long bm_sectors = 0;
long space;
+#ifndef MDASSEMBLE
if (sb->feature_map & __cpu_to_le32(MD_FEATURE_BITMAP_OFFSET)) {
struct bitmap_super_s *bsb;
bsb = (struct bitmap_super_s *)(((char*)sb)+MAX_SB_SIZE);
bm_sectors = bitmap_sectors(bsb);
}
-
+#endif
if (sb_offset < data_offset) {
/* 1.1 or 1.2. Put bbl just before data
*/