When a fault occurs, the connection is abandoned, reestablished, and any
pending operations are retried. The OSD client tracks the progress of a
sparse-read reply using a separate state machine, largely independent of
the messenger's state.
If a connection is lost mid-payload or the sparse-read state machine
returns an error, the sparse-read state is not reset. The OSD client
will then interpret the beginning of a new reply as the continuation of
the old one. If this makes the sparse-read machinery enter a failure
state, it may never recover, producing loops like:
libceph: [0] got 0 extents
libceph: data len
142248331 != extent len 0
libceph: osd0 (1)...:6801 socket error on read
libceph: data len
142248331 != extent len 0
libceph: osd0 (1)...:6801 socket error on read
Therefore, reset the sparse-read state in osd_fault(), ensuring retries
start from a clean state.
Cc: stable@vger.kernel.org
Fixes: f628d7999727 ("libceph: add sparse read support to OSD client")
Signed-off-by: Sam Edwards <CFSworks@gmail.com>
Reviewed-by: Ilya Dryomov <idryomov@gmail.com>
Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
goto out_unlock;
}
+ osd->o_sparse_op_idx = -1;
+ ceph_init_sparse_read(&osd->o_sparse_read);
+
if (!reopen_osd(osd))
kick_osd_requests(osd);
maybe_request_map(osdc);