--long[=#]: enable long distance matching with given window log (default: 27)
--fast[=#]: switch to very fast compression levels (default: 1)
--adapt : dynamically adapt compression level to I/O conditions
+--patch-from=FILE : specify the file to be used as a reference point for zstd's diff engine
-T# : spawns # compression threads (default: 1, 0==# cores)
-B# : select size of each job (default: 0==automatic)
--single-thread : use a single thread for both I/O and compression (result slightly different than -T1)
DISPLAYOUT( "--fast[=#]: switch to very fast compression levels (default: %u) \n", 1);
DISPLAYOUT( "--adapt : dynamically adapt compression level to I/O conditions \n");
DISPLAYOUT( "--[no-]row-match-finder : force enable/disable usage of fast row-based matchfinder for greedy, lazy, and lazy2 strategies \n");
+ DISPLAYOUT( "--patch-from=FILE : specify the file to be used as a reference point for zstd's diff engine. \n");
# ifdef ZSTD_MULTITHREAD
DISPLAYOUT( " -T# : spawns # compression threads (default: 1, 0==# cores) \n");
DISPLAYOUT( " -B# : select size of each job (default: 0==automatic) \n");