char **argv;
ExecStatus exec_status;
LIST_FIELDS(ExecCommand, command); /* useful for chaining commands */
- bool ignore;
+ bool ignore:1;
+ bool privileged:1;
};
struct ExecRuntime {
bool ignore_sigpipe;
- /* Since resolving these names might might involve socket
+ /* Since resolving these names might involve socket
* connections and we don't want to deadlock ourselves these
* names are resolved on execution only and in the child
* process. */
bool smack_process_label_ignore;
char *smack_process_label;
- char **read_write_dirs, **read_only_dirs, **inaccessible_dirs;
+ char **read_write_paths, **read_only_paths, **inaccessible_paths;
unsigned long mount_flags;
uint64_t capability_bounding_set;
-
uint64_t capability_ambient_set;
-
- cap_t capabilities;
int secure_bits;
int syslog_priority;
char **runtime_directory;
mode_t runtime_directory_mode;
+ bool memory_deny_write_execute;
+ bool restrict_realtime;
+
bool oom_score_adjust_set:1;
bool nice_set:1;
bool ioprio_set:1;