The multiple inheritance here was slightly overkill, and it also appears to
trigger a MSVC bug when writing through the pointer to member.
/*
- * Copyright (c) 2015, Intel Corporation
+ * Copyright (c) 2015-2016, Intel Corporation
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
/**
* \brief Encapsulates min/max depths relative to all of our special vertices.
*/
-struct NFAVertexBidiDepth : NFAVertexDepth, NFAVertexRevDepth {
+struct NFAVertexBidiDepth {
+ DepthMinMax fromStart;
+ DepthMinMax fromStartDotStar;
+ DepthMinMax toAccept;
+ DepthMinMax toAcceptEod;
};
/**