#define COLOR_CANVAS COLOR_TRANSPARENT
// Use a dark grey for the font
-#define COLOR_FONT COLOR_DARK_GREY
+#define COLOR_FONT "#495273"
// Use a light grey for the axis, frame and grid
-#define COLOR_AXIS "#aaaaaa"
-#define COLOR_FRAME "#dddddd"
-#define COLOR_GRID "#eeeeee"
+#define COLOR_AXIS COLOR_COOL_GREY
+#define COLOR_FRAME COLOR_DARK_GREY
+#define COLOR_GRID "#d0d7e0"
/*
Define some colours with a special meaning...
// Limits - When there is a floor/ceiling to resource usage
#define COLOR_MINIMUM COLOR_FRESH_LIME
#define COLOR_MAXIMUM COLOR_SOFT_RED
-#define COLOR_LIMIT COLOR_MAXIMUM
+#define COLOR_LIMIT COLOR_CLEAN_AMBER
// Signal
#define COLOR_SIGNAL_STRONG COLOR_CLEAN_GREEN