1 From 131564261399a36a5cf2ac2731ed1ceffba93d10 Mon Sep 17 00:00:00 2001
2 From: =?UTF-8?q?Ma=C3=ADra=20Canal?= <mcanal@igalia.com>
3 Date: Sat, 22 Feb 2025 14:56:46 -0300
4 Subject: [PATCH] drm/v3d: Set job pointer to NULL when the job's fence has an
7 Content-Type: text/plain; charset=UTF-8
8 Content-Transfer-Encoding: 8bit
10 Similar to commit e4b5ccd392b9 ("drm/v3d: Ensure job pointer is set to
11 NULL after job completion"), ensure the job pointer is set to `NULL` when
12 a job's fence has an error. Failing to do so can trigger kernel warnings
13 in specific scenarios, such as:
15 1. v3d_csd_job_run() assigns `v3d->csd_job = job`
16 2. CSD job exceeds hang limit, causing a timeout → v3d_gpu_reset_for_timeout()
18 4. drm_sched_resubmit_jobs() sets the job's fence to `-ECANCELED`.
19 5. v3d_csd_job_run() detects the fence error and returns NULL, not
20 submitting the job to the GPU
21 6. User-space runs `modprobe -r v3d`
24 v3d_gem_destroy() triggers a warning indicating that the CSD job never
25 ended, as we didn't set `v3d->csd_job` to NULL after the timeout. The same
26 can also happen to BIN, RENDER, and TFU jobs.
28 Signed-off-by: Maíra Canal <mcanal@igalia.com>
30 drivers/gpu/drm/v3d/v3d_sched.c | 18 ++++++++++++++----
31 1 file changed, 14 insertions(+), 4 deletions(-)
33 --- a/drivers/gpu/drm/v3d/v3d_sched.c
34 +++ b/drivers/gpu/drm/v3d/v3d_sched.c
35 @@ -189,8 +189,12 @@ static struct dma_fence *v3d_bin_job_run
36 struct dma_fence *fence;
37 unsigned long irqflags;
39 - if (unlikely(job->base.base.s_fence->finished.error))
40 + if (unlikely(job->base.base.s_fence->finished.error)) {
41 + spin_lock_irqsave(&v3d->job_lock, irqflags);
42 + v3d->bin_job = NULL;
43 + spin_unlock_irqrestore(&v3d->job_lock, irqflags);
47 /* Lock required around bin_job update vs
48 * v3d_overflow_mem_work().
49 @@ -244,8 +248,10 @@ static struct dma_fence *v3d_render_job_
50 struct drm_device *dev = &v3d->drm;
51 struct dma_fence *fence;
53 - if (unlikely(job->base.base.s_fence->finished.error))
54 + if (unlikely(job->base.base.s_fence->finished.error)) {
55 + v3d->render_job = NULL;
59 v3d->render_job = job;
61 @@ -292,8 +298,10 @@ v3d_tfu_job_run(struct drm_sched_job *sc
62 struct drm_device *dev = &v3d->drm;
63 struct dma_fence *fence;
65 - if (unlikely(job->base.base.s_fence->finished.error))
66 + if (unlikely(job->base.base.s_fence->finished.error)) {
67 + v3d->tfu_job = NULL;
73 @@ -337,8 +345,10 @@ v3d_csd_job_run(struct drm_sched_job *sc
74 struct dma_fence *fence;
75 int i, csd_cfg0_reg, csd_cfg_reg_count;
77 - if (unlikely(job->base.base.s_fence->finished.error))
78 + if (unlikely(job->base.base.s_fence->finished.error)) {
79 + v3d->csd_job = NULL;