Use std::allocator_traits::is_always_equal to find out if we need to compare
allocator instances on safe container allocator aware move constructor.
libstdc++-v3/ChangeLog:
* include/debug/safe_container.h
(_Safe_container(_Safe_container&&, const _Alloc&, std::true_type)): New.
(_Safe_container(_Safe_container&&, const _Alloc&, std::false_type)): New.
(_Safe_container(_Safe_container&&, const _Alloc&)): Use latters.
_Safe_container(const _Safe_container&) = default;
_Safe_container(_Safe_container&&) = default;
- _Safe_container(_Safe_container&& __x, const _Alloc& __a)
+ private:
+ _Safe_container(_Safe_container&& __x, const _Alloc&, std::true_type)
+ : _Safe_container(std::move(__x))
+ { }
+
+ _Safe_container(_Safe_container&& __x, const _Alloc& __a, std::false_type)
: _Safe_container()
{
if (__x._M_cont().get_allocator() == __a)
else
__x._M_invalidate_all();
}
+
+ protected:
+ _Safe_container(_Safe_container&& __x, const _Alloc& __a)
+ : _Safe_container(std::move(__x), __a,
+ typename std::allocator_traits<_Alloc>::is_always_equal{})
+ { }
#endif
public: