]> git.ipfire.org Git - thirdparty/asterisk.git/commit
chan_websocket: Reset frame_queue_length to 0 after FLUSH_MEDIA
authorkodokaii <kodokai.featheur@gmail.com>
Thu, 3 Jul 2025 17:40:10 +0000 (19:40 +0200)
committerGeorge Joseph <gjoseph@sangoma.com>
Wed, 17 Sep 2025 17:40:37 +0000 (11:40 -0600)
commit05128488ab99734bbd816c85f0f4f7f209dc4f72
treeb87564aa6f6718264218b25eca39715e9be8179a
parent2a661446c4a0c2bc7ad99da8e8a41c214bd662c9
chan_websocket: Reset frame_queue_length to 0 after FLUSH_MEDIA

In the WebSocket channel driver, the FLUSH_MEDIA command clears all frames from
the queue but does not reset the frame_queue_length counter.

As a result, the driver incorrectly thinks the queue is full after flushing,
which prevents new multimedia frames from being sent, especially after multiple
flush commands.

This fix sets frame_queue_length to 0 after flushing, ensuring the queue state
is consistent with its actual content.

Fixes: #1304
(cherry picked from commit f03421b03b19305f06e34d3fa20dac7f21a59b82)
channels/chan_websocket.c