Valgrind found codec_ilbc using memcpy instead of memmove for overlapping
memory blocks.
(issue ASTERISK-19890)
(closes issue ASTERISK-20231)
Reported by: Walter Doekes
Patches:
ASTERISK-20231.patch (license #5674) patch uploaded by Walter Doekes
........
Merged revisions 373640 from http://svn.asterisk.org/svn/asterisk/branches/1.8
git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/10@373645
65c4cc65-6c06-0410-ace0-
fbb531ad65f3
/* update memory */
- memcpy(mem, mem+SUBL, (CB_MEML-SUBL)*sizeof(float));
+ memmove(mem, mem+SUBL, (CB_MEML-SUBL)*sizeof(float));
memcpy(mem+CB_MEML-SUBL,
/* update memory */
- memcpy(mem, mem+SUBL, (CB_MEML-SUBL)*sizeof(float));
+ memmove(mem, mem+SUBL, (CB_MEML-SUBL)*sizeof(float));
memcpy(mem+CB_MEML-SUBL,
&reverseDecresidual[subframe*SUBL],
SUBL*sizeof(float));
/* update memory */
- memcpy(mem, mem+SUBL, (CB_MEML-SUBL)*sizeof(float));
+ memmove(mem, mem+SUBL, (CB_MEML-SUBL)*sizeof(float));
memcpy(mem+CB_MEML-SUBL,
/* update memory */
- memcpy(mem, mem+SUBL, (CB_MEML-SUBL)*sizeof(float));
+ memmove(mem, mem+SUBL, (CB_MEML-SUBL)*sizeof(float));
memcpy(mem+CB_MEML-SUBL,
&reverseDecresidual[subframe*SUBL],
SUBL*sizeof(float));