void
test_EvaluateCommandLength(void){
- const char *src_buf = "This is random command";
- const char *src_end = "This is random command";
+ size_t length, commandLength;
+ const char *command1 = "Random Command";
+ const char *command2 = "Random Command\t\t\n\t";
+ const char *command3 = "Random\nCommand\t\t\n\t";
+ const char *command4 = "Random Command\t\t\n\t1 2 3";
+
+ length = strlen(command1);
+ commandLength = remoteconfig_cmdlength(command1, command1+length);
+ TEST_ASSERT_EQUAL(14, commandLength );
+
+ length = strlen(command2);
+ commandLength = remoteconfig_cmdlength(command2, command2+length);
+ TEST_ASSERT_EQUAL(14, commandLength );
+
+ length = strlen(command3);
+ commandLength = remoteconfig_cmdlength(command3, command3+length);
+ TEST_ASSERT_EQUAL(6, commandLength );
+
+ length = strlen(command4);
+ commandLength = remoteconfig_cmdlength(command4, command4+length);
+ TEST_ASSERT_EQUAL(16, commandLength );
- size_t commandLength = remoteconfig_cmdlength(src_buf, src_end);
-
- TEST_ASSERT_EQUAL(strlen(src_buf), commandLength );
}
--- /dev/null
+/* AUTOGENERATED FILE. DO NOT EDIT. */
+
+//=======Test Runner Used To Run Each Test Below=====
+#define RUN_TEST(TestFunc, TestLineNum) \
+{ \
+ Unity.CurrentTestName = #TestFunc; \
+ Unity.CurrentTestLineNumber = TestLineNum; \
+ Unity.NumberOfTests++; \
+ if (TEST_PROTECT()) \
+ { \
+ setUp(); \
+ TestFunc(); \
+ } \
+ if (TEST_PROTECT() && !TEST_IS_IGNORED) \
+ { \
+ tearDown(); \
+ } \
+ UnityConcludeTest(); \
+}
+
+//=======Automagically Detected Files To Include=====
+#include "unity.h"
+#include <setjmp.h>
+#include <stdio.h>
+
+//=======External Functions This Runner Calls=====
+extern void setUp(void);
+extern void tearDown(void);
+void resetTest(void);
+extern void test_EvaluateCommandLength(void);
+
+
+//=======Test Reset Option=====
+void resetTest()
+{
+ tearDown();
+ setUp();
+}
+
+char *progname;
+
+
+//=======MAIN=====
+int main(int argc, char *argv[])
+{
+ progname = argv[0];
+ Unity.TestFile = "rc_cmdlength.c";
+ UnityBegin("rc_cmdlength.c");
+ RUN_TEST(test_EvaluateCommandLength, 15);
+
+ return (UnityEnd());
+}