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1 //========================================================================
2 //
3 // SplashScreen.h
4 //
5 //========================================================================
6
7 #ifndef SPLASHSCREEN_H
8 #define SPLASHSCREEN_H
9
10 #include <config.h>
11
12 #ifdef USE_GCC_PRAGMAS
13 #pragma interface
14 #endif
15
16 #include "SplashTypes.h"
17
18 //------------------------------------------------------------------------
19 // SplashScreen
20 //------------------------------------------------------------------------
21
22 class SplashScreen {
23 public:
24
25 SplashScreen(int sizeA);
26 SplashScreen(SplashScreen *screen);
27 ~SplashScreen();
28
29 SplashScreen *copy() { return new SplashScreen(this); }
30
31 // Return the computed pixel value (0=black, 1=white) for the gray
32 // level <value> at (<x>, <y>).
33 int test(int x, int y, SplashCoord value);
34
35 // Returns true if value is above the white threshold or below the
36 // black threshold, i.e., if the corresponding halftone will be
37 // solid white or black.
38 GBool isStatic(SplashCoord value);
39
40 private:
41
42 SplashCoord *mat; // threshold matrix
43 int size; // size of the threshold matrix
44 SplashCoord minVal; // any pixel value below minVal generates
45 // solid black
46 SplashCoord maxVal; // any pixel value above maxVal generates
47 // solid white
48 };
49
50 #endif