If the last data of the body was not a multple of 4 and not padded
to be a multiple of 4, it would not be processed.
state->bvr_len = cnt;
}
+ /* in force mode pad the block */
+ if (force && cnt != B64_BLOCK) {
+ SCLogDebug("force and cnt %u != %u", cnt, B64_BLOCK);
+ for (uint8_t i = state->bvr_len; i < B64_BLOCK; i++) {
+ state->bvremain[state->bvr_len++] = '=';
+ }
+ }
+
/* If data chunk buffer will be full, then clear it now */
if (DATA_CHUNK_SIZE - state->data_chunk_len < ASCII_BLOCK) {