void* objectEnd;
void* tableEnd;
+ void* tableValidEnd;
void* allocStart;
int allocFailed;
if (phase > ws->phase) {
if (ws->phase < ZSTD_cwksp_alloc_buffers &&
phase >= ZSTD_cwksp_alloc_buffers) {
+ ws->tableValidEnd = ws->objectEnd;
}
if (ws->phase < ZSTD_cwksp_alloc_aligned &&
phase >= ZSTD_cwksp_alloc_aligned) {
ws->allocFailed = 1;
return NULL;
}
+ if (alloc < ws->tableValidEnd) {
+ ws->tableValidEnd = alloc;
+ }
ws->allocStart = alloc;
return alloc;
}
}
ws->objectEnd = end;
ws->tableEnd = end;
+ ws->tableValidEnd = end;
return start;
}
+MEM_STATIC void ZSTD_cwksp_mark_tables_dirty(ZSTD_cwksp* ws) {
+ DEBUGLOG(4, "cwksp: ZSTD_cwksp_mark_tables_dirty");
+ assert(ws->tableValidEnd >= ws->objectEnd);
+ assert(ws->tableValidEnd <= ws->allocStart);
+ ws->tableValidEnd = ws->objectEnd;
+}
+
+MEM_STATIC void ZSTD_cwksp_mark_tables_clean(ZSTD_cwksp* ws) {
+ DEBUGLOG(4, "cwksp: ZSTD_cwksp_mark_tables_clean");
+ assert(ws->tableValidEnd >= ws->objectEnd);
+ assert(ws->tableValidEnd <= ws->allocStart);
+ if (ws->tableValidEnd < ws->tableEnd) {
+ ws->tableValidEnd = ws->tableEnd;
+ }
+}
+
+/**
+ * Zero the part of the allocated tables not already marked clean.
+ */
+MEM_STATIC void ZSTD_cwksp_clean_tables(ZSTD_cwksp* ws) {
+ DEBUGLOG(4, "cwksp: ZSTD_cwksp_clean_tables");
+ assert(ws->tableValidEnd >= ws->objectEnd);
+ assert(ws->tableValidEnd <= ws->allocStart);
+ if (ws->tableValidEnd < ws->tableEnd) {
+ memset(ws->tableValidEnd, 0, (BYTE*)ws->tableEnd - (BYTE*)ws->tableValidEnd);
+ }
+ ZSTD_cwksp_mark_tables_clean(ws);
+}
+
/**
* Invalidates table allocations.
* All other allocations remain valid.
ws->workspace = start;
ws->workspaceEnd = (BYTE*)start + size;
ws->objectEnd = ws->workspace;
+ ws->tableValidEnd = ws->objectEnd;
ws->phase = ZSTD_cwksp_alloc_objects;
ZSTD_cwksp_clear(ws);
ws->workspaceOversizedDuration = 0;