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83d290c5 1SPDX-License-Identifier: GPL-2.0+
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2/*
3 * Copyright 2010-2011 Calxeda, Inc.
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4 */
5
a187559e 6U-Boot provides a set of interfaces for creating and using simple, text
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7based menus. Menus are displayed as lists of labeled entries on the
8console, and an entry can be selected by entering its label.
9
10To use the menu code, enable CONFIG_MENU, and include "menu.h" where
11the interfaces should be available.
12
13Menus are composed of items. Each item has a key used to identify it in
14the menu, and an opaque pointer to data controlled by the consumer.
15
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16If you want to show a menu, instead starting the shell, define
17CONFIG_MENU_SHOW. You have to code the int menu_show(int bootdelay)
18function, which handle your menu. This function returns the remaining
19bootdelay.
20
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21Interfaces
22----------
23#include "menu.h"
24
25/*
26 * Consumers of the menu interfaces will use a struct menu * as the
27 * handle for a menu. struct menu is only fully defined in menu.c,
28 * preventing consumers of the menu interfaces from accessing its
29 * contents directly.
30 */
31struct menu;
32
33/*
34 * NOTE: See comments in common/menu.c for more detailed documentation on
35 * these interfaces.
36 */
37
38/*
39 * menu_create() - Creates a menu handle with default settings
40 */
b41bc5a8 41struct menu *menu_create(char *title, int timeout, int prompt,
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42 void (*item_data_print)(void *),
43 char *(*item_choice)(void *),
44 void *item_choice_data);
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45
46/*
47 * menu_item_add() - Adds or replaces a menu item
48 */
49int menu_item_add(struct menu *m, char *item_key, void *item_data);
50
51/*
52 * menu_default_set() - Sets the default choice for the menu
53 */
54int menu_default_set(struct menu *m, char *item_key);
55
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56/*
57 * menu_default_choice() - Set *choice to point to the default item's data
58 */
59int menu_default_choice(struct menu *m, void **choice);
60
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61/*
62 * menu_get_choice() - Returns the user's selected menu entry, or the
b41bc5a8 63 * default if the menu is set to not prompt or the timeout expires.
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64 */
65int menu_get_choice(struct menu *m, void **choice);
66
67/*
68 * menu_destroy() - frees the memory used by a menu and its items.
69 */
70int menu_destroy(struct menu *m);
71
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72/*
73 * menu_display_statusline(struct menu *m);
74 * shows a statusline for every menu_display call.
75 */
76void menu_display_statusline(struct menu *m);
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77
78Example Code
79------------
80This example creates a menu that always prompts, and allows the user
81to pick from a list of tools. The item key and data are the same.
82
83#include "menu.h"
84
85char *tools[] = {
86 "Hammer",
87 "Screwdriver",
88 "Nail gun",
89 NULL
90};
91
92char *pick_a_tool(void)
93{
94 struct menu *m;
95 int i;
96 char *tool = NULL;
97
b41bc5a8 98 m = menu_create("Tools", 0, 1, NULL);
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99
100 for(i = 0; tools[i]; i++) {
101 if (menu_item_add(m, tools[i], tools[i]) != 1) {
102 printf("failed to add item!");
103 menu_destroy(m);
104 return NULL;
6b62b9a3 105 }
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106 }
107
108 if (menu_get_choice(m, (void **)&tool) != 1)
109 printf("Problem picking tool!\n");
110
111 menu_destroy(m);
112
113 return tool;
114}
115
116void caller(void)
117{
118 char *tool = pick_a_tool();
119
120 if (tool) {
121 printf("picked a tool: %s\n", tool);
122 use_tool(tool);
123 }
124}