buffer_dont_close(req);
/* We know that more data are expected, but we couldn't send more that
- * what we did. In theory we could always set the BF_EXPECT_MORE so that
- * the system knows it must not set a PUSH on this first part. However
- * there exists some applications which incorrectly rely on chunks being
- * interactively exchanged. So we set the flag only if the current chunk
- * is not finished, or we're not DONE and interactive mode is not set.
+ * what we did. So we always set the BF_EXPECT_MORE flag so that the
+ * system knows it must not set a PUSH on this first part. Interactive
+ * modes are already handled by the stream sock layer.
*/
- if (txn->req.msg_state >= HTTP_MSG_DATA &&
- txn->req.msg_state <= HTTP_MSG_TRAILERS)
- req->flags |= BF_EXPECT_MORE;
+ req->flags |= BF_EXPECT_MORE;
http_silent_debug(__LINE__, s);
return 0;
buffer_dont_close(res);
/* We know that more data are expected, but we couldn't send more that
- * what we did. In theory we could always set the BF_EXPECT_MORE so that
- * the system knows it must not set a PUSH on this first part. However
- * there exists some applications which incorrectly rely on chunks being
- * interactively exchanged. So we set the flag only if the current chunk
- * is not finished, or we're not DONE and interactive mode is not set.
+ * what we did. So we always set the BF_EXPECT_MORE flag so that the
+ * system knows it must not set a PUSH on this first part. Interactive
+ * modes are already handled by the stream sock layer.
*/
- if (txn->rsp.msg_state >= HTTP_MSG_DATA &&
- txn->rsp.msg_state <= HTTP_MSG_TRAILERS)
- res->flags |= BF_EXPECT_MORE;
+ res->flags |= BF_EXPECT_MORE;
/* the session handler will take care of timeouts and errors */
http_silent_debug(__LINE__, s);