#include <switch.h>
#include <switch_event.h>
#define MAX_DISPATCH 20
-#define DISPATCH_QUEUE_LEN 1000
+#define DISPATCH_QUEUE_LEN 5000
+//#define DEBUG_DISPATCH_QUEUES
static int SOFT_MAX_DISPATCH = 0;
static char hostname[128] = "";
static switch_event_node_t *EVENT_NODES[SWITCH_EVENT_ALL + 1] = { NULL };
static switch_mutex_t *BLOCK = NULL;
static switch_mutex_t *POOL_LOCK = NULL;
-static switch_mutex_t *EVENT_QUEUE_MUTEX = NULL;
-static switch_mutex_t *EVENT_QUEUE_HAVEMORE_MUTEX = NULL;
-static switch_thread_cond_t *EVENT_QUEUE_CONDITIONAL = NULL;
static switch_memory_pool_t *RUNTIME_POOL = NULL;
static switch_memory_pool_t *THRUNTIME_POOL = NULL;
static switch_queue_t *EVENT_QUEUE[3] = { 0, 0, 0 };
static switch_queue_t *EVENT_DISPATCH_QUEUE[MAX_DISPATCH] = { 0 };
static int POOL_COUNT_MAX = SWITCH_CORE_QUEUE_LEN;
-
+static switch_mutex_t *EVENT_QUEUE_MUTEX = NULL;
static switch_hash_t *CUSTOM_HASH = NULL;
-static int THREAD_RUNNING = 0;
-static int EVENT_QUEUE_HAVEMORE = 0;
+static int THREAD_COUNT = 0;
+static int SYSTEM_RUNNING = 0;
static switch_queue_t *EVENT_RECYCLE_QUEUE = NULL;
static switch_queue_t *EVENT_HEADER_RECYCLE_QUEUE = NULL;
static void launch_dispatch_threads(int max, int len, switch_memory_pool_t *pool);
static void *SWITCH_THREAD_FUNC switch_event_dispatch_thread(switch_thread_t * thread, void *obj)
{
switch_queue_t *queue = (switch_queue_t *) obj;
- int THREAD_RUNNING = 1;
-
- while (THREAD_RUNNING == 1) {
+ int my_id = 0;
+ switch_mutex_lock(EVENT_QUEUE_MUTEX);
+ THREAD_COUNT++;
+ switch_mutex_unlock(EVENT_QUEUE_MUTEX);
+
+ for (my_id = 0; my_id < MAX_DISPATCH; my_id++) {
+ if (EVENT_DISPATCH_QUEUE[my_id] == queue) {
+ break;
+ }
+ }
+
+ for(;;) {
void *pop = NULL;
switch_event_t *event = NULL;
-
+
if (switch_queue_pop(queue, &pop) != SWITCH_STATUS_SUCCESS) {
break;
}
if (!pop) {
break;
}
-
+
event = (switch_event_t *) pop;
switch_event_deliver(&event);
}
- THREAD_RUNNING = 0;
- switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_CONSOLE, "Dispatch Ended.\n");
+
+ switch_mutex_lock(EVENT_QUEUE_MUTEX);
+ THREAD_COUNT--;
+ switch_mutex_unlock(EVENT_QUEUE_MUTEX);
+
+ switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_CONSOLE, "Dispatch Thread %d Ended.\n", my_id);
return NULL;
}
+
static void *SWITCH_THREAD_FUNC switch_event_thread(switch_thread_t * thread, void *obj)
{
- switch_event_t *out_event = NULL;
- switch_queue_t *queue = NULL;
- switch_queue_t *queues[3] = { 0, 0, 0 };
- void *pop;
- int i, len[3] = { 0, 0, 0 };
+ switch_queue_t *queue = (switch_queue_t *) obj;
int index = 0;
-
- switch_assert(thread != NULL);
- switch_assert(obj == NULL);
- switch_assert(POOL_LOCK != NULL);
- switch_assert(RUNTIME_POOL != NULL);
- switch_assert(EVENT_QUEUE_MUTEX != NULL);
- switch_assert(EVENT_QUEUE_HAVEMORE_MUTEX != NULL);
- switch_assert(EVENT_QUEUE_CONDITIONAL != NULL);
- THREAD_RUNNING = 1;
-
- queues[0] = EVENT_QUEUE[SWITCH_PRIORITY_HIGH];
- queues[1] = EVENT_QUEUE[SWITCH_PRIORITY_NORMAL];
- queues[2] = EVENT_QUEUE[SWITCH_PRIORITY_LOW];
+ int my_id = 0;
switch_mutex_lock(EVENT_QUEUE_MUTEX);
+ THREAD_COUNT++;
+ switch_mutex_unlock(EVENT_QUEUE_MUTEX);
- for (;;) {
- int any;
-
- len[1] = switch_queue_size(EVENT_QUEUE[SWITCH_PRIORITY_NORMAL]);
- len[2] = switch_queue_size(EVENT_QUEUE[SWITCH_PRIORITY_LOW]);
- len[0] = switch_queue_size(EVENT_QUEUE[SWITCH_PRIORITY_HIGH]);
- any = len[1] + len[2] + len[0];
-
- if (!any) {
- /* lock on havemore so we are the only ones poking at it while we check it
- * see if we saw anything in the queues or have a check again flag
- */
- switch_mutex_lock(EVENT_QUEUE_HAVEMORE_MUTEX);
- if (!EVENT_QUEUE_HAVEMORE) {
- /* See if we need to quit */
- if (THREAD_RUNNING != 1) {
- /* give up our lock */
- switch_mutex_unlock(EVENT_QUEUE_HAVEMORE_MUTEX);
-
- /* game over */
- break;
- }
-
- /* give up our lock */
- switch_mutex_unlock(EVENT_QUEUE_HAVEMORE_MUTEX);
-
- /* wait until someone tells us we have something to do */
- switch_thread_cond_wait(EVENT_QUEUE_CONDITIONAL, EVENT_QUEUE_MUTEX);
- } else {
- /* Caught a race, one of the queues was updated after we looked at it
- * reset our flag
- */
- EVENT_QUEUE_HAVEMORE = 0;
-
- /* give up our lock */
- switch_mutex_unlock(EVENT_QUEUE_HAVEMORE_MUTEX);
- }
-
- /* go grab some events */
- continue;
+ for (my_id = 0; my_id < MAX_DISPATCH; my_id++) {
+ if (EVENT_QUEUE[my_id] == queue) {
+ break;
+ }
+ }
+
+ for(;;) {
+ void *pop = NULL;
+ switch_event_t *event = NULL;
+
+ if (switch_queue_pop(queue, &pop) != SWITCH_STATUS_SUCCESS) {
+ break;
}
- for (i = 0; i < 3; i++) {
- if (len[i]) {
-
- queue = queues[i];
-
- while (queue) {
- if (switch_queue_trypop(queue, &pop) == SWITCH_STATUS_SUCCESS) {
- out_event = pop;
-
- if (!pop) {
- continue;
- }
-
- retry:
-
- for (index = 0; index < SOFT_MAX_DISPATCH; index++) {
- if (switch_queue_trypush(EVENT_DISPATCH_QUEUE[index], out_event) == SWITCH_STATUS_SUCCESS) {
- out_event = NULL;
- break;
- }
- }
-
- if (out_event) {
- switch_yield(1000);
-
- if (SOFT_MAX_DISPATCH+1 < MAX_DISPATCH) {
- launch_dispatch_threads(SOFT_MAX_DISPATCH+1, DISPATCH_QUEUE_LEN, RUNTIME_POOL);
- }
+ if (!pop) {
+ break;
+ }
- goto retry;
- }
+ event = (switch_event_t *) pop;
-#ifdef DEBUG_DISPATCH_QUEUES
- printf ("SIZE ");
- for (index = 0; index < SOFT_MAX_DISPATCH; index++) {
- printf ("%d ", switch_queue_size(EVENT_DISPATCH_QUEUE[index]));
- }
- printf("\n");
-#endif
- } else {
- break;
- }
+ while(event) {
+ for (index = 0; index < SOFT_MAX_DISPATCH; index++) {
+ if (switch_queue_trypush(EVENT_DISPATCH_QUEUE[index], event) == SWITCH_STATUS_SUCCESS) {
+ event = NULL;
+ break;
+ }
+ }
+
+ if (event) {
+ if (SOFT_MAX_DISPATCH+1 < MAX_DISPATCH) {
+ switch_mutex_lock(EVENT_QUEUE_MUTEX);
+ launch_dispatch_threads(SOFT_MAX_DISPATCH+1, DISPATCH_QUEUE_LEN, RUNTIME_POOL);
+ switch_mutex_unlock(EVENT_QUEUE_MUTEX);
}
}
- }
-
- if (THREAD_RUNNING < 0) {
- THREAD_RUNNING--;
}
}
- THREAD_RUNNING = 0;
+ switch_mutex_lock(EVENT_QUEUE_MUTEX);
+ THREAD_COUNT--;
+ switch_mutex_unlock(EVENT_QUEUE_MUTEX);
+
+ switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_CONSOLE, "Event Thread %d Ended.\n", my_id);
return NULL;
+
}
+
SWITCH_DECLARE(void) switch_event_deliver(switch_event_t **event)
{
switch_event_types_t e;
SWITCH_DECLARE(switch_status_t) switch_event_running(void)
{
- return THREAD_RUNNING ? SWITCH_STATUS_SUCCESS : SWITCH_STATUS_FALSE;
+ return SYSTEM_RUNNING ? SWITCH_STATUS_SUCCESS : SWITCH_STATUS_FALSE;
}
SWITCH_DECLARE(char *) switch_event_name(switch_event_types_t event)
{
int x = 0, last = 0;
- if (THREAD_RUNNING > 0) {
- THREAD_RUNNING = -1;
-
- /* lock on havemore to make sure the event thread, if currently running
- * doesn't check the HAVEMORE flag before we set it
- */
- switch_mutex_lock(EVENT_QUEUE_HAVEMORE_MUTEX);
- /* see if the event thread is sitting */
- if (switch_mutex_trylock(EVENT_QUEUE_MUTEX) == SWITCH_STATUS_SUCCESS) {
- /* we don't need havemore anymore, the thread was sitting already */
- switch_mutex_unlock(EVENT_QUEUE_HAVEMORE_MUTEX);
-
- /* wake up the event thread */
- switch_thread_cond_signal(EVENT_QUEUE_CONDITIONAL);
-
- /* give up our lock */
- switch_mutex_unlock(EVENT_QUEUE_MUTEX);
- } else {
- /* it wasn't waiting which means we might have updated a queue it already looked at
- * set a flag so it knows to read the queues again
- */
- EVENT_QUEUE_HAVEMORE = 1;
-
- /* variable updated, give up the mutex */
- switch_mutex_unlock(EVENT_QUEUE_HAVEMORE_MUTEX);
- }
+ switch_mutex_lock(EVENT_QUEUE_MUTEX);
+ SYSTEM_RUNNING = 0;
+ switch_mutex_unlock(EVENT_QUEUE_MUTEX);
- for(x = 0; x < SOFT_MAX_DISPATCH; x++) {
- switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_CONSOLE, "Stopping dispatch queue %d\n", x);
- switch_queue_trypush(EVENT_DISPATCH_QUEUE[x], NULL);
- }
+ for(x = 0; x < 3; x++) {
+ switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_CONSOLE, "Stopping event queue %d\n", x);
+ switch_queue_push(EVENT_QUEUE[x], NULL);
+ }
- while (x < 10000 && THREAD_RUNNING) {
- switch_yield(1000);
- if (THREAD_RUNNING == last) {
- x++;
- }
- last = THREAD_RUNNING;
+ for(x = 0; x < SOFT_MAX_DISPATCH; x++) {
+ switch_log_printf(SWITCH_CHANNEL_LOG, SWITCH_LOG_CONSOLE, "Stopping dispatch queue %d\n", x);
+ switch_queue_push(EVENT_DISPATCH_QUEUE[x], NULL);
+ }
+
+ while (x < 10000 && THREAD_COUNT) {
+ switch_yield(1000);
+ if (THREAD_COUNT == last) {
+ x++;
}
+ last = THREAD_COUNT;
}
+
switch_core_hash_destroy(&CUSTOM_HASH);
switch_core_memory_reclaim_events();
switch_mutex_init(&BLOCK, SWITCH_MUTEX_NESTED, RUNTIME_POOL);
switch_mutex_init(&POOL_LOCK, SWITCH_MUTEX_NESTED, RUNTIME_POOL);
switch_mutex_init(&EVENT_QUEUE_MUTEX, SWITCH_MUTEX_NESTED, RUNTIME_POOL);
- switch_mutex_init(&EVENT_QUEUE_HAVEMORE_MUTEX, SWITCH_MUTEX_NESTED, RUNTIME_POOL);
- switch_thread_cond_create(&EVENT_QUEUE_CONDITIONAL, RUNTIME_POOL);
switch_core_hash_init(&CUSTOM_HASH, RUNTIME_POOL);
switch_threadattr_stacksize_set(thd_attr, SWITCH_THREAD_STACKSIZE);
switch_threadattr_priority_increase(thd_attr);
launch_dispatch_threads(1, DISPATCH_QUEUE_LEN, RUNTIME_POOL);
- switch_thread_create(&thread, thd_attr, switch_event_thread, NULL, RUNTIME_POOL);
-
- while (!THREAD_RUNNING) {
+ switch_thread_create(&thread, thd_attr, switch_event_thread, EVENT_QUEUE[0], RUNTIME_POOL);
+ switch_thread_create(&thread, thd_attr, switch_event_thread, EVENT_QUEUE[1], RUNTIME_POOL);
+ switch_thread_create(&thread, thd_attr, switch_event_thread, EVENT_QUEUE[2], RUNTIME_POOL);
+
+ while (!THREAD_COUNT) {
switch_yield(1000);
}
+
+
+ switch_mutex_lock(EVENT_QUEUE_MUTEX);
+ SYSTEM_RUNNING = 1;
+ switch_mutex_unlock(EVENT_QUEUE_MUTEX);
+
return SWITCH_STATUS_SUCCESS;
}
switch_assert(BLOCK != NULL);
switch_assert(RUNTIME_POOL != NULL);
- switch_assert(EVENT_QUEUE_HAVEMORE_MUTEX != NULL);
switch_assert(EVENT_QUEUE_MUTEX != NULL);
- switch_assert(EVENT_QUEUE_CONDITIONAL != NULL);
switch_assert(RUNTIME_POOL != NULL);
- if (THREAD_RUNNING <= 0) {
+ if (SYSTEM_RUNNING <= 0) {
/* sorry we're closed */
switch_event_destroy(event);
return SWITCH_STATUS_FALSE;
(*event)->event_user_data = user_data;
}
- switch_queue_push(EVENT_QUEUE[(*event)->priority], *event);
-
- /* lock on havemore to make sure he event thread, if currently running
- * doesn't check the HAVEMORE flag before we set it
- */
- switch_mutex_lock(EVENT_QUEUE_HAVEMORE_MUTEX);
- /* see if the event thread is sitting */
- if (switch_mutex_trylock(EVENT_QUEUE_MUTEX) == SWITCH_STATUS_SUCCESS) {
- /* we don't need havemore anymore, the thread was sitting already */
- switch_mutex_unlock(EVENT_QUEUE_HAVEMORE_MUTEX);
-
- /* wake up the event thread */
- switch_thread_cond_signal(EVENT_QUEUE_CONDITIONAL);
-
- /* give up our lock */
- switch_mutex_unlock(EVENT_QUEUE_MUTEX);
- } else {
- /* it wasn't waiting which means we might have updated a queue it already looked at
- * set a flag so it knows to read the queues again
- */
- EVENT_QUEUE_HAVEMORE = 1;
-
- /* variable updated, give up the mutex */
- switch_mutex_unlock(EVENT_QUEUE_HAVEMORE_MUTEX);
- }
+ switch_queue_push(EVENT_QUEUE[(*event)->priority], *event);
*event = NULL;
return SWITCH_STATUS_SUCCESS;