]> git.ipfire.org Git - thirdparty/asterisk.git/commitdiff
app_broadcast: Add Broadcast application
authorNaveen Albert <asterisk@phreaknet.org>
Mon, 15 Aug 2022 20:04:38 +0000 (20:04 +0000)
committerGeorge Joseph <gjoseph@digium.com>
Thu, 5 Jan 2023 12:12:08 +0000 (06:12 -0600)
Adds a new application, Broadcast, which can be used for
one-to-many transmission and many-to-one reception of
channel audio in Asterisk. This is similar to ChanSpy,
except it is designed for multiple channel targets instead
of a single one. This can make certain kinds of audio
manipulation more efficient and streamlined. New kinds
of audio injection impossible with ChanSpy are also made
possible.

ASTERISK-30180 #close

Change-Id: I7ba72f765dbab9b58deeae028baca3f4f8377726

apps/app_broadcast.c [new file with mode: 0644]
doc/CHANGES-staging/app_broadcast.txt [new file with mode: 0644]

diff --git a/apps/app_broadcast.c b/apps/app_broadcast.c
new file mode 100644 (file)
index 0000000..de4b81d
--- /dev/null
@@ -0,0 +1,619 @@
+/*
+ * Asterisk -- An open source telephony toolkit.
+ *
+ * Copyright (C) 2022, Naveen Albert
+ *
+ * See http://www.asterisk.org for more information about
+ * the Asterisk project. Please do not directly contact
+ * any of the maintainers of this project for assistance;
+ * the project provides a web site, mailing lists and IRC
+ * channels for your use.
+ *
+ * This program is free software, distributed under the terms of
+ * the GNU General Public License Version 2. See the LICENSE file
+ * at the top of the source tree.
+ */
+
+/*! \file
+ *
+ * \brief Channel audio broadcasting
+ *
+ * \author Naveen Albert <asterisk@phreaknet.org>
+ *
+ * \ingroup applications
+ */
+
+/*** MODULEINFO
+       <support_level>extended</support_level>
+ ***/
+
+#include "asterisk.h"
+
+#include <ctype.h>
+#include <errno.h>
+
+#include "asterisk/channel.h"
+#include "asterisk/audiohook.h"
+#include "asterisk/app.h"
+#include "asterisk/utils.h"
+#include "asterisk/pbx.h"
+#include "asterisk/module.h"
+#include "asterisk/lock.h"
+#include "asterisk/options.h"
+#include "asterisk/autochan.h"
+#include "asterisk/format_cache.h"
+#include "asterisk/cli.h" /* use ESS macro */
+
+/*** DOCUMENTATION
+       <application name="Broadcast" language="en_US">
+               <synopsis>
+                       Transmit or receive audio to or from multiple channels simultaneously
+               </synopsis>
+               <syntax>
+                       <parameter name="options">
+                               <optionlist>
+                                       <option name="b">
+                                               <para>In addition to broadcasting to target channels, also
+                                               broadcast to any channels to which target channels are bridged.</para>
+                                       </option>
+                                       <option name="l">
+                                               <para>Allow usage of a long queue to store audio frames.</para>
+                                               <note><para>This may introduce some delay in the received audio feed, but will improve the audio quality.</para></note>
+                                       </option>
+                                       <option name="o">
+                                               <para>Do not mix streams when combining audio from target channels (only applies with s option).</para>
+                                       </option>
+                                       <option name="r">
+                                               <para>Feed frames to barge channels in "reverse" by injecting them into the primary channel's read queue instead.</para>
+                                               <para>This option is required for barge to work in a n-party bridge (but not for 2-party bridges). Alternately, you
+                                               can add an intermediate channel by using a non-optimized Local channel, so that the target channel is bridged with
+                                               a single channel that is connected to the bridge, but it is recommended this option be used instead.</para>
+                                               <para>Note that this option will always feed injected audio to the other party, regardless of whether the target
+                                               channel is bridged or not.</para>
+                                       </option>
+                                       <option name="s">
+                                               <para>Rather than broadcast audio to a bunch of channels, receive the combined audio from the target channels.</para>
+                                       </option>
+                                       <option name="w">
+                                               <para>Broadcast audio received on this channel to other channels.</para>
+                                       </option>
+                               </optionlist>
+                       </parameter>
+                       <parameter name="channels" required="true" argsep=",">
+                               <para>List of channels for broadcast targets.</para>
+                               <para>Channel names must be the full channel names, not merely device names.</para>
+                               <para>Broadcasting will continue until the broadcasting channel hangs up or all target channels have hung up.</para>
+                       </parameter>
+               </syntax>
+               <description>
+                       <para>This application can be used to broadcast audio to multiple channels at once.
+                       Any audio received on this channel will be transmitted to all of the specified channels and, optionally, their bridged peers.</para>
+                       <para>It can also be used to aggregate audio from multiple channels at once.
+                       Any audio on any of the specified channels, and optionally their bridged peers, will be transmitted to this channel.</para>
+                       <para>Execution of the application continues until either the broadcasting channel hangs up
+                       or all specified channels have hung up.</para>
+                       <para>This application is used for one-to-many and many-to-one audio applications where
+                       bridge mixing cannot be done synchronously on all the involved channels.
+                       This is primarily useful for injecting the same audio stream into multiple channels at once,
+                       or doing the reverse, combining the audio from multiple channels into a single stream.
+                       This contrasts with using a separate injection channel for each target channel and/or
+                       using a conference bridge.</para>
+                       <para>The channel running the Broadcast application must do so synchronously. The specified channels,
+                       however, may be doing other things.</para>
+                       <example title="Broadcast received audio to three channels and their bridged peers">
+                       same => n,Broadcast(wb,DAHDI/1,DAHDI/3,PJSIP/doorphone)
+                       </example>
+                       <example title="Broadcast received audio to three channels, only">
+                       same => n,Broadcast(w,DAHDI/1,DAHDI/3,PJSIP/doorphone)
+                       </example>
+                       <example title="Combine audio from three channels and their bridged peers to us">
+                       same => n,Broadcast(s,DAHDI/1,DAHDI/3,PJSIP/doorphone)
+                       </example>
+                       <example title="Combine audio from three channels to us">
+                       same => n,Broadcast(so,DAHDI/1,DAHDI/3,PJSIP/doorphone)
+                       </example>
+                       <example title="Two-way audio with a bunch of channels">
+                       same => n,Broadcast(wbso,DAHDI/1,DAHDI/3,PJSIP/doorphone)
+                       </example>
+                       <para>Note that in the last example above, this is NOT the same as a conference bridge.
+                       The specified channels are not audible to each other, only to the channel running the
+                       Broadcast application. The two-way audio is only between the broadcasting channel and
+                       each of the specified channels, individually.</para>
+               </description>
+               <see-also>
+                       <ref type="application">ChanSpy</ref>
+               </see-also>
+       </application>
+ ***/
+
+static const char app_broadcast[] = "Broadcast";
+
+enum {
+       OPTION_READONLY          = (1 << 0),    /* Don't mix the two channels */
+       OPTION_BARGE             = (1 << 1),    /* Barge mode (whisper to both channels) */
+       OPTION_LONG_QUEUE        = (1 << 2),    /* Allow usage of a long queue to store audio frames. */
+       OPTION_WHISPER           = (1 << 3),
+       OPTION_SPY               = (1 << 4),
+       OPTION_REVERSE_FEED      = (1 << 5),
+       OPTION_ANSWER_WARN       = (1 << 6),    /* Internal flag, not set by user */
+};
+
+AST_APP_OPTIONS(spy_opts, {
+       AST_APP_OPTION('b', OPTION_BARGE),
+       AST_APP_OPTION('l', OPTION_LONG_QUEUE),
+       AST_APP_OPTION('o', OPTION_READONLY),
+       AST_APP_OPTION('r', OPTION_REVERSE_FEED),
+       AST_APP_OPTION('s', OPTION_SPY),
+       AST_APP_OPTION('w', OPTION_WHISPER),
+});
+
+struct multi_autochan {
+       char *name;
+       struct ast_autochan *autochan;
+       struct ast_autochan *bridge_autochan;
+       struct ast_audiohook whisper_audiohook;
+       struct ast_audiohook bridge_whisper_audiohook;
+       struct ast_audiohook spy_audiohook;
+       unsigned int connected:1;
+       unsigned int bridge_connected:1;
+       unsigned int spying:1;
+       AST_LIST_ENTRY(multi_autochan) entry;   /*!< Next record */
+};
+
+AST_RWLIST_HEAD(multi_autochan_list, multi_autochan);
+
+struct multi_spy {
+       struct multi_autochan_list *chanlist;
+       unsigned int readonly:1;
+};
+
+static void *spy_alloc(struct ast_channel *chan, void *data)
+{
+       return data; /* just store the data pointer in the channel structure */
+}
+
+static void spy_release(struct ast_channel *chan, void *data)
+{
+       return; /* nothing to do */
+}
+
+static int spy_generate(struct ast_channel *chan, void *data, int len, int samples)
+{
+       struct multi_spy *multispy = data;
+       struct multi_autochan_list *chanlist = multispy->chanlist;
+       struct multi_autochan *mac;
+       struct ast_frame *f;
+       short *data1, *data2;
+       int res, i;
+
+       /* All the frames we get are slin, so they will all have the same number of samples. */
+       static const int num_samples = 160;
+       short combine_buf[num_samples];
+       struct ast_frame wf = {
+               .frametype = AST_FRAME_VOICE,
+               .offset = 0,
+               .subclass.format = ast_format_slin,
+               .datalen = num_samples * 2,
+               .samples = num_samples,
+               .src = __FUNCTION__,
+       };
+
+       memset(&combine_buf, 0, sizeof(combine_buf));
+       wf.data.ptr = combine_buf;
+
+       AST_RWLIST_WRLOCK(chanlist);
+       AST_RWLIST_TRAVERSE_SAFE_BEGIN(chanlist, mac, entry) {
+               ast_audiohook_lock(&mac->spy_audiohook);
+               if (mac->spy_audiohook.status != AST_AUDIOHOOK_STATUS_RUNNING) {
+                       ast_audiohook_unlock(&mac->spy_audiohook); /* Channel is already gone more than likely, the broadcasting channel will clean this up. */
+                       continue;
+               }
+
+               if (multispy->readonly) { /* Option 'o' was set, so don't mix channel audio */
+                       f = ast_audiohook_read_frame(&mac->spy_audiohook, samples, AST_AUDIOHOOK_DIRECTION_READ, ast_format_slin);
+               } else {
+                       f = ast_audiohook_read_frame(&mac->spy_audiohook, samples, AST_AUDIOHOOK_DIRECTION_BOTH, ast_format_slin);
+               }
+               ast_audiohook_unlock(&mac->spy_audiohook);
+
+               if (!f) {
+                       continue; /* No frame? No problem. */
+               }
+
+               /* Mix the samples. */
+               for (i = 0, data1 = combine_buf, data2 = f->data.ptr; i < num_samples; i++, data1++, data2++) {
+                       ast_slinear_saturated_add(data1, data2);
+               }
+               ast_frfree(f);
+       }
+       AST_RWLIST_TRAVERSE_SAFE_END;
+       AST_RWLIST_UNLOCK(chanlist);
+
+       res = ast_write(chan, &wf);
+       ast_frfree(&wf);
+
+       return res;
+}
+
+static struct ast_generator spygen = {
+       .alloc = spy_alloc,
+       .release = spy_release,
+       .generate = spy_generate,
+};
+
+static int start_spying(struct ast_autochan *autochan, const char *spychan_name, struct ast_audiohook *audiohook, struct ast_flags *flags)
+{
+       int res;
+
+       ast_autochan_channel_lock(autochan);
+       ast_debug(1, "Attaching spy channel %s to %s\n", spychan_name, ast_channel_name(autochan->chan));
+
+       if (ast_test_flag(flags, OPTION_READONLY)) {
+               ast_set_flag(audiohook, AST_AUDIOHOOK_MUTE_WRITE);
+       } else {
+               ast_set_flag(audiohook, AST_AUDIOHOOK_TRIGGER_SYNC);
+       }
+       if (ast_test_flag(flags, OPTION_LONG_QUEUE)) {
+               ast_debug(2, "Using a long queue to store audio frames in spy audiohook\n");
+       } else {
+               ast_set_flag(audiohook, AST_AUDIOHOOK_SMALL_QUEUE);
+       }
+       res = ast_audiohook_attach(autochan->chan, audiohook);
+       ast_autochan_channel_unlock(autochan);
+       return res;
+}
+
+static int attach_barge(struct ast_autochan *spyee_autochan, struct ast_autochan **spyee_bridge_autochan,
+       struct ast_audiohook *bridge_whisper_audiohook, const char *spyer_name, const char *name, struct ast_flags *flags)
+{
+       int retval = 0;
+       struct ast_autochan *internal_bridge_autochan;
+       struct ast_channel *spyee_chan;
+       RAII_VAR(struct ast_channel *, bridged, NULL, ast_channel_cleanup);
+
+       ast_autochan_channel_lock(spyee_autochan);
+       spyee_chan = ast_channel_ref(spyee_autochan->chan);
+       ast_autochan_channel_unlock(spyee_autochan);
+
+       /* Note that ast_channel_bridge_peer only returns non-NULL for 2-party bridges, not n-party bridges (e.g. ConfBridge) */
+       bridged = ast_channel_bridge_peer(spyee_chan);
+       ast_channel_unref(spyee_chan);
+       if (!bridged) {
+               ast_debug(9, "Channel %s is not yet bridged, unable to setup barge\n", ast_channel_name(spyee_chan));
+               /* If we're bridged, but it's not a 2-party bridge, then we probably should have used OPTION_REVERSE_FEED. */
+               if (ast_test_flag(flags, OPTION_ANSWER_WARN) && ast_channel_is_bridged(spyee_chan)) {
+                       ast_clear_flag(flags, OPTION_ANSWER_WARN); /* Don't warn more than once. */
+                       ast_log(LOG_WARNING, "Barge failed: channel is bridged, but not to a 2-party bridge. Use the 'r' option.\n");
+               }
+               return -1;
+       }
+
+       ast_audiohook_init(bridge_whisper_audiohook, AST_AUDIOHOOK_TYPE_WHISPER, "Broadcast", 0);
+       internal_bridge_autochan = ast_autochan_setup(bridged);
+       if (!internal_bridge_autochan) {
+               return -1;
+       }
+
+       if (start_spying(internal_bridge_autochan, spyer_name, bridge_whisper_audiohook, flags)) {
+               ast_log(LOG_WARNING, "Unable to attach barge audiohook on spyee '%s'. Barge mode disabled.\n", name);
+               retval = -1;
+       }
+
+       *spyee_bridge_autochan = internal_bridge_autochan;
+       return retval;
+}
+
+static void multi_autochan_free(struct multi_autochan *mac)
+{
+       if (mac->connected) {
+               if (mac->whisper_audiohook.status != AST_AUDIOHOOK_STATUS_RUNNING) {
+                       ast_debug(2, "Whisper audiohook no longer running\n");
+               }
+               ast_audiohook_lock(&mac->whisper_audiohook);
+               ast_audiohook_detach(&mac->whisper_audiohook);
+               ast_audiohook_unlock(&mac->whisper_audiohook);
+               ast_audiohook_destroy(&mac->whisper_audiohook);
+       }
+       if (mac->bridge_connected) {
+               if (mac->bridge_whisper_audiohook.status != AST_AUDIOHOOK_STATUS_RUNNING) {
+                       ast_debug(2, "Whisper (bridged) audiohook no longer running\n");
+               }
+               ast_audiohook_lock(&mac->bridge_whisper_audiohook);
+               ast_audiohook_detach(&mac->bridge_whisper_audiohook);
+               ast_audiohook_unlock(&mac->bridge_whisper_audiohook);
+               ast_audiohook_destroy(&mac->bridge_whisper_audiohook);
+       }
+       if (mac->spying) {
+               if (mac->spy_audiohook.status != AST_AUDIOHOOK_STATUS_RUNNING) {
+                       ast_debug(2, "Spy audiohook no longer running\n");
+               }
+               ast_audiohook_lock(&mac->spy_audiohook);
+               ast_audiohook_detach(&mac->spy_audiohook);
+               ast_audiohook_unlock(&mac->spy_audiohook);
+               ast_audiohook_destroy(&mac->spy_audiohook);
+       }
+       if (mac->name) {
+               int total = mac->connected + mac->bridge_connected + mac->spying;
+               ast_debug(1, "Removing channel %s from target list (%d hook%s)\n", mac->name, total, ESS(total));
+               ast_free(mac->name);
+       }
+       if (mac->autochan) {
+               ast_autochan_destroy(mac->autochan);
+       }
+       if (mac->bridge_autochan) {
+               ast_autochan_destroy(mac->bridge_autochan);
+       }
+       ast_free(mac);
+}
+
+static int do_broadcast(struct ast_channel *chan, struct ast_flags *flags, const char *channels)
+{
+       int res = 0;
+       struct ast_frame *f;
+       struct ast_silence_generator *silgen = NULL;
+       struct multi_spy multispy;
+       struct multi_autochan_list chanlist;
+       struct multi_autochan *mac;
+       int numchans = 0;
+       int readonly = ast_test_flag(flags, OPTION_READONLY) ? 1 : 0;
+       char *next, *chansdup = ast_strdupa(channels);
+
+       AST_RWLIST_HEAD_INIT(&chanlist);
+       ast_channel_set_flag(chan, AST_FLAG_SPYING);
+
+       ast_set_flag(flags, OPTION_ANSWER_WARN); /* Initialize answer warn to 1 */
+
+       /* Hey, look ma, no list lock needed! Sometimes, it's nice to not have to share... */
+
+       /* Build a list of targets */
+       while ((next = strsep(&chansdup, ","))) {
+               struct ast_channel *ochan;
+               if (ast_strlen_zero(next)) {
+                       continue;
+               }
+               if (!strcmp(next, ast_channel_name(chan))) {
+                       ast_log(LOG_WARNING, "Refusing to broadcast to ourself: %s\n", next);
+                       continue;
+               }
+               ochan = ast_channel_get_by_name(next);
+               if (!ochan) {
+                       ast_log(LOG_WARNING, "No such channel: %s\n", next);
+                       continue;
+               }
+               /* Append to end of list. */
+               if (!(mac = ast_calloc(1, sizeof(*mac)))) {
+                       ast_log(LOG_WARNING, "Multi autochan allocation failure\n");
+                       continue;
+               }
+               mac->name = ast_strdup(next);
+               mac->autochan = ast_autochan_setup(ochan);
+               if (!mac->name || !mac->autochan) {
+                       multi_autochan_free(mac);
+                       continue;
+               }
+               if (ast_test_flag(flags, OPTION_WHISPER)) {
+                       mac->connected = 1;
+                       ast_audiohook_init(&mac->whisper_audiohook, AST_AUDIOHOOK_TYPE_WHISPER, "Broadcast", 0);
+                       /* Inject audio from our channel to this target. */
+                       if (start_spying(mac->autochan, next, &mac->whisper_audiohook, flags)) {
+                               ast_log(LOG_WARNING, "Unable to attach whisper audiohook to %s\n", next);
+                               multi_autochan_free(mac);
+                               continue;
+                       }
+               }
+               if (ast_test_flag(flags, OPTION_SPY)) {
+                       mac->spying = 1;
+                       ast_audiohook_init(&mac->spy_audiohook, AST_AUDIOHOOK_TYPE_SPY, "Broadcast", 0);
+                       if (start_spying(mac->autochan, next, &mac->spy_audiohook, flags)) {
+                               ast_log(LOG_WARNING, "Unable to attach spy audiohook to %s\n", next);
+                               multi_autochan_free(mac);
+                               continue;
+                       }
+               }
+               AST_RWLIST_INSERT_TAIL(&chanlist, mac, entry);
+               numchans++;
+               ochan = ast_channel_unref(ochan);
+       }
+
+       ast_verb(4, "Broadcasting to %d channel%s on %s\n", numchans, ESS(numchans), ast_channel_name(chan));
+       ast_debug(1, "Broadcasting: (TX->1) whisper=%d, (TX->2) barge=%d, (RX<-%d) spy=%d (%s)\n",
+               ast_test_flag(flags, OPTION_WHISPER) ? 1 : 0,
+               ast_test_flag(flags, OPTION_BARGE) ? 1 : 0,
+               readonly ? 1 : 2,
+               ast_test_flag(flags, OPTION_SPY) ? 1 : 0,
+               readonly ? "single" : "both");
+
+       if (ast_test_flag(flags, OPTION_SPY)) {
+               multispy.chanlist = &chanlist;
+               multispy.readonly = readonly;
+               ast_activate_generator(chan, &spygen, &multispy);
+       } else {
+               /* We're not expecting to read any audio, just broadcast audio to a bunch of other channels. */
+               silgen = ast_channel_start_silence_generator(chan);
+       }
+
+       while (numchans && ast_waitfor(chan, -1) > 0) {
+               int fres = 0;
+               f = ast_read(chan);
+               if (!f) {
+                       ast_debug(1, "Channel %s must have hung up\n", ast_channel_name(chan));
+                       res = -1;
+                       break;
+               }
+               if (f->frametype != AST_FRAME_VOICE) { /* Ignore any non-voice frames */
+                       ast_frfree(f);
+                       continue;
+               }
+               /* Write the frame to all our targets. */
+               AST_RWLIST_WRLOCK(&chanlist);
+               AST_RWLIST_TRAVERSE_SAFE_BEGIN(&chanlist, mac, entry) {
+                       /* Note that if no media is received, execution is suspended, but assuming continuous or
+                        * or frequent audio on the broadcasting channel, we'll quickly enough detect hung up targets.
+                        * This isn't really an issue, just something that might be confusing at first, but this is
+                        * due to the limitation with audiohooks of using the channel for timing. */
+                       if ((ast_test_flag(flags, OPTION_WHISPER) && mac->whisper_audiohook.status != AST_AUDIOHOOK_STATUS_RUNNING)
+                               || (ast_test_flag(flags, OPTION_SPY) && mac->spy_audiohook.status != AST_AUDIOHOOK_STATUS_RUNNING)
+                               || (mac->bridge_connected && ast_test_flag(flags, OPTION_BARGE) && mac->bridge_whisper_audiohook.status != AST_AUDIOHOOK_STATUS_RUNNING)) {
+                               /* Even if we're spying only and not actually broadcasting audio, we need to detect channel hangup. */
+                               AST_RWLIST_REMOVE_CURRENT(entry);
+                               ast_debug(2, "Looks like %s has hung up\n", mac->name);
+                               multi_autochan_free(mac);
+                               numchans--;
+                               ast_debug(2, "%d channel%s remaining in broadcast on %s\n", numchans, ESS(numchans), ast_channel_name(chan));
+                               continue;
+                       }
+
+                       if (ast_test_flag(flags, OPTION_WHISPER)) {
+                               ast_audiohook_lock(&mac->whisper_audiohook);
+                               fres |= ast_audiohook_write_frame(&mac->whisper_audiohook, AST_AUDIOHOOK_DIRECTION_WRITE, f);
+                               ast_audiohook_unlock(&mac->whisper_audiohook);
+                       }
+
+                       if (ast_test_flag(flags, OPTION_BARGE)) {
+                               /* This hook lets us inject audio into the channel that the spyee is currently
+                                * bridged with. If the spyee isn't bridged with anything yet, nothing will
+                                * be attached and we'll need to continue attempting to attach the barge
+                                * audio hook.
+                                * The exception to this is if we are emulating barge by doing it "directly",
+                                * that is injecting the frames onto this channel's read queue, rather than
+                                * its bridged peer's write queue, then skip this. We only do one or the other. */
+                               if (!ast_test_flag(flags, OPTION_REVERSE_FEED) && !mac->bridge_connected && !attach_barge(mac->autochan, &mac->bridge_autochan,
+                                               &mac->bridge_whisper_audiohook, ast_channel_name(chan), mac->name, flags)) {
+                                       ast_debug(2, "Attached barge channel for %s\n", mac->name);
+                                       mac->bridge_connected = 1;
+                               }
+
+                               if (mac->bridge_connected) {
+                                       ast_audiohook_lock(&mac->bridge_whisper_audiohook);
+                                       fres |= ast_audiohook_write_frame(&mac->bridge_whisper_audiohook, AST_AUDIOHOOK_DIRECTION_WRITE, f);
+                                       ast_audiohook_unlock(&mac->bridge_whisper_audiohook);
+                               } else if (ast_test_flag(flags, OPTION_REVERSE_FEED)) {
+                                       /* So, this is really clever...
+                                        * If we're connected to an n-party bridge instead of a 2-party bridge,
+                                        * attach_barge will ALWAYS fail because we're connected to a bridge, not
+                                        * a single peer channel.
+                                        * Recall that the objective is for injected audio to be audible to both
+                                        * sides of the channel. So really, the typical way of doing this by
+                                        * directly injecting frames separately onto both channels is kind of
+                                        * bizarre to begin with, when you think about it.
+                                        *
+                                        * In other words, this is how ChanSpy and this module by default work:
+                                        * We have audio F to inject onto channels A and B, which are <= bridged =>:
+                                        * READ <- A -> WRITE <==> READ <- B -> WRITE
+                                        *            F --^                  F --^
+                                        *
+                                        * So that makes the same audio audible to both channels A and B, but
+                                        * in kind of a roundabout way. What if the bridged peer changes at
+                                        * some point, for example?
+                                        *
+                                        * While that method works for 2-party bridges, it doesn't work at all
+                                        * for an n-party bridge, so we do the thing that seems obvious to begin with:
+                                        * dump the frames onto THIS channel's read queue, and the channels will
+                                        * make their way into the bridge like any other audio from this channel,
+                                        * and everything just works perfectly, no matter what kind of bridging
+                                        * scenario is being used. At that point, we don't even care if we're
+                                        * bridged or not, and really, why should we?
+                                        *
+                                        * In other words, we do this:
+                                        * READ <- A -> WRITE <==> READ <- B -> WRITE
+                                        *                       F --^       F --^
+                                        */
+                                       ast_audiohook_lock(&mac->whisper_audiohook);
+                                       fres |= ast_audiohook_write_frame(&mac->whisper_audiohook, AST_AUDIOHOOK_DIRECTION_READ, f);
+                                       ast_audiohook_unlock(&mac->whisper_audiohook);
+                               }
+                       }
+                       if (fres) {
+                               ast_log(LOG_WARNING, "Failed to write to audiohook for %s\n", mac->name);
+                               fres = 0;
+                       }
+               }
+               AST_RWLIST_TRAVERSE_SAFE_END;
+               AST_RWLIST_UNLOCK(&chanlist);
+               ast_frfree(f);
+       }
+
+       if (!numchans) {
+               ast_debug(1, "Exiting due to all target channels having left the broadcast\n");
+       }
+
+       if (ast_test_flag(flags, OPTION_SPY)) {
+               ast_deactivate_generator(chan);
+       } else {
+               ast_channel_stop_silence_generator(chan, silgen);
+       }
+
+       /* Cleanup any remaining targets */
+       AST_RWLIST_TRAVERSE_SAFE_BEGIN(&chanlist, mac, entry) {
+               AST_RWLIST_REMOVE_CURRENT(entry);
+               multi_autochan_free(mac);
+       }
+       AST_RWLIST_TRAVERSE_SAFE_END;
+
+       ast_channel_clear_flag(chan, AST_FLAG_SPYING);
+       return res;
+}
+
+static int broadcast_exec(struct ast_channel *chan, const char *data)
+{
+       struct ast_flags flags;
+       struct ast_format *write_format;
+       int res = -1;
+       AST_DECLARE_APP_ARGS(args,
+               AST_APP_ARG(options);
+               AST_APP_ARG(channels); /* Channel list last, so we can have multiple */
+       );
+       char *parse = NULL;
+
+       if (ast_strlen_zero(data)) {
+               ast_log(LOG_WARNING, "Broadcast requires at least one channel\n");
+               return -1;
+       }
+
+       parse = ast_strdupa(data);
+       AST_STANDARD_APP_ARGS(args, parse);
+
+       if (ast_strlen_zero(args.channels)) {
+               ast_log(LOG_WARNING, "Must specify at least one channel for broadcast\n");
+               return -1;
+       }
+       if (args.options) {
+               ast_app_parse_options(spy_opts, &flags, NULL, args.options);
+       } else {
+               ast_clear_flag(&flags, AST_FLAGS_ALL);
+       }
+
+       if (!ast_test_flag(&flags, OPTION_BARGE) && !ast_test_flag(&flags, OPTION_SPY) && !ast_test_flag(&flags, OPTION_WHISPER)) {
+               ast_log(LOG_WARNING, "At least one of the b, s, or w option must be specified (provided options have no effect)\n");
+               return -1;
+       }
+
+       write_format = ao2_bump(ast_channel_writeformat(chan));
+       if (ast_set_write_format(chan, ast_format_slin) < 0) {
+               ast_log(LOG_ERROR, "Failed to set write format to slin.\n");
+               goto cleanup;
+       }
+
+       res = do_broadcast(chan, &flags, args.channels);
+
+       /* Restore previous write format */
+       if (ast_set_write_format(chan, write_format)) {
+               ast_log(LOG_ERROR, "Failed to restore write format for channel %s\n", ast_channel_name(chan));
+       }
+
+cleanup:
+       ao2_ref(write_format, -1);
+       return res;
+}
+
+static int unload_module(void)
+{
+       return ast_unregister_application(app_broadcast);
+}
+
+static int load_module(void)
+{
+       return ast_register_application_xml(app_broadcast, broadcast_exec);
+}
+
+AST_MODULE_INFO_STANDARD_EXTENDED(ASTERISK_GPL_KEY, "Channel Audio Broadcasting");
diff --git a/doc/CHANGES-staging/app_broadcast.txt b/doc/CHANGES-staging/app_broadcast.txt
new file mode 100644 (file)
index 0000000..03e6848
--- /dev/null
@@ -0,0 +1,4 @@
+Subject: app_broadcast
+
+A Broadcast application is now available which allows
+for asynchronous one-to-many and many-to-one channel audio.