log_assert(pend->pc && pend->pc->cp);
/* send it over the commlink */
- if(outnet->udp_connect) {
- if(!comm_point_send_udp_msg(pend->pc->cp, packet, NULL, 0)) {
- portcomm_loweruse(outnet, pend->pc);
- return 0;
- }
- } else {
- if(!comm_point_send_udp_msg(pend->pc->cp, packet,
- (struct sockaddr*)&pend->addr, pend->addrlen)) {
- portcomm_loweruse(outnet, pend->pc);
- return 0;
- }
+ if(!comm_point_send_udp_msg(pend->pc->cp, packet,
+ (struct sockaddr*)&pend->addr, pend->addrlen, outnet->udp_connect)) {
+ portcomm_loweruse(outnet, pend->pc);
+ return 0;
}
/* system calls to set timeout after sending UDP to make roundtrip
/* send a UDP reply */
int
comm_point_send_udp_msg(struct comm_point *c, sldns_buffer* packet,
- struct sockaddr* addr, socklen_t addrlen)
+ struct sockaddr* addr, socklen_t addrlen, int is_connected)
{
ssize_t sent;
log_assert(c->fd != -1);
if(sldns_buffer_remaining(packet) == 0)
log_err("error: send empty UDP packet");
#endif
- if(addr) {
- log_assert(addr && addrlen > 0);
+ log_assert(addr && addrlen > 0);
+ if(!is_connected) {
sent = sendto(c->fd, (void*)sldns_buffer_begin(packet),
sldns_buffer_remaining(packet), 0,
addr, addrlen);
#endif
int e;
fd_set_block(c->fd);
- sent = sendto(c->fd, (void*)sldns_buffer_begin(packet),
- sldns_buffer_remaining(packet), 0,
- addr, addrlen);
+ if (!is_connected) {
+ sent = sendto(c->fd, (void*)sldns_buffer_begin(packet),
+ sldns_buffer_remaining(packet), 0,
+ addr, addrlen);
+ } else {
+ sent = send(c->fd, (void*)sldns_buffer_begin(packet),
+ sldns_buffer_remaining(packet), 0);
+ }
e = errno;
fd_set_nonblock(c->fd);
errno = e;
if(sent == -1) {
if(!udp_send_errno_needs_log(addr, addrlen))
return 0;
- verbose(VERB_OPS, "sendto failed: %s", sock_strerror(errno));
- log_addr(VERB_OPS, "remote address is",
+ if (!is_connected) {
+ verbose(VERB_OPS, "sendto failed: %s", sock_strerror(errno));
+ } else {
+ verbose(VERB_OPS, "send failed: %s", sock_strerror(errno));
+ }
+ log_addr(VERB_OPS, "remote address is",
(struct sockaddr_storage*)addr, addrlen);
return 0;
} else if((size_t)sent != sldns_buffer_remaining(packet)) {
buffer = rep.c->buffer;
#endif
(void)comm_point_send_udp_msg(rep.c, buffer,
- (struct sockaddr*)&rep.addr, rep.addrlen);
+ (struct sockaddr*)&rep.addr, rep.addrlen, 0);
}
if(!rep.c || rep.c->fd != fd) /* commpoint closed to -1 or reused for
another UDP port. Note rep.c cannot be reused with TCP fd. */
repinfo->addrlen, repinfo);
else
comm_point_send_udp_msg(repinfo->c, buffer,
- (struct sockaddr*)&repinfo->addr, repinfo->addrlen);
+ (struct sockaddr*)&repinfo->addr, repinfo->addrlen, 0);
#ifdef USE_DNSTAP
if(repinfo->c->dtenv != NULL &&
repinfo->c->dtenv->log_client_response_messages)
* @param addr: where to send it to. If NULL, send is performed,
* for connected sockets, to the connected address.
* @param addrlen: length of addr.
+ * @param is_connected: if the UDP socket is connect()ed.
* @return: false on a failure.
*/
int comm_point_send_udp_msg(struct comm_point* c, struct sldns_buffer* packet,
- struct sockaddr* addr, socklen_t addrlen);
+ struct sockaddr* addr, socklen_t addrlen,int is_connected);
/**
* Stop listening for input on the commpoint. No callbacks will happen.