app_confbridge: Bridge and announcers not removed if conference ends quickly
If a conference is ended very quickly after it was created (i.e., the
first user immediately hangs up) then the conference bridge and announcer
channels are not removed.
When a conference is created, the push_announcer() function is added to
the playback queue task processor and the conference object reference is
bumped. If a conference is ended while the push_announcer() function is
still going then the ao2_cleanup(conference) at the end of
push_announcer() will call the destructor function -
destroy_conference_bridge().
The destroy_conference_bridge() function will then add the
hangup_playback() task to the playback queue and will wait for it to end.
Since it is already a current task of the playback queue it will wait
forever.
This patch makes the conference thread call push_announcer() directly.
This way the conference object reference bump is not needed. Since the
playback queue task processor is only used by the conference thread
itself, there is no danger of trying to play announcements before the
announcer is pushed to the bridge.