audiohook.c: Fix freeing a frame and still using it.
Memory corruption happened to the media frame caches when an audio hook
freed a frame when it shouldn't. I think the freed frame was because a
jitter buffer interpolated a missing frame and the audio hook
unconditionally freed it.
* Made audiohook.c:audio_audiohook_write_list() not free an interpolated
frame if it is the same frame as what was passed into the routine.
* Made plc.c:normalise_history() use memmove() instead of memcpy() on a
memory block that could overlap. Found by valgrind investigating this
issue.