/* SPDX-License-Identifier: LGPL-2.1+ */
#pragma once
-/***
- This file is part of systemd.
-
- Copyright 2010 Lennart Poettering
-***/
-
#include <stdbool.h>
#include <stdlib.h>
#include <unistd.h>
KILL_TERMINATE,
KILL_TERMINATE_AND_LOG,
KILL_KILL,
- KILL_ABORT,
+ KILL_WATCHDOG,
_KILL_OPERATION_MAX,
_KILL_OPERATION_INVALID = -1
} KillOperation;
/* A dependency created because of data read from /proc/swaps and no other configuration source */
UNIT_DEPENDENCY_PROC_SWAP = 1 << 7,
- _UNIT_DEPENDENCY_MASK_FULL = (1 << 8) - 1,
+ _UNIT_DEPENDENCY_MASK_FULL = (1 << 8) - 1,
} UnitDependencyMask;
/* The Unit's dependencies[] hashmaps use this structure as value. It has the same size as a void pointer, and thus can
/* Target dependencies queue */
LIST_FIELDS(Unit, target_deps_queue);
+ /* Queue of units with StopWhenUnneeded set that shell be checked for clean-up. */
+ LIST_FIELDS(Unit, stop_when_unneeded_queue);
+
/* PIDs we keep an eye on. Note that a unit might have many
* more, but these are the ones we care enough about to
* process SIGCHLD for */
bool in_cgroup_realize_queue:1;
bool in_cgroup_empty_queue:1;
bool in_target_deps_queue:1;
+ bool in_stop_when_unneeded_queue:1;
bool sent_dbus_new_signal:1;
/* When writing transient unit files, stores which section we stored last. If < 0, we didn't write any yet. If
* == 0 we are in the [Unit] section, if > 0 we are in the unit type-specific section. */
- int last_section_private:2;
+ signed int last_section_private:2;
} Unit;
typedef struct UnitStatusMessageFormats {
int unit_add_dependency(Unit *u, UnitDependency d, Unit *other, bool add_reference, UnitDependencyMask mask);
int unit_add_two_dependencies(Unit *u, UnitDependency d, UnitDependency e, Unit *other, bool add_reference, UnitDependencyMask mask);
-int unit_add_dependency_by_name(Unit *u, UnitDependency d, const char *name, const char *filename, bool add_reference, UnitDependencyMask mask);
-int unit_add_two_dependencies_by_name(Unit *u, UnitDependency d, UnitDependency e, const char *name, const char *path, bool add_reference, UnitDependencyMask mask);
+int unit_add_dependency_by_name(Unit *u, UnitDependency d, const char *name, bool add_reference, UnitDependencyMask mask);
+int unit_add_two_dependencies_by_name(Unit *u, UnitDependency d, UnitDependency e, const char *name, bool add_reference, UnitDependencyMask mask);
int unit_add_exec_dependencies(Unit *u, ExecContext *c);
void unit_add_to_cleanup_queue(Unit *u);
void unit_add_to_gc_queue(Unit *u);
void unit_add_to_target_deps_queue(Unit *u);
+void unit_submit_to_stop_when_unneeded_queue(Unit *u);
int unit_merge(Unit *u, Unit *other);
int unit_merge_by_name(Unit *u, const char *other);
int unit_kill_common(Unit *u, KillWho who, int signo, pid_t main_pid, pid_t control_pid, sd_bus_error *error);
typedef enum UnitNotifyFlags {
- UNIT_NOTIFY_RELOAD_FAILURE = 1U << 0,
- UNIT_NOTIFY_WILL_AUTO_RESTART = 1U << 1,
+ UNIT_NOTIFY_RELOAD_FAILURE = 1 << 0,
+ UNIT_NOTIFY_WILL_AUTO_RESTART = 1 << 1,
} UnitNotifyFlags;
void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns, UnitNotifyFlags flags);
bool unit_is_pristine(Unit *u);
+bool unit_is_unneeded(Unit *u);
+
pid_t unit_control_pid(Unit *u);
pid_t unit_main_pid(Unit *u);