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rerere: delay the recording of preimage
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1#ifndef RERERE_H
2#define RERERE_H
3
4#include "string-list.h"
5
6struct pathspec;
7
8#define RERERE_AUTOUPDATE 01
9#define RERERE_NOAUTOUPDATE 02
10
11/*
12 * Marks paths that have been hand-resolved and added to the
13 * index. Set in the util field of such paths after calling
14 * rerere_remaining.
15 */
16extern void *RERERE_RESOLVED;
17
18struct rerere_dir;
19struct rerere_id {
20 struct rerere_dir *collection;
21};
22
23extern int setup_rerere(struct string_list *, int);
24extern int rerere(int);
25/*
26 * Given the conflict ID and the name of a "file" used for replaying
27 * the recorded resolution (e.g. "preimage", "postimage"), return the
28 * path to that filesystem entity. With "file" specified with NULL,
29 * return the path to the directory that houses these files.
30 */
31extern const char *rerere_path(const struct rerere_id *, const char *file);
32extern int rerere_forget(struct pathspec *);
33extern int rerere_remaining(struct string_list *);
34extern void rerere_clear(struct string_list *);
35extern void rerere_gc(struct string_list *);
36
37#define OPT_RERERE_AUTOUPDATE(v) OPT_UYN(0, "rerere-autoupdate", (v), \
38 N_("update the index with reused conflict resolution if possible"))
39
40#endif