storeUnaligned!fake4(null, f); // { dg-warning "mismatch in return type" }
}
-void test_shuffle()
-{
- shuffle!(int, int, int)(0, 0, 0); // { dg-warning "mismatch in return type" }
- shuffle!(double, int, int)(0, 0, 0); // { dg-warning "mismatch in return type" }
- shuffle!(fake4, int, int)(f, 0, 0); // { dg-warning "mismatch in return type" }
-
- shuffle!(int4, int, int)(0, 0, 0); // { dg-warning "mismatch in argument 2" }
- shuffle!(int4, double, int)(0, 0, 0); // { dg-warning "mismatch in argument 2" }
- shuffle!(int4, fake4, int)(0, f, 0); // { dg-warning "mismatch in argument 2" }
-
- shuffle!(int4, int4, int)(0, 0, 0); // { dg-warning "mismatch in argument 3" }
- shuffle!(int4, int4, double)(0, 0, 0); // { dg-warning "mismatch in argument 3" }
- shuffle!(int4, int4, fake4)(0, 0, f); // { dg-warning "mismatch in argument 3" }
-
- shuffle!(int4, int4, int4)(0, 0, 0);
- shuffle!(int4, short8, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
- shuffle!(int4, float4, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
- shuffle!(int4, byte16, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
- shuffle!(int4, int4, short8)(0, 0, 0); // { dg-error "mismatch in argument 3" }
- shuffle!(int4, int4, float4)(0, 0, 0); // { dg-error "mismatch in argument 3" }
- shuffle!(int4, int4, byte16)(0, 0, 0); // { dg-error "mismatch in argument 3" }
-
- shuffle!(float4, int4, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
- shuffle!(float4, short8, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
- shuffle!(float4, float4, int4)(0, 0, 0);
- shuffle!(float4, byte16, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
- shuffle!(float4, float4, short8)(0, 0, 0); // { dg-error "mismatch in argument 3" }
- shuffle!(float4, float4, float4)(0, 0, 0); // { dg-error "mismatch in argument 3" }
- shuffle!(float4, float4, byte16)(0, 0, 0); // { dg-error "mismatch in argument 3" }
-
- shuffle!(short8, int4, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
- shuffle!(short8, short8, int4)(0, 0, 0); // { dg-error "mismatch in argument 3" }
- shuffle!(short8, float4, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
- shuffle!(short8, byte16, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
- shuffle!(short8, short8, short8)(0, 0, 0);
- shuffle!(short8, short8, float4)(0, 0, 0); // { dg-error "mismatch in argument 3" }
- shuffle!(short8, short8, byte16)(0, 0, 0); // { dg-error "mismatch in argument 3" }
-
- shuffle!(byte16, int4, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
- shuffle!(byte16, short8, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
- shuffle!(byte16, float4, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
- shuffle!(byte16, byte16, int4)(0, 0, 0); // { dg-error "mismatch in argument 3" }
- shuffle!(byte16, byte16, short8)(0, 0, 0); // { dg-error "mismatch in argument 3" }
- shuffle!(byte16, byte16, float4)(0, 0, 0); // { dg-error "mismatch in argument 3" }
- shuffle!(byte16, byte16, byte16)(0, 0, 0);
-}
-
-void test_shufflevector()
-{
- shufflevector!(int, int4, int, int, int, int)(0, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 1" }
- shufflevector!(double, int4, int, int, int, int)(0, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 1" }
- shufflevector!(fake4, int4, int, int, int, int)(f, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 1" }
-
- shufflevector!(int4, int, int, int, int, int)(0, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 2" }
- shufflevector!(int4, double, int, int, int, int)(0, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 2" }
- shufflevector!(int4, int4, int, int, int, int)(0, 0, 0, 0, 0, 0);
- shufflevector!(int4, short8, int, int, int, int)(0, 0, 0, 0, 0, 0); // { dg-error "mismatch in argument 2" }
- shufflevector!(int4, float4, int, int, int, int)(0, 0, 0, 0, 0, 0); // { dg-error "mismatch in argument 2" }
- shufflevector!(int4, byte16, int, int, int, int)(0, 0, 0, 0, 0, 0); // { dg-error "mismatch in argument 2" }
- shufflevector!(int4, fake4, int, int, int, int)(0, f, 0, 0, 0, 0); // { dg-warning "mismatch in argument 2" }
-
- shufflevector!(int4, int4, double, int, int, int)(0, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 3" }
- shufflevector!(int4, int4, int4, int, int, int)(0, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 3" }
- shufflevector!(int4, int4, short8, int, int, int)(0, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 3" }
- shufflevector!(int4, int4, float4, int, int, int)(0, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 3" }
- shufflevector!(int4, int4, byte16, int, int, int)(0, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 3" }
-
- shufflevector!(int4, int4, int, double, int, int)(0, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 4" }
- shufflevector!(int4, int4, int, int, double, int)(0, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 5" }
- shufflevector!(int4, int4, int, int, int, double)(0, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 6" }
-
- int i;
- shufflevector!(int4, int4, int, int, int, int)(0, 0, i, 0, 0, 0); // { dg-error "argument .i. cannot be read at compile time" }
- shufflevector!(int4, int4, int, int, int, int)(0, 0, -1u, 0, 0, 0); // { dg-error "element index .-1. is out of bounds" }
- shufflevector!(int4, int4, int, int, int, int)(0, 0, 8, 0, 0, 0); // { dg-error "element index .8. is out of bounds" }
-}
-
-void test_convertvector()
-{
- convertvector!(int, int)(0); // { dg-warning "mismatch in return type" }
- convertvector!(double, int)(0); // { dg-warning "mismatch in return type" }
- convertvector!(fake4, int)(0); // { dg-warning "mismatch in return type" }
-
- convertvector!(int4, int)(0); // { dg-warning "mismatch in argument 1" }
- convertvector!(int4, double)(0); // { dg-warning "mismatch in argument 1" }
- convertvector!(int4, int4)(0);
- convertvector!(int4, short8)(0); // { dg-error "mismatch in argument 1" }
- convertvector!(int4, float4)(0);
- convertvector!(int4, byte16)(0); // { dg-error "mismatch in argument 1" }
- convertvector!(int4, fake4)(f); // { dg-warning "mismatch in argument 1" }
-
- convertvector!(short8, int)(0); // { dg-warning "mismatch in argument 1" }
- convertvector!(short8, double)(0); // { dg-warning "mismatch in argument 1" }
- convertvector!(short8, int4)(0); // { dg-error "mismatch in argument 1" }
- convertvector!(short8, short8)(0);
- convertvector!(short8, float4)(0); // { dg-error "mismatch in argument 1" }
- convertvector!(short8, byte16)(0); // { dg-error "mismatch in argument 1" }
- convertvector!(short8, fake4)(f); // { dg-warning "mismatch in argument 1" }
-
- convertvector!(float4, int)(0); // { dg-warning "mismatch in argument 1" }
- convertvector!(float4, double)(0); // { dg-warning "mismatch in argument 1" }
- convertvector!(float4, int4)(0);
- convertvector!(float4, short8)(0); // { dg-error "mismatch in argument 1" }
- convertvector!(float4, float4)(0);
- convertvector!(float4, byte16)(0); // { dg-error "mismatch in argument 1" }
- convertvector!(float4, fake4)(f); // { dg-warning "mismatch in argument 1" }
-
- convertvector!(byte16, int)(0); // { dg-warning "mismatch in argument 1" }
- convertvector!(byte16, double)(0); // { dg-warning "mismatch in argument 1" }
- convertvector!(byte16, int4)(0); // { dg-error "mismatch in argument 1" }
- convertvector!(byte16, short8)(0); // { dg-error "mismatch in argument 1" }
- convertvector!(byte16, float4)(0); // { dg-error "mismatch in argument 1" }
- convertvector!(byte16, byte16)(0);
- convertvector!(byte16, fake4)(f); // { dg-warning "mismatch in argument 1" }
-}
-
-void test_blendvector()
-{
- blendvector!(int, int, int)(0, 0, 0); // { dg-warning "mismatch in return type" }
- blendvector!(double, int, int)(0, 0, 0); // { dg-warning "mismatch in return type" }
- blendvector!(fake4, int, int)(f, 0, 0); // { dg-warning "mismatch in return type" }
-
- blendvector!(int4, int, int)(0, 0, 0); // { dg-warning "mismatch in argument 2" }
- blendvector!(int4, double, int)(0, 0, 0); // { dg-warning "mismatch in argument 2" }
- blendvector!(int4, fake4, int)(0, f, 0); // { dg-warning "mismatch in argument 2" }
-
- blendvector!(int4, int4, int)(0, 0, 0); // { dg-warning "mismatch in argument 3" }
- blendvector!(int4, int4, double)(0, 0, 0); // { dg-warning "mismatch in argument 3" }
- blendvector!(int4, int4, fake4)(0, 0, f); // { dg-warning "mismatch in argument 3" }
-
- blendvector!(int4, int4, int4)(0, 0, 0);
- blendvector!(int4, short8, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
- blendvector!(int4, float4, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
- blendvector!(int4, byte16, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
- blendvector!(int4, int4, short8)(0, 0, 0); // { dg-error "mismatch in argument 3" }
- blendvector!(int4, int4, float4)(0, 0, 0); // { dg-error "mismatch in argument 3" }
- blendvector!(int4, int4, byte16)(0, 0, 0); // { dg-error "mismatch in argument 3" }
-
- blendvector!(float4, int4, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
- blendvector!(float4, short8, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
- blendvector!(float4, float4, int4)(0, 0, 0);
- blendvector!(float4, byte16, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
- blendvector!(float4, float4, short8)(0, 0, 0); // { dg-error "mismatch in argument 3" }
- blendvector!(float4, float4, float4)(0, 0, 0); // { dg-error "mismatch in argument 3" }
- blendvector!(float4, float4, byte16)(0, 0, 0); // { dg-error "mismatch in argument 3" }
-
- blendvector!(short8, int4, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
- blendvector!(short8, short8, int4)(0, 0, 0); // { dg-error "mismatch in argument 3" }
- blendvector!(short8, float4, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
- blendvector!(short8, byte16, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
- blendvector!(short8, short8, short8)(0, 0, 0);
- blendvector!(short8, short8, float4)(0, 0, 0); // { dg-error "mismatch in argument 3" }
- blendvector!(short8, short8, byte16)(0, 0, 0); // { dg-error "mismatch in argument 3" }
-
- blendvector!(byte16, int4, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
- blendvector!(byte16, short8, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
- blendvector!(byte16, float4, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
- blendvector!(byte16, byte16, int4)(0, 0, 0); // { dg-error "mismatch in argument 3" }
- blendvector!(byte16, byte16, short8)(0, 0, 0); // { dg-error "mismatch in argument 3" }
- blendvector!(byte16, byte16, float4)(0, 0, 0); // { dg-error "mismatch in argument 3" }
- blendvector!(byte16, byte16, byte16)(0, 0, 0);
-}
-
// The following declarations of the simd intrinsics are without any guards
// to verify `d/intrinsics.cc` is doing checks to prevent invalid lowerings.
V loadUnaligned(V)(const V*);
V storeUnaligned(V)(V*, V);
-
-V0 shuffle(V0, V1, M)(V0, V1, M);
-
-// Use overloads to test different argument positions.
-template E(V) { alias typeof(V.array[0]) E; }
-enum isV(T) = is(T : __vector(V[N]), V, size_t N);
-
-__vector(E!V1[M.length]) shufflevector(V1, V2, M...)(V1, V2, M) if (isV!V1 && !isV!V2);
-__vector(E!V2[M.length]) shufflevector(V1, V2, M...)(V1, V2, M) if (isV!V2 && !isV!V1);
-__vector(E!V1[M.length]) shufflevector(V1, V2, M...)(V1, V2, M) if (isV!V1 && isV!V2);
-
-V convertvector(V, T)(T);
-V0 blendvector(V0, V1, M)(V0, V1, M);
--- /dev/null
+// { dg-additional-options "-mavx" { target avx_runtime } }
+// { dg-do compile { target { avx_runtime || vect_sizes_16B_8B } } }
+module gcc.simd;
+
+alias int4 = __vector(int[4]);
+alias short8 = __vector(short[8]);
+alias float4 = __vector(float[4]);
+alias byte16 = __vector(byte[16]);
+struct fake4 { int[4] v; }
+enum f = fake4();
+
+void test_shuffle()
+{
+ shuffle!(int, int, int)(0, 0, 0); // { dg-warning "mismatch in return type" }
+ shuffle!(double, int, int)(0, 0, 0); // { dg-warning "mismatch in return type" }
+ shuffle!(fake4, int, int)(f, 0, 0); // { dg-warning "mismatch in return type" }
+
+ shuffle!(int4, int, int)(0, 0, 0); // { dg-warning "mismatch in argument 2" }
+ shuffle!(int4, double, int)(0, 0, 0); // { dg-warning "mismatch in argument 2" }
+ shuffle!(int4, fake4, int)(0, f, 0); // { dg-warning "mismatch in argument 2" }
+
+ shuffle!(int4, int4, int)(0, 0, 0); // { dg-warning "mismatch in argument 3" }
+ shuffle!(int4, int4, double)(0, 0, 0); // { dg-warning "mismatch in argument 3" }
+ shuffle!(int4, int4, fake4)(0, 0, f); // { dg-warning "mismatch in argument 3" }
+
+ shuffle!(int4, int4, int4)(0, 0, 0);
+ shuffle!(int4, short8, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
+ shuffle!(int4, float4, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
+ shuffle!(int4, byte16, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
+ shuffle!(int4, int4, short8)(0, 0, 0); // { dg-error "mismatch in argument 3" }
+ shuffle!(int4, int4, float4)(0, 0, 0); // { dg-error "mismatch in argument 3" }
+ shuffle!(int4, int4, byte16)(0, 0, 0); // { dg-error "mismatch in argument 3" }
+
+ shuffle!(float4, int4, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
+ shuffle!(float4, short8, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
+ shuffle!(float4, float4, int4)(0, 0, 0);
+ shuffle!(float4, byte16, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
+ shuffle!(float4, float4, short8)(0, 0, 0); // { dg-error "mismatch in argument 3" }
+ shuffle!(float4, float4, float4)(0, 0, 0); // { dg-error "mismatch in argument 3" }
+ shuffle!(float4, float4, byte16)(0, 0, 0); // { dg-error "mismatch in argument 3" }
+
+ shuffle!(short8, int4, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
+ shuffle!(short8, short8, int4)(0, 0, 0); // { dg-error "mismatch in argument 3" }
+ shuffle!(short8, float4, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
+ shuffle!(short8, byte16, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
+ shuffle!(short8, short8, short8)(0, 0, 0);
+ shuffle!(short8, short8, float4)(0, 0, 0); // { dg-error "mismatch in argument 3" }
+ shuffle!(short8, short8, byte16)(0, 0, 0); // { dg-error "mismatch in argument 3" }
+
+ shuffle!(byte16, int4, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
+ shuffle!(byte16, short8, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
+ shuffle!(byte16, float4, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
+ shuffle!(byte16, byte16, int4)(0, 0, 0); // { dg-error "mismatch in argument 3" }
+ shuffle!(byte16, byte16, short8)(0, 0, 0); // { dg-error "mismatch in argument 3" }
+ shuffle!(byte16, byte16, float4)(0, 0, 0); // { dg-error "mismatch in argument 3" }
+ shuffle!(byte16, byte16, byte16)(0, 0, 0);
+}
+
+// The following declarations of the simd intrinsics are without any guards
+// to verify `d/intrinsics.cc` is doing checks to prevent invalid lowerings.
+V0 shuffle(V0, V1, M)(V0, V1, M);
--- /dev/null
+// { dg-additional-options "-mavx" { target avx_runtime } }
+// { dg-do compile { target { avx_runtime || vect_sizes_16B_8B } } }
+module gcc.simd;
+
+alias int4 = __vector(int[4]);
+alias short8 = __vector(short[8]);
+alias float4 = __vector(float[4]);
+alias byte16 = __vector(byte[16]);
+struct fake4 { int[4] v; }
+enum f = fake4();
+
+void test_shufflevector()
+{
+ shufflevector!(int, int4, int, int, int, int)(0, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 1" }
+ shufflevector!(double, int4, int, int, int, int)(0, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 1" }
+ shufflevector!(fake4, int4, int, int, int, int)(f, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 1" }
+
+ shufflevector!(int4, int, int, int, int, int)(0, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 2" }
+ shufflevector!(int4, double, int, int, int, int)(0, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 2" }
+ shufflevector!(int4, int4, int, int, int, int)(0, 0, 0, 0, 0, 0);
+ shufflevector!(int4, short8, int, int, int, int)(0, 0, 0, 0, 0, 0); // { dg-error "mismatch in argument 2" }
+ shufflevector!(int4, float4, int, int, int, int)(0, 0, 0, 0, 0, 0); // { dg-error "mismatch in argument 2" }
+ shufflevector!(int4, byte16, int, int, int, int)(0, 0, 0, 0, 0, 0); // { dg-error "mismatch in argument 2" }
+ shufflevector!(int4, fake4, int, int, int, int)(0, f, 0, 0, 0, 0); // { dg-warning "mismatch in argument 2" }
+
+ shufflevector!(int4, int4, double, int, int, int)(0, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 3" }
+ shufflevector!(int4, int4, int4, int, int, int)(0, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 3" }
+ shufflevector!(int4, int4, short8, int, int, int)(0, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 3" }
+ shufflevector!(int4, int4, float4, int, int, int)(0, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 3" }
+ shufflevector!(int4, int4, byte16, int, int, int)(0, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 3" }
+
+ shufflevector!(int4, int4, int, double, int, int)(0, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 4" }
+ shufflevector!(int4, int4, int, int, double, int)(0, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 5" }
+ shufflevector!(int4, int4, int, int, int, double)(0, 0, 0, 0, 0, 0); // { dg-warning "mismatch in argument 6" }
+
+ int i;
+ shufflevector!(int4, int4, int, int, int, int)(0, 0, i, 0, 0, 0); // { dg-error "argument .i. cannot be read at compile time" }
+ shufflevector!(int4, int4, int, int, int, int)(0, 0, -1u, 0, 0, 0); // { dg-error "element index .-1. is out of bounds" }
+ shufflevector!(int4, int4, int, int, int, int)(0, 0, 8, 0, 0, 0); // { dg-error "element index .8. is out of bounds" }
+}
+
+// The following declarations of the simd intrinsics are without any guards
+// to verify `d/intrinsics.cc` is doing checks to prevent invalid lowerings.
+
+// Use overloads to test different argument positions.
+template E(V) { alias typeof(V.array[0]) E; }
+enum isV(T) = is(T : __vector(V[N]), V, size_t N);
+
+__vector(E!V1[M.length]) shufflevector(V1, V2, M...)(V1, V2, M) if (isV!V1 && !isV!V2);
+__vector(E!V2[M.length]) shufflevector(V1, V2, M...)(V1, V2, M) if (isV!V2 && !isV!V1);
+__vector(E!V1[M.length]) shufflevector(V1, V2, M...)(V1, V2, M) if (isV!V1 && isV!V2);
--- /dev/null
+// { dg-additional-options "-mavx" { target avx_runtime } }
+// { dg-do compile { target { avx_runtime || vect_sizes_16B_8B } } }
+module gcc.simd;
+
+alias int4 = __vector(int[4]);
+alias short8 = __vector(short[8]);
+alias float4 = __vector(float[4]);
+alias byte16 = __vector(byte[16]);
+struct fake4 { int[4] v; }
+enum f = fake4();
+
+void test_convertvector()
+{
+ convertvector!(int, int)(0); // { dg-warning "mismatch in return type" }
+ convertvector!(double, int)(0); // { dg-warning "mismatch in return type" }
+ convertvector!(fake4, int)(0); // { dg-warning "mismatch in return type" }
+
+ convertvector!(int4, int)(0); // { dg-warning "mismatch in argument 1" }
+ convertvector!(int4, double)(0); // { dg-warning "mismatch in argument 1" }
+ convertvector!(int4, int4)(0);
+ convertvector!(int4, short8)(0); // { dg-error "mismatch in argument 1" }
+ convertvector!(int4, float4)(0);
+ convertvector!(int4, byte16)(0); // { dg-error "mismatch in argument 1" }
+ convertvector!(int4, fake4)(f); // { dg-warning "mismatch in argument 1" }
+
+ convertvector!(short8, int)(0); // { dg-warning "mismatch in argument 1" }
+ convertvector!(short8, double)(0); // { dg-warning "mismatch in argument 1" }
+ convertvector!(short8, int4)(0); // { dg-error "mismatch in argument 1" }
+ convertvector!(short8, short8)(0);
+ convertvector!(short8, float4)(0); // { dg-error "mismatch in argument 1" }
+ convertvector!(short8, byte16)(0); // { dg-error "mismatch in argument 1" }
+ convertvector!(short8, fake4)(f); // { dg-warning "mismatch in argument 1" }
+
+ convertvector!(float4, int)(0); // { dg-warning "mismatch in argument 1" }
+ convertvector!(float4, double)(0); // { dg-warning "mismatch in argument 1" }
+ convertvector!(float4, int4)(0);
+ convertvector!(float4, short8)(0); // { dg-error "mismatch in argument 1" }
+ convertvector!(float4, float4)(0);
+ convertvector!(float4, byte16)(0); // { dg-error "mismatch in argument 1" }
+ convertvector!(float4, fake4)(f); // { dg-warning "mismatch in argument 1" }
+
+ convertvector!(byte16, int)(0); // { dg-warning "mismatch in argument 1" }
+ convertvector!(byte16, double)(0); // { dg-warning "mismatch in argument 1" }
+ convertvector!(byte16, int4)(0); // { dg-error "mismatch in argument 1" }
+ convertvector!(byte16, short8)(0); // { dg-error "mismatch in argument 1" }
+ convertvector!(byte16, float4)(0); // { dg-error "mismatch in argument 1" }
+ convertvector!(byte16, byte16)(0);
+ convertvector!(byte16, fake4)(f); // { dg-warning "mismatch in argument 1" }
+}
+
+// The following declarations of the simd intrinsics are without any guards
+// to verify `d/intrinsics.cc` is doing checks to prevent invalid lowerings.
+V convertvector(V, T)(T);
--- /dev/null
+// { dg-additional-options "-mavx" { target avx_runtime } }
+// { dg-do compile { target { avx_runtime || vect_sizes_16B_8B } } }
+module gcc.simd;
+
+alias int4 = __vector(int[4]);
+alias short8 = __vector(short[8]);
+alias float4 = __vector(float[4]);
+alias byte16 = __vector(byte[16]);
+struct fake4 { int[4] v; }
+enum f = fake4();
+
+void test_blendvector()
+{
+ blendvector!(int, int, int)(0, 0, 0); // { dg-warning "mismatch in return type" }
+ blendvector!(double, int, int)(0, 0, 0); // { dg-warning "mismatch in return type" }
+ blendvector!(fake4, int, int)(f, 0, 0); // { dg-warning "mismatch in return type" }
+
+ blendvector!(int4, int, int)(0, 0, 0); // { dg-warning "mismatch in argument 2" }
+ blendvector!(int4, double, int)(0, 0, 0); // { dg-warning "mismatch in argument 2" }
+ blendvector!(int4, fake4, int)(0, f, 0); // { dg-warning "mismatch in argument 2" }
+
+ blendvector!(int4, int4, int)(0, 0, 0); // { dg-warning "mismatch in argument 3" }
+ blendvector!(int4, int4, double)(0, 0, 0); // { dg-warning "mismatch in argument 3" }
+ blendvector!(int4, int4, fake4)(0, 0, f); // { dg-warning "mismatch in argument 3" }
+
+ blendvector!(int4, int4, int4)(0, 0, 0);
+ blendvector!(int4, short8, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
+ blendvector!(int4, float4, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
+ blendvector!(int4, byte16, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
+ blendvector!(int4, int4, short8)(0, 0, 0); // { dg-error "mismatch in argument 3" }
+ blendvector!(int4, int4, float4)(0, 0, 0); // { dg-error "mismatch in argument 3" }
+ blendvector!(int4, int4, byte16)(0, 0, 0); // { dg-error "mismatch in argument 3" }
+
+ blendvector!(float4, int4, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
+ blendvector!(float4, short8, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
+ blendvector!(float4, float4, int4)(0, 0, 0);
+ blendvector!(float4, byte16, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
+ blendvector!(float4, float4, short8)(0, 0, 0); // { dg-error "mismatch in argument 3" }
+ blendvector!(float4, float4, float4)(0, 0, 0); // { dg-error "mismatch in argument 3" }
+ blendvector!(float4, float4, byte16)(0, 0, 0); // { dg-error "mismatch in argument 3" }
+
+ blendvector!(short8, int4, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
+ blendvector!(short8, short8, int4)(0, 0, 0); // { dg-error "mismatch in argument 3" }
+ blendvector!(short8, float4, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
+ blendvector!(short8, byte16, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
+ blendvector!(short8, short8, short8)(0, 0, 0);
+ blendvector!(short8, short8, float4)(0, 0, 0); // { dg-error "mismatch in argument 3" }
+ blendvector!(short8, short8, byte16)(0, 0, 0); // { dg-error "mismatch in argument 3" }
+
+ blendvector!(byte16, int4, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
+ blendvector!(byte16, short8, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
+ blendvector!(byte16, float4, int4)(0, 0, 0); // { dg-error "mismatch in argument 2" }
+ blendvector!(byte16, byte16, int4)(0, 0, 0); // { dg-error "mismatch in argument 3" }
+ blendvector!(byte16, byte16, short8)(0, 0, 0); // { dg-error "mismatch in argument 3" }
+ blendvector!(byte16, byte16, float4)(0, 0, 0); // { dg-error "mismatch in argument 3" }
+ blendvector!(byte16, byte16, byte16)(0, 0, 0);
+}
+
+// The following declarations of the simd intrinsics are without any guards
+// to verify `d/intrinsics.cc` is doing checks to prevent invalid lowerings.
+V0 blendvector(V0, V1, M)(V0, V1, M);