resolved: split dns_query_process_cname() into two separate functions
This does some refactoring: the dns_query_process_cname() function
becomes two: dns_query_process_cname_one() and
dns_query_process_cname_many(). The former will process exactly one
CNAME chain element, the latter will follow a chain for as long as
possible within the current packet.
dns_query_process_cname_many() is mostly identical to the old
dns_query_process_cname(), and all existing code is moved over to using
that.
This is mostly preparation for the next commit, where we make direct use
of dns_query_process_cname_one().
This also renames the DNS_QUERY_RESTARTED return value to
DNS_QUERY_CNAME. That's because in the dns_query_process_cname_many()
case as before if we return this we restarted the query in case we
reached the end of the chain without a conclusive answer, as before. But
in dns_query_process_cname_one() we'll only go one step anyway, and
leave restarting if needed to the caller. Hence DNS_QUERY_RESTARTED is a
bit of a misnomer in that case.
This also gets rid of the weird tail recursion in
dns_query_process_cname() and replaces it with an explicit loop in
dns_query_process_cname_many(). The old recursion wasn't a security
issue since we put a limit on the number of CNAMEs we follow anyway, but
it's still icky to scale stack use by that.