newtGrid grid, buttonGrid;
do {
+ va_list argscopy;
+
+ va_copy(argscopy, args);
size += 1000;
if (buf) free(buf);
buf = malloc(size);
- i = vsnprintf(buf, size, message, args);
- } while (i == size);
+ i = vsnprintf(buf, size, message, argscopy);
+ va_end(argscopy);
+ } while (i >= size || i == -1);
flowedText = newtReflowText(buf, 35, 5, 5, &width, &height);
if (height > 6) {
return 0;
}
-/* only supports up to 50 buttons -- shucks! */
int newtWinMenu(char * title, char * text, int suggestedWidth, int flexDown,
int flexUp, int maxListHeight, char ** items, int * listItem,
char * button1, ...) {
newtComponent textbox, listbox, result, form;
va_list args;
- newtComponent buttons[50];
+ newtComponent *buttons = NULL;
newtGrid grid, buttonBar;
- int numButtons;
+ size_t totalButtons = 0, numButtons = 0;
int i, rc;
int needScroll;
char * buttonName;
needScroll = i > maxListHeight;
listbox = newtListbox(-1, -1, maxListHeight,
- (needScroll ? 0 : NEWT_FLAG_NOSCROLL) | NEWT_FLAG_RETURNEXIT);
+ (needScroll ? NEWT_FLAG_SCROLL : 0) | NEWT_FLAG_RETURNEXIT);
for (i = 0; items[i]; i++) {
- newtListboxAddEntry(listbox, items[i], (void *) i);
+ newtListboxAddEntry(listbox, items[i], (void *)(long) i);
}
newtListboxSetCurrent(listbox, *listItem);
- buttonName = button1, numButtons = 0;
va_start(args, button1);
- while (buttonName) {
- buttons[numButtons] = newtButton(-1, -1, buttonName);
- numButtons++;
- buttonName = va_arg(args, char *);
- }
+ for (buttonName = button1; buttonName; buttonName = va_arg(args, char *))
+ ++totalButtons;
+ va_end(args);
- va_end(button1);
+ buttons = (newtComponent *)alloca(sizeof(newtComponent)*(totalButtons));
+ va_start(args, button1);
+ for (buttonName = button1; buttonName; buttonName = va_arg(args, char *))
+ buttons[numButtons++] = newtButton(-1, -1, buttonName);
+ va_end(args);
- buttonBar = newtCreateGrid(numButtons, 1);
+ buttonBar = newtCreateGrid(numButtons ? numButtons : 1, 1);
for (i = 0; i < numButtons; i++) {
newtGridSetField(buttonBar, i, 0, NEWT_GRID_COMPONENT,
buttons[i],
*listItem = ((long) newtListboxGetCurrent(listbox));
- for (rc = 0; result != buttons[rc] && rc < numButtons; rc++);
+ for (rc = 0; rc < numButtons && result != buttons[rc]; rc++)
+ ;
if (rc == numButtons)
rc = 0; /* F12 or return-on-exit (which are the same for us) */
else
return rc;
}
-/* only supports up to 50 buttons and entries -- shucks! */
int newtWinEntries(char * title, char * text, int suggestedWidth, int flexDown,
int flexUp, int dataWidth,
struct newtWinEntry * items, char * button1, ...) {
- newtComponent buttons[50], result, form, textw;
+ newtComponent *buttons, result, form, textw;
newtGrid grid, buttonBar, subgrid;
int numItems;
int rc, i;
- int numButtons;
+ size_t numButtons = 0, totalButtons = 0;
char * buttonName;
va_list args;
for (numItems = 0; items[numItems].text; numItems++);
- buttonName = button1, numButtons = 0;
va_start(args, button1);
- while (buttonName) {
- buttons[numButtons] = newtButton(-1, -1, buttonName);
- numButtons++;
- buttonName = va_arg(args, char *);
- }
-
- va_end(button1);
+ for (buttonName = button1; buttonName; buttonName = va_arg(args, char *))
+ ++totalButtons;
+ va_end(args);
+
+ buttons = (newtComponent *)alloca(sizeof(newtComponent)*(totalButtons));
+ va_start(args, button1);
+ for (buttonName = button1; buttonName; buttonName = va_arg(args, char *))
+ buttons[numButtons++] = newtButton(-1, -1, buttonName);
+ va_end(args);
- buttonBar = newtCreateGrid(numButtons, 1);
+ buttonBar = newtCreateGrid(numButtons ? numButtons : 1, 1);
for (i = 0; i < numButtons; i++) {
newtGridSetField(buttonBar, i, 0, NEWT_GRID_COMPONENT,
buttons[i],
i ? 1 : 0, 0, 0, 0, 0, 0);
}
- subgrid = newtCreateGrid(2, numItems);
+ subgrid = newtCreateGrid(2, numItems ? numItems : 1);
for (i = 0; i < numItems; i++) {
newtGridSetField(subgrid, 0, i, NEWT_GRID_COMPONENT,
newtLabel(-1, -1, items[i].text),
newtGridSetField(subgrid, 1, i, NEWT_GRID_COMPONENT,
newtEntry(-1, -1, items[i].value ?
*items[i].value : NULL, dataWidth,
- items[i].value, items[i].flags),
+ (const char **)items[i].value, items[i].flags),
1, 0, 0, 0, 0, 0);
}
for (rc = 0; rc < numItems; rc++)
*items[rc].value = strdup(*items[rc].value);
- for (rc = 0; result != buttons[rc] && rc < numButtons; rc++);
+ for (rc = 0; rc < numButtons && result != buttons[rc]; rc++)
+ ;
if (rc == numButtons)
rc = 0; /* F12 */
else