if locale is None:
locale = self
locale = Locale.parse(locale)
- return locale.territories.get(self.territory)
+ return locale.territories.get(self.territory or '')
territory_name = property(get_territory_name, doc="""\
The localized territory name of the locale if available.
if locale is None:
locale = self
locale = Locale.parse(locale)
- return locale.scripts.get(self.script)
+ return locale.scripts.get(self.script or '')
script_name = property(get_script_name, doc="""\
The localized script name of the locale if available.