A recent metadump provided to us caused repair to take hours in
phase6. It wasn't IO bound - it was fully CPU bound the entire time.
The only way to speed it up is to make phase 6 run multiple
concurrent processing threads.
The obvious way to do this is to spread the concurrency across AGs,
like the other phases, and while this works it is not optimal. When
a processing thread hits a really large directory, it essentially
sits CPU bound until that directory is processed. IF an AG has lots
of large directories, we end up with a really long single threaded
tail that limits concurrency.
Hence we also need to have concurrency /within/ the AG. This is
realtively easy, as the inode chunk records allow for a simple
concurrency mechanism within an AG. We can simply feed each chunk
record to a workqueue, and we get concurrency within the AG for
free. However, this allows prefetch to run way ahead of processing
and this blows out the buffer cache size and can cause OOM.
However, we can use the new workqueue depth limiting to limit the
number of inode chunks queued, and this then backs up the inode
prefetching to it's maximum queue depth. Hence we prevent having the
prefetch code queue the entire AG's inode chunks on the workqueue
blowing out memory by throttling the prefetch consumer.
This takes phase 6 from taking many, many hours down to:
And burning 20-30 cpus that entire time on my test rig.
Reviewed-by: Darrick J. Wong <djwong@kernel.org> Signed-off-by: Dave Chinner <dchinner@redhat.com> Signed-off-by: Gao Xiang <hsiangkao@redhat.com> Signed-off-by: Eric Sandeen <sandeen@sandeen.net>