From 8b4e5ea926a081d870af85fe5d304bcac48d9f57 Mon Sep 17 00:00:00 2001 From: NeilBrown Date: Tue, 7 Apr 2009 17:45:42 +1000 Subject: [PATCH] Assemble: call map_update even when not starting the array. For incremental assembly to work, we need to keep the 'map' up-to-date even when not starting the array yet. Signed-off-by: NeilBrown --- Assemble.c | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/Assemble.c b/Assemble.c index 172bc53e..73d6ee23 100644 --- a/Assemble.c +++ b/Assemble.c @@ -1235,13 +1235,16 @@ int assemble_container_content(struct supertype *st, int mdfd, if (working == 0) { close(mdfd); return 1;/* Nothing new, don't try to start */ - } else if (runstop > 0 || + } + + map_update(&map, fd2devnum(mdfd), + content->text_version, + content->uuid, chosen_name); + + if (runstop > 0 || (working + preexist) >= content->array.working_disks) { int err; - map_update(&map, fd2devnum(mdfd), - content->text_version, - content->uuid, chosen_name); switch(content->array.level) { case LEVEL_LINEAR: case LEVEL_MULTIPATH: -- 2.39.2