get_object_details();
+ /*
+ * If we're locally repacking then we need to be doubly careful
+ * from now on in order to make sure no stealth corruption gets
+ * propagated to the new pack. Clients receiving streamed packs
+ * should validate everything they get anyway so no need to incur
+ * the additional cost here in that case.
+ */
+ if (!pack_to_stdout)
+ do_check_packed_object_crc = 1;
+
if (!nr_objects || !window || !depth)
return;