if (r < 0)
return r;
- if (u->load_state == UNIT_STUB) {
+ if (u->load_state == UNIT_STUB)
/* Hmm, this didn't work? Then let's get rid
* of the fragment path stored for us, so that
* we don't point to an invalid location. */
u->fragment_path = mfree(u->fragment_path);
- }
}
/* Look for a template */