* Read an environment variable as a boolean
* Return -1 if variable does not exist (default to true)
*/
-int getenv_yesno(const char *var)
+int env_get_yesno(const char *var)
{
- char *s = getenv(var);
+ char *s = env_get(var);
if (s == NULL)
return -1;
/*
* Look up the variable from the default environment
*/
-char *getenv_default(const char *name)
+char *env_get_default(const char *name)
{
char *ret_val;
unsigned long really_valid = gd->env_valid;
/* Pretend that the image is bad. */
gd->flags &= ~GD_FLG_ENV_READY;
gd->env_valid = 0;
- ret_val = getenv(name);
+ ret_val = env_get(name);
gd->env_valid = really_valid;
gd->flags = real_gd_flags;
return ret_val;