/* ------------------------------------------------------------------- */
+/*!
+ * \brief Lock the "chan" and "owner" channels (and return them) on the base
+ * private structure as well as the base private structure itself.
+ *
+ * \note This also adds references to each of the above mentioned elements and
+ * also the underlying private local structure.
+ * \note None of these locks should be held prior to calling this function.
+ * \note To undo this process call ast_local_unlock_all.
+ *
+ * \since 13.8.0
+ *
+ * \param chan Must be a local channel
+ * \param outchan The local channel's "chan" channel
+ * \param outowner The local channel's "owner" channel
+ */
+void ast_local_lock_all(struct ast_channel *chan, struct ast_channel **outchan,
+ struct ast_channel **outowner);
+
+/*!
+ * \brief Unlock the "chan" and "owner" channels on the base private structure
+ * as well as the base private structure itself.
+ *
+ * \note This also removes references to each of the above mentioned elements and
+ * also the underlying private local structure.
+ * \note This function should be used in conjunction with ast_local_lock_all.
+ *
+ * \since 13.8.0
+ *
+ * \param chan Must be a local channel
+ */
+void ast_local_unlock_all(struct ast_channel *chan);
+
/*!
* \brief Get the other local channel in the pair.
* \since 12.0.0
BRIDGE_LOCK_ONE_OR_BOTH(bridge1, bridge2);
if (bridge2) {
- RAII_VAR(struct ast_channel *, local_chan2, NULL, ao2_cleanup);
struct ast_channel *locals[2];
- ast_channel_lock(local_chan);
- local_chan2 = ast_local_get_peer(local_chan);
- ast_channel_unlock(local_chan);
-
- ast_assert(local_chan2 != NULL);
+ /* Have to lock everything just in case a hangup comes in early */
+ ast_local_lock_all(local_chan, &locals[0], &locals[1]);
+ if (!locals[0] || !locals[1]) {
+ ast_log(LOG_ERROR, "Transfer failed probably due to an early hangup - "
+ "missing other half of '%s'\n", ast_channel_name(local_chan));
+ ast_local_unlock_all(local_chan);
+ ao2_cleanup(local_chan);
+ return AST_BRIDGE_TRANSFER_FAIL;
+ }
- locals[0] = local_chan;
- locals[1] = local_chan2;
+ /* Make sure the peer is properly set */
+ if (local_chan != locals[0]) {
+ SWAP(locals[0], locals[1]);
+ }
ast_attended_transfer_message_add_link(transfer_msg, locals);
+ ast_local_unlock_all(local_chan);
} else {
ast_attended_transfer_message_add_app(transfer_msg, app, local_chan);
}
char exten[AST_MAX_EXTENSION];
};
+void ast_local_lock_all(struct ast_channel *chan, struct ast_channel **outchan,
+ struct ast_channel **outowner)
+{
+ struct local_pvt *p = ast_channel_tech_pvt(chan);
+
+ *outchan = NULL;
+ *outowner = NULL;
+
+ if (p) {
+ ao2_ref(p, 1);
+ ast_unreal_lock_all(&p->base, outchan, outowner);
+ }
+}
+
+void ast_local_unlock_all(struct ast_channel *chan)
+{
+ struct local_pvt *p = ast_channel_tech_pvt(chan);
+ struct ast_unreal_pvt *base;
+
+ if (!p) {
+ return;
+ }
+
+ base = &p->base;
+
+ if (base->owner) {
+ ast_channel_unlock(base->owner);
+ ast_channel_unref(base->owner);
+ }
+
+ if (base->chan) {
+ ast_channel_unlock(base->chan);
+ ast_channel_unref(base->chan);
+ }
+
+ ao2_unlock(base);
+ ao2_ref(p, -1);
+}
+
struct ast_channel *ast_local_get_peer(struct ast_channel *ast)
{
struct local_pvt *p = ast_channel_tech_pvt(ast);