drm/xe: Add replay_offset and replay_length lines to LRC HWCTX snapshot
Add replay_offset and replay_length lines to LRC HWCTX snapshot with the
idea being this information can be used extract the data which needs to
be pass to exec queue extension DRM_XE_EXEC_QUEUE_SET_HANG_REPLAY_STATE
so GPU hang can be replayed via a Mesa tool.
The additional lines look like:
[HWCTX].replay_offset: 0x%x
[HWCTX].replay_length: 0x%x
Cc: José Roberto de Souza <jose.souza@intel.com>
Signed-off-by: Matthew Brost <matthew.brost@intel.com>
Reviewed-by: Jonathan Cavitt <jonathan.cavitt@intel.com>
Link: https://patch.msgid.link/20251126185952.546277-9-matthew.brost@intel.com