{
#if defined(__BPF_FEATURE_ADDR_SPACE_CAST)
volatile char __arena *page1, *page2, *no_page, *page3;
- void __arena *base;
+ u64 base;
- page1 = base = bpf_arena_alloc_pages(&arena, NULL, 1, NUMA_NO_NODE, 0);
+ base = (u64)arena_base(&arena);
+
+ page1 = bpf_arena_alloc_pages(&arena, NULL, 1, NUMA_NO_NODE, 0);
if (!page1)
return 1;
+
+ /* Account for global arena data. */
+ if ((u64)page1 != base + PAGE_SIZE)
+ return 15;
+
*page1 = 1;
- page2 = bpf_arena_alloc_pages(&arena, base + ARENA_SIZE - PAGE_SIZE * 2,
+ page2 = bpf_arena_alloc_pages(&arena, (void __arena *)(ARENA_SIZE - PAGE_SIZE),
1, NUMA_NO_NODE, 0);
if (!page2)
return 2;
*page2 = 2;
- no_page = bpf_arena_alloc_pages(&arena, base + ARENA_SIZE - PAGE_SIZE,
+ no_page = bpf_arena_alloc_pages(&arena, (void __arena *)ARENA_SIZE,
1, NUMA_NO_NODE, 0);
if (no_page)
return 3;