,
65 void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
7ba890bf 66{
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67 struct rb_node *parent = rb_red_parent(node), *gparent, *tmp;
68
69 while (true) {
70 /*
71 * Loop invariant: node is red
72 *
73 * If there is a black parent, we are done.
74 * Otherwise, take some corrective action as we don't
75 * want a red root or two consecutive red nodes.
76 */
77 if (!parent) {
78 rb_set_parent_color(node, NULL, RB_BLACK);
79 break;
80 } else if (rb_is_black(parent))
81 break;
82
83 gparent = rb_red_parent(parent);
84
85 tmp = gparent->rb_right;
86 if (parent != tmp) { /* parent == gparent->rb_left */
87 if (tmp && rb_is_red(tmp)) {
88 /*
89 * Case 1 - color flips
90 *
91 * G g
92 * / \ / \
93 * p u --> P U
94 * / /
95 * n N
96 *
97 * However, since g's parent might be red, and
98 * 4) does not allow this, we need to recurse
99 * at g.
100 */
101 rb_set_parent_color(tmp, gparent, RB_BLACK);
102 rb_set_parent_color(parent, gparent, RB_BLACK);
103 node = gparent;
104 parent = rb_parent(node);
105 rb_set_parent_color(node, parent, RB_RED);
106 continue;
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107 }
108
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109 tmp = parent->rb_right;
110 if (node == tmp) {
111 /*
112 * Case 2 - left rotate at parent
113 *
114 * G G
115 * / \ / \
116 * p U --> n U
117 * \ /
118 * n p
119 *
120 * This still leaves us in violation of 4), the
121 * continuation into Case 3 will fix that.
122 */
123 parent->rb_right = tmp = node->rb_left;
124 node->rb_left = parent;
125 if (tmp)
126 rb_set_parent_color(tmp, parent,
127 RB_BLACK);
128 rb_set_parent_color(parent, node, RB_RED);
129 augment_rotate(parent, node);
7ba890bf 130 parent = node;
9dd228b5 131 tmp = node->rb_right;
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132 }
133
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134 /*
135 * Case 3 - right rotate at gparent
136 *
137 * G P
138 * / \ / \
139 * p U --> n g
140 * / \
141 * n U
142 */
143 gparent->rb_left = tmp; /* == parent->rb_right */
144 parent->rb_right = gparent;
145 if (tmp)
146 rb_set_parent_color(tmp, gparent, RB_BLACK);
147 __rb_rotate_set_parents(gparent, parent, root, RB_RED);
148 augment_rotate(gparent, parent);
149 break;
7ba890bf 150 } else {
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151 tmp = gparent->rb_left;
152 if (tmp && rb_is_red(tmp)) {
153 /* Case 1 - color flips */
154 rb_set_parent_color(tmp, gparent, RB_BLACK);
155 rb_set_parent_color(parent, gparent, RB_BLACK);
156 node = gparent;
157 parent = rb_parent(node);
158 rb_set_parent_color(node, parent, RB_RED);
159 continue;
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160 }
161
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162 tmp = parent->rb_left;
163 if (node == tmp) {
164 /* Case 2 - right rotate at parent */
165 parent->rb_left = tmp = node->rb_right;
166 node->rb_right = parent;
167 if (tmp)
168 rb_set_parent_color(tmp, parent,
169 RB_BLACK);
170 rb_set_parent_color(parent, node, RB_RED);
171 augment_rotate(parent, node);
7ba890bf 172 parent = node;
9dd228b5 173 tmp = node->rb_left;
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174 }
175
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176 /* Case 3 - left rotate at gparent */
177 gparent->rb_right = tmp; /* == parent->rb_left */
178 parent->rb_left = gparent;
179 if (tmp)
180 rb_set_parent_color(tmp, gparent, RB_BLACK);
181 __rb_rotate_set_parents(gparent, parent, root, RB_RED);
182 augment_rotate(gparent, parent);
183 break;
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184 }
185 }
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186}
187
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188/*
189 * Inline version for rb_erase() use - we want to be able to inline
190 * and eliminate the dummy_rotate callback there
191 */
192static __always_inline void
193____rb_erase_color(struct rb_node *parent, struct rb_root *root,
194 void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
7ba890bf 195{
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196 struct rb_node *node = NULL, *sibling, *tmp1, *tmp2;
197
198 while (true) {
199 /*
200 * Loop invariants:
201 * - node is black (or NULL on first iteration)
202 * - node is not the root (parent is not NULL)
203 * - All leaf paths going through parent and node have a
204 * black node count that is 1 lower than other leaf paths.
205 */
206 sibling = parent->rb_right;
207 if (node != sibling) { /* node == parent->rb_left */
208 if (rb_is_red(sibling)) {
209 /*
210 * Case 1 - left rotate at parent
211 *
212 * P S
213 * / \ / \
214 * N s --> p Sr
215 * / \ / \
216 * Sl Sr N Sl
217 */
218 parent->rb_right = tmp1 = sibling->rb_left;
219 sibling->rb_left = parent;
220 rb_set_parent_color(tmp1, parent, RB_BLACK);
221 __rb_rotate_set_parents(parent, sibling, root,
222 RB_RED);
223 augment_rotate(parent, sibling);
224 sibling = tmp1;
7ba890bf 225 }
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226 tmp1 = sibling->rb_right;
227 if (!tmp1 || rb_is_black(tmp1)) {
228 tmp2 = sibling->rb_left;
229 if (!tmp2 || rb_is_black(tmp2)) {
230 /*
231 * Case 2 - sibling color flip
232 * (p could be either color here)
233 *
234 * (p) (p)
235 * / \ / \
236 * N S --> N s
237 * / \ / \
238 * Sl Sr Sl Sr
239 *
240 * This leaves us violating 5) which
241 * can be fixed by flipping p to black
242 * if it was red, or by recursing at p.
243 * p is red when coming from Case 1.
244 */
245 rb_set_parent_color(sibling, parent,
246 RB_RED);
247 if (rb_is_red(parent))
248 rb_set_black(parent);
249 else {
250 node = parent;
251 parent = rb_parent(node);
252 if (parent)
253 continue;
254 }
255 break;
7ba890bf 256 }
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257 /*
258 * Case 3 - right rotate at sibling
259 * (p could be either color here)
260 *
261 * (p) (p)
262 * / \ / \
263 * N S --> N Sl
264 * / \ \
265 * sl Sr s
266 * \
267 * Sr
268 */
269 sibling->rb_left = tmp1 = tmp2->rb_right;
270 tmp2->rb_right = sibling;
271 parent->rb_right = tmp2;
272 if (tmp1)
273 rb_set_parent_color(tmp1, sibling,
274 RB_BLACK);
275 augment_rotate(sibling, tmp2);
276 tmp1 = sibling;
277 sibling = tmp2;
7ba890bf 278 }
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279 /*
280 * Case 4 - left rotate at parent + color flips
281 * (p and sl could be either color here.
282 * After rotation, p becomes black, s acquires
283 * p's color, and sl keeps its color)
284 *
285 * (p) (s)
286 * / \ / \
287 * N S --> P Sr
288 * / \ / \
289 * (sl) sr N (sl)
290 */
291 parent->rb_right = tmp2 = sibling->rb_left;
292 sibling->rb_left = parent;
293 rb_set_parent_color(tmp1, sibling, RB_BLACK);
294 if (tmp2)
295 rb_set_parent(tmp2, parent);
296 __rb_rotate_set_parents(parent, sibling, root,
297 RB_BLACK);
298 augment_rotate(parent, sibling);
299 break;
300 } else {
301 sibling = parent->rb_left;
302 if (rb_is_red(sibling)) {
303 /* Case 1 - right rotate at parent */
304 parent->rb_left = tmp1 = sibling->rb_right;
305 sibling->rb_right = parent;
306 rb_set_parent_color(tmp1, parent, RB_BLACK);
307 __rb_rotate_set_parents(parent, sibling, root,
308 RB_RED);
309 augment_rotate(parent, sibling);
310 sibling = tmp1;
7ba890bf 311 }
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312 tmp1 = sibling->rb_left;
313 if (!tmp1 || rb_is_black(tmp1)) {
314 tmp2 = sibling->rb_right;
315 if (!tmp2 || rb_is_black(tmp2)) {
316 /* Case 2 - sibling color flip */
317 rb_set_parent_color(sibling, parent,
318 RB_RED);
319 if (rb_is_red(parent))
320 rb_set_black(parent);
321 else {
322 node = parent;
323 parent = rb_parent(node);
324 if (parent)
325 continue;
326 }
327 break;
7ba890bf 328 }
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329 /* Case 3 - right rotate at sibling */
330 sibling->rb_right = tmp1 = tmp2->rb_left;
331 tmp2->rb_left = sibling;
332 parent->rb_left = tmp2;
333 if (tmp1)
334 rb_set_parent_color(tmp1, sibling,
335 RB_BLACK);
336 augment_rotate(sibling, tmp2);
337 tmp1 = sibling;
338 sibling = tmp2;
7ba890bf 339 }
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340 /* Case 4 - left rotate at parent + color flips */
341 parent->rb_left = tmp2 = sibling->rb_right;
342 sibling->rb_right = parent;
343 rb_set_parent_color(tmp1, sibling, RB_BLACK);
344 if (tmp2)
345 rb_set_parent(tmp2, parent);
346 __rb_rotate_set_parents(parent, sibling, root,
347 RB_BLACK);
348 augment_rotate(parent, sibling);
349 break;
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350 }
351 }
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352}
353
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354/* Non-inline version for rb_erase_augmented() use */
355void __rb_erase_color(struct rb_node *parent, struct rb_root *root,
356 void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
357{
358 ____rb_erase_color(parent, root, augment_rotate);
359}
360EXPORT_SYMBOL(__rb_erase_color);
361
362/*
363 * Non-augmented rbtree manipulation functions.
364 *
365 * We use dummy augmented callbacks here, and have the compiler optimize them
366 * out of the rb_insert_color() and rb_erase() function definitions.
367 */
368
369static inline void dummy_propagate(struct rb_node *node, struct rb_node *stop) {}
370static inline void dummy_copy(struct rb_node *old, struct rb_node *new) {}
371static inline void dummy_rotate(struct rb_node *old, struct rb_node *new) {}
372
373static const struct rb_augment_callbacks dummy_callbacks = {
374 dummy_propagate, dummy_copy, dummy_rotate
375};
376
377void rb_insert_color(struct rb_node *node, struct rb_root *root)
378{
379 __rb_insert(node, root, dummy_rotate);
380}
381EXPORT_SYMBOL(rb_insert_color);
382
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383void rb_erase(struct rb_node *node, struct rb_root *root)
384{
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385 struct rb_node *rebalance;
386 rebalance = __rb_erase_augmented(node, root, &dummy_callbacks);
387 if (rebalance)
388 ____rb_erase_color(rebalance, root, dummy_rotate);
389}
390EXPORT_SYMBOL(rb_erase);
7ba890bf 391
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392/*
393 * Augmented rbtree manipulation functions.
394 *
395 * This instantiates the same __always_inline functions as in the non-augmented
396 * case, but this time with user-defined callbacks.
397 */
7ba890bf 398
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399void __rb_insert_augmented(struct rb_node *node, struct rb_root *root,
400 void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
401{
402 __rb_insert(node, root, augment_rotate);
7ba890bf 403}
9dd228b5 404EXPORT_SYMBOL(__rb_insert_augmented);
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405
406/*
407 * This function returns the first node (in sort order) of the tree.
408 */
9dd228b5 409struct rb_node *rb_first(const struct rb_root *root)
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410{
411 struct rb_node *n;
412
413 n = root->rb_node;
414 if (!n)
415 return NULL;
416 while (n->rb_left)
417 n = n->rb_left;
418 return n;
419}
9dd228b5 420EXPORT_SYMBOL(rb_first);
7ba890bf 421
9dd228b5 422struct rb_node *rb_last(const struct rb_root *root)
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423{
424 struct rb_node *n;
425
426 n = root->rb_node;
427 if (!n)
428 return NULL;
429 while (n->rb_right)
430 n = n->rb_right;
431 return n;
432}
9dd228b5 433EXPORT_SYMBOL(rb_last);
7ba890bf 434
9dd228b5 435struct rb_node *rb_next(const struct rb_node *node)
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436{
437 struct rb_node *parent;
438
9dd228b5 439 if (RB_EMPTY_NODE(node))
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440 return NULL;
441
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442 /*
443 * If we have a right-hand child, go down and then left as far
444 * as we can.
445 */
7ba890bf 446 if (node->rb_right) {
9dd228b5 447 node = node->rb_right;
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448 while (node->rb_left)
449 node=node->rb_left;
9dd228b5 450 return (struct rb_node *)node;
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451 }
452
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453 /*
454 * No right-hand children. Everything down and left is smaller than us,
455 * so any 'next' node must be in the general direction of our parent.
456 * Go up the tree; any time the ancestor is a right-hand child of its
457 * parent, keep going up. First time it's a left-hand child of its
458 * parent, said parent is our 'next' node.
459 */
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460 while ((parent = rb_parent(node)) && node == parent->rb_right)
461 node = parent;
462
463 return parent;
464}
9dd228b5 465EXPORT_SYMBOL(rb_next);
7ba890bf 466
9dd228b5 467struct rb_node *rb_prev(const struct rb_node *node)
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468{
469 struct rb_node *parent;
470
9dd228b5 471 if (RB_EMPTY_NODE(node))
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472 return NULL;
473
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474 /*
475 * If we have a left-hand child, go down and then right as far
476 * as we can.
477 */
7ba890bf 478 if (node->rb_left) {
9dd228b5 479 node = node->rb_left;
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480 while (node->rb_right)
481 node=node->rb_right;
9dd228b5 482 return (struct rb_node *)node;
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483 }
484
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485 /*
486 * No left-hand children. Go up till we find an ancestor which
487 * is a right-hand child of its parent.
488 */
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489 while ((parent = rb_parent(node)) && node == parent->rb_left)
490 node = parent;
491
492 return parent;
493}
9dd228b5 494EXPORT_SYMBOL(rb_prev);
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495
496void rb_replace_node(struct rb_node *victim, struct rb_node *new,
497 struct rb_root *root)
498{
499 struct rb_node *parent = rb_parent(victim);
500
501 /* Set the surrounding nodes to point to the replacement */
9dd228b5 502 __rb_change_child(victim, new, parent, root);
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503 if (victim->rb_left)
504 rb_set_parent(victim->rb_left, new);
505 if (victim->rb_right)
506 rb_set_parent(victim->rb_right, new);
507
508 /* Copy the pointers/colour from the victim to the replacement */
509 *new = *victim;
510}
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511EXPORT_SYMBOL(rb_replace_node);
512
513static struct rb_node *rb_left_deepest_node(const struct rb_node *node)
514{
515 for (;;) {
516 if (node->rb_left)
517 node = node->rb_left;
518 else if (node->rb_right)
519 node = node->rb_right;
520 else
521 return (struct rb_node *)node;
522 }
523}
524
525struct rb_node *rb_next_postorder(const struct rb_node *node)
526{
527 const struct rb_node *parent;
528 if (!node)
529 return NULL;
530 parent = rb_parent(node);
531
532 /* If we're sitting on node, we've already seen our children */
533 if (parent && node == parent->rb_left && parent->rb_right) {
534 /* If we are the parent's left node, go to the parent's right
535 * node then all the way down to the left */
536 return rb_left_deepest_node(parent->rb_right);
537 } else
538 /* Otherwise we are the parent's right node, and the parent
539 * should be next */
540 return (struct rb_node *)parent;
541}
542EXPORT_SYMBOL(rb_next_postorder);
543
544struct rb_node *rb_first_postorder(const struct rb_root *root)
545{
546 if (!root->rb_node)
547 return NULL;
548
549 return rb_left_deepest_node(root->rb_node);
550}
551EXPORT_SYMBOL(rb_first_postorder);