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1 | #ifndef RERERE_H | |
2 | #define RERERE_H | |
3 | ||
4 | #include "string-list.h" | |
5 | ||
6 | struct pathspec; | |
7 | ||
8 | #define RERERE_AUTOUPDATE 01 | |
9 | #define RERERE_NOAUTOUPDATE 02 | |
10 | ||
11 | /* | |
12 | * Marks paths that have been hand-resolved and added to the | |
13 | * index. Set in the util field of such paths after calling | |
14 | * rerere_remaining. | |
15 | */ | |
16 | extern void *RERERE_RESOLVED; | |
17 | ||
18 | struct rerere_dir; | |
19 | struct rerere_id { | |
20 | struct rerere_dir *collection; | |
21 | }; | |
22 | ||
23 | extern int setup_rerere(struct string_list *, int); | |
24 | extern int rerere(int); | |
25 | /* | |
26 | * Given the conflict ID and the name of a "file" used for replaying | |
27 | * the recorded resolution (e.g. "preimage", "postimage"), return the | |
28 | * path to that filesystem entity. With "file" specified with NULL, | |
29 | * return the path to the directory that houses these files. | |
30 | */ | |
31 | extern const char *rerere_path(const struct rerere_id *, const char *file); | |
32 | extern int rerere_forget(struct pathspec *); | |
33 | extern int rerere_remaining(struct string_list *); | |
34 | extern void rerere_clear(struct string_list *); | |
35 | extern void rerere_gc(struct string_list *); | |
36 | ||
37 | #define OPT_RERERE_AUTOUPDATE(v) OPT_UYN(0, "rerere-autoupdate", (v), \ | |
38 | N_("update the index with reused conflict resolution if possible")) | |
39 | ||
40 | #endif |